Daedalus1942 said:
Mass Effect II... Fuck knows why. There were so many problems that people ignored and gave it a fucking shining score
Because it was awesome? It was a proper sequel - it took a brilliant game, and improved on it in almost every way (I say 'almost' because I
really could have done without the planet-scanning. I'm commander of this fucking ship, and if I want a planet scanned then I tell a goddamned ensign to do it!). It deserved it's high score for that alone, let alone the excellent quality of the gameplay and writing. Much like Assassin's Creed 2, it was a sequel that adressed and fixed many of the criticisms of the original, and that's guaranteed to please critics.
Yosharian said:
Red Dead Redemption. The most boring game ever, just GTA with a texture pack and some wild west accents. Yet everyone and his dog raved about it, saying it was the best game ever and stuff. A lot of critics are just afraid to diss the big games, it seems.
Yeah, exactly like GTA but with no cars, a totally different setting, different characters and an original storyline, new weapons and minigames, no stupid friendship missions....but yeah, other than all that
totally superficial stuff, RDR was exactly the same as GTA IV.
I don't understand the "critics are scared to diss big games" attitude. If a big-budget game comes out that actually sucks, it gets critically panned. Yet everyone forgets this when a big games comes out to universal acclaim, but they personally dislike it. All of a sudden it's some dark conspiracy between game critics to heap praise on anything because they're afraid not to.
kman123 said:
GTA IV was pretty much universally acclaimed.
The actual players vote differs, however.
IIRC, there was a news post here on the Escapist a good while back which claimed that only around 30% of people even finished GTA IV. I'm in the 70%, because that last overly-long mission with the warehouse/boat/helicopter stages is a *****, and dying boots you right back to the start. In the end I lost patience with it, much as I did with the game; towards the end I gave up on the annoying friends and the minigames, and just tried to rush to the end of the story.
starocean13 said:
The point is can you think of any other games that at announcment you knew everybody would wind up buying no matter what reviewers said about it?
This is how franchise games work. Let's say Halo 4 was announced. Every critic in the world could come out and call it a stinking pile of shit, but it would
still shift units. What sucks is when games are roundly praised, but nobody pays attention and they slip into obscurity.