I never did either, but it was because the age of shareware was basically over by the time I was 10, because the shareware versions were big enough to keep me entertained for weeks on their own at the time, and because it was before proper digital distribution was really feasible. Considering how many people love Steam, as well as what the target audience of modern games tends to be, almost none of those things would be issues. If nothing else, we should have demos for everything now, instead of just the occasional major release. Preferably, these demos should last at least 45 minutes to an hour, instead of the 20-30 minutes we get now. Remember how long the first episode of Doom was?Snork Maiden said:Another old classic - Magic Carpet!
The only problem with that is that I never, ever, ever paid for (or asked my parents to pay for, rather) a Shareware gameOwyn_Merrilin said:Snork Maiden said:Got any Jazz JackRabbit fans here?
Oddly when looking for a Windows 7 patch for Worms Armageddon at work we came across a site for abandonware which had Hocus Pocus on it. I used to have a big disk with about 30 games on it that had Hocus Pocus too. Commander Keen, on the other hand, is like *the* Dos platofrmer and everyone SHOULD go play it.aLivingPheonix said:Damn, you stole my answer.Worgen said:heart of darkness was awesome
hmm lets see, commander keen I suppose, you can still find it pretty easy but Ive never heard anyone else talk about it
Commander Keen...
Hocus Pocus. Aha! Bet you've never heard of that.
Those old cds full of shareware games were great. I had one that had Hocus Pocus on it as well, and it was one of the ones on the disc I played the most. Does anyone else wish the studios would go back to a shareware model? It's gettting to a point where it would even be feasible on consoles, and I can see having large demos available for every game helping to lower piracy numbers. Surely it's a win win?![]()