"DotA" when I tolerated trying to play the damn stolen abomination of a map that literally is just item spam and fest and whoremongering for the idiotic.
In any case, I got banned immediately if I didn't have the map so I'd download it off the internet and of course be let in, but then because I wasn't all that good I'd be kicked.
Same with the RP maps back 8 or 9 years ago when roleplaying pro's existed and they were actually good and then it turned into DO YOU KNOW YOUR CUSTOM CODES?!??! As if custom codes determines whether you become a professional writer in your lifetime or have 10 5,000 page scripts prepared LITERALLY because you LOVE STORY and have been making and editing them for months.
Oh what's that, what's my custom code SPAWN 01 CUSTOM_N008!!!!!!!
Eh hem... the "Unholy Archer".
Of course, I knew all 500 custom codes and they knew 5... and spammed it with infinite bash demon hunters... BAGH.
---
Halo, pretty much was that.
Gears of War, definitely.
Call of Duty for the most part.
Any multiplayer game that's difficult to play in the first place.
Empire at War was that.
I find pretty much every RTS to be like that.
Honestly I don't many games that AREN"T like that, hence why I stick to campaign, and I'm not bad at multiplayer, I just HATE it.
In any case, I got banned immediately if I didn't have the map so I'd download it off the internet and of course be let in, but then because I wasn't all that good I'd be kicked.
Same with the RP maps back 8 or 9 years ago when roleplaying pro's existed and they were actually good and then it turned into DO YOU KNOW YOUR CUSTOM CODES?!??! As if custom codes determines whether you become a professional writer in your lifetime or have 10 5,000 page scripts prepared LITERALLY because you LOVE STORY and have been making and editing them for months.
Oh what's that, what's my custom code SPAWN 01 CUSTOM_N008!!!!!!!
Eh hem... the "Unholy Archer".
Of course, I knew all 500 custom codes and they knew 5... and spammed it with infinite bash demon hunters... BAGH.
---
Halo, pretty much was that.
Gears of War, definitely.
Call of Duty for the most part.
Any multiplayer game that's difficult to play in the first place.
Empire at War was that.
I find pretty much every RTS to be like that.
Honestly I don't many games that AREN"T like that, hence why I stick to campaign, and I'm not bad at multiplayer, I just HATE it.