The answer is a lot more complicated than many of us would like to think. This is because "artistic" does not equal "art". Let me explain:
Interactive media is the most active media we possess in the art world and has the power to create the most emotional responses of any medium. This is a fact. However, the question of what art is has always bothered me. I have many favorite artists that produce high quality work, but they get ignored while post-modern art bullshit gets all the attention. I asked my film teacher to define art and why Francis Bacon is ignored while Marina Abramovic is highly praised. She responded with this: "Art is an experience." The example she used is that Yoko Ono would write commands on a piece of paper and hand them to a person as an art piece. Here is one of them:
"Make a wish
Write it down on a piece of paper
Fold it and tie it around a branch of a Wish Tree
Ask your friends to do the same
Keep wishing
Until the branches are covered with wishes"
As abstract as it is, this is art.
However, "video games" as we know them, such as "Mass Effect", are no more artistic as "The Avengers". Yes, there are artistic merits in "The Avengers", but it is by no means high art.
There are, of course. exceptions. The first step of a 'video game' transcending that label and become art is to no longer make it a game- to turn it into an experience. In order to do that, "winning" must no longer exist. Completion, yes, but not winning. Personal examples include FTL, One Chance, Thomas Was Alone, Superbrothers: Sword & Sworcery EP, and just about everything on Chrome Experiments. There are also a rising number of interactive art pieces on display in art museums using programs such as Max/MSP, I-CubeX, and Processing. One of which includes something that I made in Max.
So, no, video games are not art. But art exists in the interactive medium.
I hope this answers your question in full.
EDIT: I find it funny that people discussing this are talking about film and film terminology rather than art and art terminology.
Interactive media is the most active media we possess in the art world and has the power to create the most emotional responses of any medium. This is a fact. However, the question of what art is has always bothered me. I have many favorite artists that produce high quality work, but they get ignored while post-modern art bullshit gets all the attention. I asked my film teacher to define art and why Francis Bacon is ignored while Marina Abramovic is highly praised. She responded with this: "Art is an experience." The example she used is that Yoko Ono would write commands on a piece of paper and hand them to a person as an art piece. Here is one of them:
"Make a wish
Write it down on a piece of paper
Fold it and tie it around a branch of a Wish Tree
Ask your friends to do the same
Keep wishing
Until the branches are covered with wishes"
As abstract as it is, this is art.
However, "video games" as we know them, such as "Mass Effect", are no more artistic as "The Avengers". Yes, there are artistic merits in "The Avengers", but it is by no means high art.
There are, of course. exceptions. The first step of a 'video game' transcending that label and become art is to no longer make it a game- to turn it into an experience. In order to do that, "winning" must no longer exist. Completion, yes, but not winning. Personal examples include FTL, One Chance, Thomas Was Alone, Superbrothers: Sword & Sworcery EP, and just about everything on Chrome Experiments. There are also a rising number of interactive art pieces on display in art museums using programs such as Max/MSP, I-CubeX, and Processing. One of which includes something that I made in Max.
So, no, video games are not art. But art exists in the interactive medium.
I hope this answers your question in full.
EDIT: I find it funny that people discussing this are talking about film and film terminology rather than art and art terminology.