Games Don't Need Movies

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ccesarano

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Just posted this up as a "WiiRanty" on Wii60, which is our version of an editorial (and I'm pretty much the major contributor). I figured I'd go ahead and just copy and paste it here for you guys to read. I feel like it started out well, but towards the end I was just getting a bit tired of writing and being at the computer so it likely has a weak end. Nonetheless, I at least hope this is as successful as my "Is Wii the Next Atari?" rant I wrote up weeks ago.

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Games Don?t Need Movies
by Chris Cesarano

It?s been almost fifteen years since the Super Mario Bros.: The Movie hit the silverscreen in America. It was a film supposedly based on gaming?s biggest icon, the very mascot of Nintendo to have pumped new life back into an industry thought dead. Such a movie would be expected to be given special treatment, right? Yeah, right. It was 1993, and video games were still kids stuff. Someone created some odd post-apocalyptic alternate dimension of the ?Mushroom Kingdom?, where Goombas are giant lizards with tiny heads in brown trenchcoats, Toad was some punk guitarist with bad hair, Yoshi was a spare animatronic pulled from Jurassic Park, King Koopa was Dennis Hopper and Big Bertha was just some angry, fat black woman in red.

In comparison, the Resident Evil film from 2002 was pretty accurate to its source material?which is pretty sad. When the best way you can describe it is ?well, at least the Licker looks like it did in the game?, then there?s some real issue here.

Now, I?m familiar with the argument that having a bunch of characters wander a mansion pushing statues and finding oddly shaped keys doesn?t make a good film, but Resident Evil didn?t even capture the feel of the game. Instead of exploring what felt like a very old, very abandoned mansion and entering what seemed to be a very old laboratory, it was all brand new and high-technology. There were no members of S.T.A.R.S., just some random special operations soldiers from Umbrella. They didn?t take the game and try to transform it for theaters, but took some keywords, a one-sentence plot summary and went from there.

This is not an uncommon practice. Completely disregarding the likes of Uwe Boll, any plot synopsis for a film based off of a video game strays horribly. The most accurate film adaptation of any game was the Mortal Kombat film from 1992, and even that took some liberties?not only lacked some serious quality, as it?s only watchable when it is being aired on some TV station on a lazy Sunday afternoon. Many gamers demand that Hollywood pay some real attention instead of pumping out what they are.

My question, however, is simple. Why should they be making films based off of games anyway? Do they really need to? I mean, when they based a film off of a comic or a novel, you are able to see things occurring in front of your eyes. Reading about Gandalf facing the Balrog in the Lord of the Rings was one thing, but seeing it on the big screen is something totally different. In the end, those mediums have a potential benefit from being put into movie format (though I?m sure any fan of Venom can also see the potential harm, as represented by Spiderman 3).

Video games are already a visual medium, though. The moment of the big plot twist in Bioshock was just as amazing as it would have been were it a movie. Halo 2 had cinematography and writing capable of matching high-budget Hollywood. Half-Life 2 provides a form of narration and participation that cannot be found in the passive media of Hollywood. The Resident Evil serious is notorious for scattered documents throughout the game, slowly peeling back the layers of plot inside to reveal the mystery, turning the player into a detective instead of just the character on screen.

Even trailers for games are becoming more entertaining than those released for movies. The first trailer for Call of Duty 4 had me on the edge of my seat. The teaser for Assassin?s Creed convinced me to put the game on my ?DO WANT? list. I may play my first Devil May Cry title thanks to the extended trailer for the fourth installment.

In the end, games have everything that film has already. They even have more types of narrative available to them that no other entertainment medium has, and it has been explored greatly. Titles such as Myst go down in history for how involving they are, and the original Final Fantasy Tactics is comparable to a high-brow novel when you delve into all of the politics and depth going on beyond ?save the world from the big bad devils?. In the end, what reason do I have to desire these games being turned into films?

Of course, to answer that, I must go back and correct myself. I?m sure many of you thought ?Wait, what about Silent Hill? Isn?t that more true to the source than even Mortal Kombat was?? While I know many were not pleased with the film, I got to see the ending part of it and found it very interesting. I?ve spoken to plenty of fans of the game who also stated it was in the very style of it. In the end, the Silent Hill movie is the best adaptation of the game?

?but it doesn?t replace the experience of playing the game at all. It just doesn?t measure up. In which case, there is only one thing a film can possibly be good for when it comes to games. Expensive advertisement. The Silent Hill film got several people I know interested in the game series. It only added to my desire to play the games myself. However, no matter what, the games will always surpass the film while achieving the same level of cinematography.

In the end, I don?t want Hollywood to make films out of games. I don?t think anyone should. We don?t need them to. Video games achieve the same things that film does while adding immersion and multiple other forms of narration. In the end, to say ?we?re going to make a film based on this game!? is absolutely pointless, and if it results in a loss of cash from the studio, well, that?ll teach you before you think you can improve on a superior medium.
 

hooliganyouth

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I have to say it - the "Hitman" movie should be pretty good, probably better than it has any right being.

Edit: Just thought of this - novels, plays, and all sorts of written word have been adapted into movies for forever and a day. It's only natural that the film industry would latch on to games. Many games are ripe for big screen conversion - ripping plot, explosions, action, and more often than not an ending that doesn't really require any thought or sophistication. Slap a ghost writer to come up with a script and a director and off we go.

Add to that the fact that if a game-movie is rated PG-13 you can make a good amount of money off the kids. This is part of the reason I'm happy that "Hitman" is still rated R - it doesn't mean it's going to be better but it'll have more gore and T&A.
 

Easykill

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I figure after a while if they stop trying to just cash in on game franchises they'll figure out a formula that'll make some decent movies, but I dont see any coming in the near future.
 

dnv2

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Nov 12, 2007
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What gets me is that the game francises actually spend money on films.

Couldn't this money be used elsewhere to help make a game better in some way?
 

noahshinji

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Oct 16, 2007
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Most of the time they don't have that money before the game comes out and they aren't going to risk too much money on a game until its does "good". Movies get paid for mostly by product placement anymore.
 

Geoffrey42

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hooliganyouth said:
I have to say it - the "Hitman" movie should be pretty good, probably better than it has any right being.
Up until seeing the trailer for Hitman, I had pretty much written it off. The pictures I'd seen of Olyphant during production didn't really impress me.

Now that I've seen the trailer, I have to agree with you. Better than it has any right being pretty much sums it up exactly. Probably the first movie-made-from-a-videogame that I've wanted to see in a very long time.
 

Kronopticon

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only SOME games need movies, as a reflection of culture, as at the time, mario was very very very very very very very popular, and was a big hit, and as you may have pointed out while playing an excellent game, wow, this really needs to be made into an awesome movie, like DMC 3 or even the Timesplitters series (oh cmon, the main character is pretty much a DUPLICATE of VIN DIESEL), some games have movies to represent them better than the games ever could, and sometimes, they are just a masive cultural phenominon, causing it to be everywhere, on every medium, a good example of this, is the master chief action figures... and the final fantasy movie(s)... and pokemon.............
 

Arbre

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Movies based on games are mostly poor because they're nothing but cheap exploitations.

Now, if movies could actually be part of the canon of a game's universe, and be considered legitimate chapters (FFVII:AC, again, look at the Japanese for evolutions), then I'd say yes.
Artistic integrity should mean something.

Wasn't a Metroid in the works? I heard Nintendo nixed the thing because it sucked.
 

maxjae

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Sep 28, 2007
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A lot of video games have great stories that I think would make great movies. The Metal Gear Solid games are practically movies with a side of game.

So far, though, every movie based on a video game has either been a bastardization of the source material, just plain bad, or in most cases, both. Mortal Kombat was okay but not that great. It feels like with the more recent attempts, such as Resident Evil and Silent Hill, that they've actually been trying to make decent movies that video game fans can appreciate. But the movies themselves still turn out to be bad.

So, I'm not sure what the problem is. Serious effort plus respect for source material should equal good video game movie. It just hasn't worked out that way. But at least the movie studios are on the right track. I think sooner or later they'll get it right.
 

danimal1384

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Arbre said:
Now, if movies could actually be part of the canon of a game's universe, and be considered legitimate chapters (FFVII:AC, again, look at the Japanese for evolutions), then I'd say yes.
Artistic integrity should mean something.
Advent Children was only made cause people wanted to see a fight between cloud and sephiroth. it was exploitation just like all the other game movies. it just happened to be good exploitation.

lets all just admit this: movies based on video games are only made for 2 purposes. the first is exploitation of the gamers to go see a movie. the second is to get movie goers to start playing games.
but there is something else here. video games, since the first playstation page in time, have been building and building popularity among many age demographics. people who would never have played games are now picking up a controller and killing some zombies or getting 9 holes in on the wii. this growing industry has been encroaching upon the turf of the silver screen. the movie industry had for the longest time sat atop their mountain without ever being challenged. tv has never been a threat, but now games are becoming one. so the production companies are now dipping their fat greedy hands into the world of gaming in order to neutralize some of this loss of gross profits.
 

Arbre

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danimal1384 said:
Arbre said:
Now, if movies could actually be part of the canon of a game's universe, and be considered legitimate chapters (FFVII:AC, again, look at the Japanese for evolutions), then I'd say yes.
Artistic integrity should mean something.
Advent Children was only made cause people wanted to see a fight between cloud and sephiroth. it was exploitation just like all the other game movies. it just happened to be good exploitation.
Being a good exploitation is precisely my point. As long as you care about the quality of your product, you can exploit it thrice, I don't care. I'm OK with it.
 

maxjae

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Arbre said:
Being a good exploitation is precisely my point. As long as you care about the quality of your product, you can exploit it thrice, I don't care. I'm OK with it.
I second that.
 

ccesarano

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Oct 3, 2007
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Arbre said:
Movies based on games are mostly poor because they're nothing but cheap exploitations.

Now, if movies could actually be part of the canon of a game's universe, and be considered legitimate chapters (FFVII:AC, again, look at the Japanese for evolutions), then I'd say yes.
Artistic integrity should mean something.

Wasn't a Metroid in the works? I heard Nintendo nixed the thing because it sucked.
I actually agree about trying to fulfill the canon part. Before a Halo movie was announced, I figured a perfect Halo flick would be the Fall of Reach....but not based on the book...because I can't stand the book. Meanwhile, when I heard the Metroid film (which was indeed nixed) was a retelling of the first game, I knew it would be disaster. I ended up writing out an entire plot synopsis of a Metroid film that took place before the game, where Samus was 12 or 13 and in military academy, her parents were soldiers in the Galactic Federation, and they ended up being part of the expedition to grab some Metroids for study. Meanwhile, the Chozo had just announced to the Federation that they were leaving the universe for peace, causing a shit ton of politics throughout the different races. The Space Pirates, meanwhile, were establishing a new base on the now abandoned Zebes, taking over what Chozo technology was left behind, installing Mother Brain and taming Ridley. The Pirates attack the ship Samus' parents are on, and a Metroid gets loose killing her mother. Some other politics later, and the Pirates attack the Colony where Samus lives to steal military supplies and further data on the Metroids, unleashing Ridley. Samus sees her father die before her eyes from Ridley, and just in time the Chozo arrive, pushing back the Pirate force and taking Samus with them, training her as their last act in the universe.

I can't find the original synopsis, which was huge and detailed, but such an idea has multiple layers to it, stays true enough to the canon and contains the essential elements of Metroid without messing with the games a bit. It also introduces audiences not familiar with the franchise to the characters and setting without prior knowledge. More films need to try strategies like that.

Fortunately, that is what the Gears of War movie is doing. They already stated it is going to be a prequel, taking place during Emergence Day. Meanwhile, I think Silent Hill was a great adaptation, as it had had all the necessary elements, yet remained its own story.

As for Advent Children....it was a nice, high budget fan fiction.
 

LordOmnit

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Oct 8, 2007
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I think that as long as a game-movie is done well, it is fine, but as evidence has led me to believe, they aren't. Sure, there are some out there that are good, but Jesus Christ, to see stuff like the Mario movie is just wrong. It took the very core of Mario and even warped that, leaving the fact that there were characters with the same name and that were vaguely similar. Everything else was made into some... some... ick.
But, going back to the "if-done-well" scenario...
If done well, a game movie can be quite compelling, I think, unnecessary, but then again, so is gaming. Anyways, they can change stuff around, but if it *is* a movie based off of a game, then they need to keep stuff that identifies the game or *AT LEAST* is important to it the same.
ccesarano said:
As for Advent Children....it was a nice, high budget fan fiction.
Okay, I saw this and I laughed, I think that it is quite true.
 

hooliganyouth

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Oct 3, 2007
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Oh, I just remembered that they made some movies out of "House of the Dead". Ewww...why'd I have to remember those? I thought I'd successfully given myself enough brain damage to forget those. Guess not.
 

Kronopticon

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first off, games have movies because its nice to not have to play a game to enjoy it, but with these movies, your comparing them directly to the game, whereas, you should be thinking of them as a movie, an independant movie, with no other back-story, character development, or anything, the movies are made as a reflection of what is popular in culture, hence, the relatively new "bratz" movie, terrible movie, but since so many small girls keep buying these damn things, they decided to make a movie for a bit more publicity. Doom was an awesome movie, yes, i know pretty much all the action was at the end, but that didnt matter, a movie is only a movie, it isnt supposed to be as a game, constant action and violance.

Some games are born to be movie's, i can forsee a Devil May Cry movie, a Halo movie, remake the Sonic movie, possibly Resistance: Fall of Man.... Portal? I wish they would! i'd love to see that, anyway, i also forsee.....Ratchet and Clank, kidding, more like a Zelda/Link movie...

Overall, Doom was great, hitman is gonna be lots of plotline, then an ending sequence with lots of cheesewire, Halo is going to be made without a doubt, Spiderman 3 rocked, the game was good too, Devil May Cry has so many cutscenes and stupid crap its gonna have one, i can just feel it, Zelda has so many games i'm surprised it doesnt have one already, and Sonic misses Sega.
 

ccesarano

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hooliganyouth said:
Oh, I just remembered that they made some movies out of "House of the Dead". Ewww...why'd I have to remember those? I thought I'd successfully given myself enough brain damage to forget those. Guess not.
I actually find Uwe Boll's "House of the Dead" to be one of the greatest accidental comedies ever made. I mean, seriously, it's absolutely hysterical.