Although I thoroughly enjoyed ME2 and will likely replay it a legion of times. My major gripes are akin to what has been mentioned. Aspects of the game people complained about saw complete removal in comparison to a necessary fix. The Mako is a prime example, alongside the Inventory. The former would benefit from a less ragdoll-esque mechanic design and the game itself would use a larger degree of surprise combat in said Mako. Offer mild customization upgrades, reduce the damage to accommodate vehicle combat and we would be in business. Likewise, a speed scroll option and slight reduction in weaponry would have done wonders for the inventory.Aeriath said:Just out of curiosity, because I thought that on the whole ME2 was an improvement, what did you guys dislike about it?Mcoffey said:Oh yeah, totally this. They fumbled so badly with Mass Effect 2. Before it, all Bioware games were immediate pre-order but now, especially after seeing all the horribly disappointing changes they're making to Dragon Age, I'm going to take their products with a serious grain of salt.Grilled Cheesus said:Mass Effect. #2 is just such a fucking disappointment that I am considering not even bothering with #3. I am just praying that #2 does turn out to be the mediocre middle child but its disgrace is lessened by having awesome brothers.
As for me, I really disliked Metroid Prime 3. There was a lot more combat than the first 2, and I didn't enjoy the controls for the combat so I just gave up on the game.
Another qualm derived from the kid friendly customization, wherein everything is essentially done for you to maintain simplicity. I would fancy an overhaul that would allow us to embrace customization, not stifle it. An example would be the option to boost the shotgun's power, ammo capacity or equip a scope on it. You have one, and never see the others again.
The lack of continuality was disappointing primarily because of the constant hyping Bioware has done. Your decisions amounted to essentially nothing more than five second conversations and cheap emails. The strong probability Garrus and co may be regulated to cameos only further bolsters concerns. Toss this along with practically no squad banter or "... in the middle of some calibrations" and ME2 certainly has large amounts of space for improvement.