Holy crap you're right. Fixed.Sober Thal said:You have the quotes really off. If I ever caught myself trying to explain 'high art', I would hope someone troll'd me.
Interesting idea, but I would have to disagree. Art is not by nature frivolous; it is something vitally important to culture, the manifestation of human creativity and thought. It is only frivolous when misused, but it absolutely is not inherently frivolous, and is in fact vital to human society.More Fun To Compute said:Games matter so much that all this talk about art cheapens them and makes them seem more frivolous. Make no mistake, art is pretty god damn frivolous. By holding games up to foreign standards that have nothing to do with the long and rich tradition of games it just makes them seem like second rate artefacts, which they are not. I don't think that it matters if games are art because being a good game is already much more important to me. If art was more important to me then I would be hanging out on some art community site.
In actuality, video games are no longer restricted to being "games," and refusing to consider their existence as anything else would be holding them back. They are now full-blown experiences, capable of communicating a story that directly involves the player, thus increasing the impact and potential it could have as an artistic storytelling medium.
Why do we insist on saying we care more about a "good game" than about art? A good game is art; the two are inseparable. Trying to value quality over artistry makes no sense, like valuing taste over preparation of the meal; without one, the other is incomplete.