Kair said:
Let's take a moment and think about what I just said. Oh wait, why not just ignore it and make assumptions instead?
People like you are the bane of social development.
Why not explain it and develop on your original point rather then just insult people and not address points brought up
A game is not a living necessity, it is a luxury right?
Therefore it should not be free, however even necessities are rarely free
Games also take money to make, from employing people, transportation costs, software & hardware costs, fixed costs (such as electricity and land to create and distribute the game on)
There is also a demand for these and enough to supply this demand, therefore the developers can put the game at a price that competes with other game prices
The only way a game could be free is if it cost nothing to make, made for charitable purposes where the developer made a loss or it receives money from a different manner (such as adverts)
Even the lowest method of distributing games (online downloads) still has to keep severs up and running
So how can you justify making information free when it costs to make and distribute games?