So... you know those threads you get when someone encounters an opinion they disagree with and promptly runs to the internet to either seek comforting confirmation or spread the word?
Yeah, well, this is essentially one of those. Couldn't help it. Sorry.
So anyway...
Apparently games should be fun.
I hear this a lot. On this site and elsewhere. It seems to be something of a backlash against the games-as-art folks. Some people seem to be getting sick of games trying to have characters or tell stories or induce some emotion other then "I shot a *****, all hail!"
I was going to post a somewhat rant-ish argument spelling out why I think this is silly. But perhaps it will work better if phrased as a query. That tends to piss people off less. Well... a bit less anyway.
So, to those of you who say games should just be about fun, I have some questions:
What exactly do you mean when you say that? Isn't there more then one kind of fun? Can a genuinely scary horror game be "fun"? Can something be thought-provoking and still be considered fun? Isn't it fun to observe and interact with interesting characters? Isn't it fun to experience an awesome story? If a game could reliably make players cry, would it still be fun? Can a game be fun because it's scary or thought-provoking or tells a story or makes you cry etc etc?
And if you answered "yes" to all or most of the above, why is it apparently a problem that games, well... some games, are trying to be a wee bit more then high-defintion retreads of Doom or Super Mario?
Yeah, well, this is essentially one of those. Couldn't help it. Sorry.
So anyway...
Apparently games should be fun.
I hear this a lot. On this site and elsewhere. It seems to be something of a backlash against the games-as-art folks. Some people seem to be getting sick of games trying to have characters or tell stories or induce some emotion other then "I shot a *****, all hail!"
I was going to post a somewhat rant-ish argument spelling out why I think this is silly. But perhaps it will work better if phrased as a query. That tends to piss people off less. Well... a bit less anyway.
So, to those of you who say games should just be about fun, I have some questions:
What exactly do you mean when you say that? Isn't there more then one kind of fun? Can a genuinely scary horror game be "fun"? Can something be thought-provoking and still be considered fun? Isn't it fun to observe and interact with interesting characters? Isn't it fun to experience an awesome story? If a game could reliably make players cry, would it still be fun? Can a game be fun because it's scary or thought-provoking or tells a story or makes you cry etc etc?
And if you answered "yes" to all or most of the above, why is it apparently a problem that games, well... some games, are trying to be a wee bit more then high-defintion retreads of Doom or Super Mario?