axlryder said:
What a ridiculous and ostentatious post. You take loose threads of ideas based largely on presumptions and weave them together, acting like you've espoused some kind of lofty philosophy worth sharing.
Okay, maybe my post was a little bit too fuzzy, dreamy and outright hippie-ish. It's pretty hard for me to choose a appropriate rhetoric when expressing an opinion. Seems like I have failed yet again, Lord Internet.
I want games to be fun, entertaining and fantasy-fulfilling, while still delivering a potent, thematic message. Without the fun, I as someone with ADD, will lose interest and attention. Without the message, people will condemn gaming as being nothing but a mindless pass time for children.
I too find art games to sometimes miss the point with interactivity, if that's what you were implying. The flash game 'Everyday Is The Same Dream' does a decent job expressing the monotone lifestyle of a white collar worker, but its gameplay is so minimal, that it could as well have been an animated short movie.
What I was trying to say is that video games are toys, but our attitude towards toys is way too ridiculous and childish. They don't have to be exclusive to toddlers and perverts, and I truly hope games can invalidate this incorrect assumption.
The same thing goes for imaginary friends, that's what video game protagonists are. Religious icons are also imaginary in that sense, but games have a slightly upper hand in this context. While games are an escape from reality, religion is a distortion of reality, and the former is thus healthier.
Oh, BTW, I prefer writing in the most abstract senses rather than giving concrete examples, for better or for worse.