Games That Disapointed You

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Mikejames

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Jan 26, 2012
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To be harsh, Bioshock Infinite. I won't say it's a bad game, or that I regretted playing it, but there was no living up to those early preview videos.

We could have used some antagonists like Charles and his friend there..
They showcased ominous enemies, harrowing atmosphere with good buildup, a very responsive environment with implication of multiple choices, and a more natural flow to the reactive dialogue between Booker and Elizabeth.

Plus the Songbird and Vox revolution were hyped up to have a lot of impact. I kept forgetting that the Songbird was even following us in the final game, and the revolution was just kind of glossed over.
 

Innegativeion

Positively Neutral!
Feb 18, 2011
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Skyward Sword, but NOT because of the controls.

I am a die hard Zelda fan, and I certainly enjoyed the game. It was GOOD. It wasn't "Zelda good!" though. It tried a lot of things... and failed at many of them.

I DON'T think the controls were a failure, though, I found that they created some of the most intense, heartpounding boss fights ever. (Granted, they almost consistently worked for me)

What I didn't like was

A: The use of an overworld (sky) level select instead of traverseable terrain. A subtle change, but it utterly demolishes the sense of connectedness in Hyrule. Why the fuck can't I get from the forest to the mountain on foot? Destroys the sense of exploration, which is one of the driving forces of the series. You have to fly, speaking of...

B: Other than Skyloft, the Sky sucked. It was miniscule and empty compared to Wind Waker's vast and vibrant ocean. Again, the sense of exploration is not there. It's just too tiny and empty.

C: Goddess chests can rot in hell

D: Fi. I REALLY wanted to like her. He design is beautiful, her singing is moving, her concept is cool. She is annoying, lacks any semblance of personality. Even more annoying than navi, in fact. By a wide margin. EVERY time I'm low on health or even have low batteries, really?!

E: Item selection was meager, and item functionality was even more meager. "Sweet! A whip! Can't wait to be a badass with this thing" Doesn't do damage. What. The. Fuck. That's just one example. The Clawshot's functionality was gutted to where it can only hook to one of three surfaces. Peahates, vines, and big gaudy out of place bullseyes. The only interesting new tool was the beetle.

F: Pointless, redundant "features". What the fuck is the point of the adventurers pouch, besides pissing me off? Further, the crafting system can barely upgrade anything, and when it does it's usually redundant, like "ta da! Bomb bag holds more bombs!" or "ta da! Arrows do slightly more damage!"

G: That fucking oversight (at least I HOPE TO GOD it was an oversight) where you have to watch link's "found never before seen item" animation for each crafting material EVERY time you reset the game. It's obnoxious.

So yeah, I was disappointing. HOWEVER, I greatly enjoyed the sword fighting (though I wouldn't mind if they only brought it back occasionally), and loved other things like Girahim, the writing, the art style.
 

Mook_StyFawker

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Apr 3, 2013
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Saints Row: the Third.

Oh god, it started off decently, then it just went to the crapper so fast. How could a game constantly go one step forward and then immediately take two steps back off of a cliff? Example: "Combat is better than the last game? Good, we'll just go ahead and remove half of the customization and make your only choices at least a tiny bit outlandish then."

Watching the demo trailer for the Fourth installment also made me weep. Doesn't help that it's a stand alone expansion being quickly fleshed out into a full game. Will not buy.
 

trouble_gum

Senior Member
May 8, 2011
130
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1. Impire.

Because of everything about it.

Looks like Dungeon Keeper. Was marketed around being like Dungeon Keeper. And I don't care how many times Cyanide issue denials about not trying to be a new Dungeon Keeper, people from their studio stated to the gaming press in interviews (one on this very site, I believe) that DK was an huge influence on what they were trying to do. And hey, it billed itself as a Dungeon-building RTS with dark humour in which you play the Bad Guy?. People can be forgiven for thinking - this will be a bit like Dungeon Keeper.

Welp.

It's nothing like DK. And not in any good ways, either. Horrible micromanagement, abysmal dialogue and pretty middling voice acting. I know a lot of people praise the VA in Impire, but I cannot think why. It's bad. But hey, that kind of thing is subjective. Same with the humour. I'm sure some people find it side-splitting. Me, I find it a terribly unfunny attempt to rehash Monty Python and The Holy Grail through the cheese-grater of Joss Whedon-esque 'banter.' With way too many attempts at 'referencing' other fantasy franchises to actually be funny. For me, only part of the game that provided amusement was right at the beginning, when I spotted the Magicka robes guys. Mechanically, it's pretty horrid, too. The much-maligned ladders thing. The unforgivably slow mouse scrolling. The pointless and tedious grinding required to do anything. Seriously - an RTS where you have to buy upgrades to allow you to have more than one squad? What. The. Actual. Fuck?

Paradox had given me many hours of entertainment via Mount & Blade and I kinda enjoyed the first few hours of Majesty. But Impire is just bad. Of course, many would say I should've expected this, because Cyanide Studios. But...Blood Bowl was pretty cool. And it was an entirely different dev team.

2. Endless Space.

Such pretty graphics. Such shiny spaceships. Such an unloved genre getting something new!

Such a lack of any depth below the pretty wrapping.

3. Far Cry 3.

Again...such a dismally shallow experience. And dat ending. :negative:

Mook_StyFawker said:
Saints Row: the Third.

Oh god, it started off decently, then it just went to the crapper so fast. How could a game constantly go one step forward and then immediately take two steps back off of a cliff? Example: "Combat is better than the last game? Good, we'll just go ahead and remove half of the customization and make your only choices at least a tiny bit outlandish then."

Watching the demo trailer for the Fourth installment also made me weep. Doesn't help that it's a stand alone expansion being quickly fleshed out into a full game. Will not buy.
Oh, yeah. SR4. :faecpalm:
 

TakerFoxx

Elite Member
Jan 27, 2011
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41
Sonic 4: Episode 1. The levels/enemies/boss fights went so far beyond being recursive that it wasn't so much the intended nostalgia trip as it was self-plagiarism, and the physics were a royal pain. While some of the individual level gimmicks were nifty, and I do have to acknowledge that the new version of Labyrinth Zone is infinitely more enjoyable than the original, overall the experience was very meh.

It's a shame that they've decided not to release any more episodes though, as Episode 2 went a long way to make up for the disappointments of its predecessor: more original levels (rollercoaster for the win!), much better physics, Tails is actually useful for once, and some of the best boss fights the Sonic franchise has ever seen. Plus, freaking Metal Sonic comes back in a way that directly ties to Sonic CD, and he's out for blood this time. Hell, I'll go on record and say that while Episode 1 is easily my least favorite of the Sonic games I've played, Episode 2 is probably one of my favorites and an excellent example on how to do a follow-up.
 

Berithil

Maintenence Man of the Universe
Mar 19, 2009
1,600
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LOTR Conquest. Supposedly a Lord of the Rings version of Battlefront.

LOLNO!

Still mad at EA for rushing that game out and driving Pandemic into the ground :mad:
 

Mook_StyFawker

New member
Apr 3, 2013
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Casual Shinji said:
Every Fable game deserves a mention as well.
Double post because I missed this. The Fable series can be best summed up as 'Peter Molyneux constantly getting ahead of himself and releasing something more and more inferior than the last.'
 

Ulkjen

New member
Feb 4, 2011
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Mount and Blade: With Fire and Sword.
^-- screw that game. Fell in love with M&B Warband. Enjoyed it immensely despite the massively dated graphics. I adored the way the campain played and the choices you had in it. Fire and Sword was... bad. The pathway to victory was always to spam riflemen. Gather as many as you possibly can. Make a GIANT wall of riflemen. Line them up in 3 rows, watch the fireworks. A buncha horsemen comming at you? No problem! The first salvo kills them all instantlY! You want to have an impact on the battelfield? Cower like a little boy in a burning building behind your riflemen. When the enemy get close let them exchange shots, ride in on your mount, and hit a few guys, then flee before they are done reloading. Repeat. I enjoyed being able to ride in solo and pick off 2 or 3 archers before fleeing. Then doing it again. This game was a waste of my time... Doesnt change that I will be eagerly anticipating Bannerlord...

I enjoyed the Call of Duty franchise. 2, 3, modern warfare, and World at War. I was immensely dissapointed in the hackathon that was MW2. Hackers would literally spam advertise their cheats while standing in the middle of the map and insta-headshotting anyone who came within LoS with their LMGs. Meh. Black ops 1 was pretty good. Rather enjoyed both singleplayer and multiplayer. Havent really bothered with any more CoD's on the PC except Black ops 2. Thatw as a bad idea. The gunplay is good in these games, i dont care what other people say. It feels right and is a lot of fun.

Every MMO after WoW. Holy crap, copycat much? If i watn to play WoW, im ganna play WoW. I played WoW since its release and recently finally turned my sub off. I never bothered with raiding or serious PVP but it was one of those games i could seriously just chill out in. Just... why the hell? Every MMO after that came out except a very very very tiny pool were such piles of steaming doodoo that i just... STRANGLE THE PUBLISHERS AND DEVS. ARGH. SWTOR was a huge let down. WHY!? The few redeeming MMOs have been Planetside 2 (There are only 3 real MMOFPS games out there. Planetside 1, Planetside 2, and Battlegrounds Europe. Anyone who says otherwise is a blind moron. Lobby shooters are not MMOs), GW2, Tera was... good. If it wasnt for the loli crap and EVERY FEMALE GETS HIGH HEELS. EVEN THE ONES THAT HAVE CLAWS FOR FEET. YEAH, HIGH HEELS MADE OF CLAWS!

Every star wars game that I got my hands on except Battlefront 1 and Jedi Academy. I never played TIEFIGHTER or the other real classic Starwars ones. So I have no opinion on them. Its just... almost every other Starwars game i got my hands on after Jedi Knight was just... ewww. You go and shit out that glorious golden egg that was Jedi Knight. Then the rather tastey cake that was Republic Commando. Then you serve 9 hour boiled eggs...? What the hell? Whyyy!? What I would give to see more Jedi Knights. I dont know how you would recapture what was Republic Commando!

I could go on for a while, but yeah... Opinions are fun!

EDIT: Minor grammatical fixes and censoring cusswords. Writing my opinion and I was a bit of a pottymouth ;D
 

Praetox

New member
Feb 22, 2012
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Silent Hill: Homecoming. It seems like a lot of its content is fan-service and I really am not a fan of the combat system. Much prefer the older games
 
Oct 12, 2012
11
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Banjo Kazooie: Nuts and Bolts.
I really wanted to like this game when it first came out. I had such fond memories of the first two games, I thought they couldn't possibly screw this up. But the more I played it, I realized it just didn't capture that same feeling that the first two did. That and I mean, come on, CARS!?
 

excalipoor

New member
Jan 16, 2011
528
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Armored Core V and Halo 3.

Armored Core V was a complete (and in my opinion unwelcome) revamp of the series. I love the PS1 Armored Cores, I love the PS2 Armored Cores (both pre- and post-Nexus), and I love Armored Core 4 and 4A. I just couldn't get into Armored Core V.

After Halo 2, I was so hyped up going into the last one of the trilogy that there was no way I wasn't going to be disappointed. I guess it just felt kind of flat. I loved ODST and Reach though, but with the new team (and worst of all, no Martin O'Donnell), I didn't expect all that much from Halo 4. As such, I enjoyed it for what it was, even if it didn't quite capture that Halo feel.

I used to love Final Fantasy, but I can't say that I've been terribly disappointed with the series lately. Like with Halo 4, I just don't get all that hyped for them in the first place. I play them, I go "meh", and I move on.
 

EscapeGoat_v1legacy

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Aug 20, 2008
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TizzytheTormentor said:

The soul crushing disappointment...after years of waiting...*sobs*

There was stuff to like, like the production values, the music, the mythology and the world itself, but the main cast was pretty weak (with he exception of Sazh, who is one of the best characters in the series for me) the story makes little sense (why doesn't the Fal'Cie just not tell the L'cie what they want done, giving them a blurry vision of nothing isn't going to help) The combat was cool at first, but it alienates the player by having auto attack choose the absolute best action for the situation.
I went into Final Fantasy XIII fully expecting it to be bad and I was still massively disappointed. I mean, I had been told to goi in with low expectations but still. Oh dear.

I was pretty disappointed by God Hand. Sure the combat system was well-built, but the humour fell flat for me and the rest of the game was shoddy. I know it was a rushed release because Clover went under but it still underwhelmed me.

I was also disappointed by Soul Calibur IV. I don't know, I think going into it after playing Soul Calibur III, which I absolutely loved, was a bit of a bad decision. I guess I was just expecting too much. Assassin's Creed: Revelations was much the same situation - I'd loved the previous games and I was maybe expecting a little too much out of it so I found myself underwhelmed by it.

Generally I don't find myself all that disappointed by too many games. I try to go in with realistic expectations.
 

GonzoGamer

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Apr 9, 2008
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No More Heroes. Everyone raved about it but it was just repetitive action buffered by minigames based on jobs so tedious we give them to immigrants.

Saints Row 3. Sure it had more toys but the rest of it just wasn't as interesting to tool around in.

New Vegas. That game hardly worked.
 

KungFuJazzHands

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Mar 31, 2013
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Dishonored. After all the good press and positive user reviews, all I got to experience was a game that tried mixing stealth and action elements but failed miserably at it.
 

ShinyCharizard

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Oct 24, 2012
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Fallout New Vegas. The story line and character interaction was better than in Fallout 3 but the world in New Vegas was just so goddamn uninteresting to explore, pretty much ruined it for me.
 

MXRom

New member
Jan 10, 2013
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Halo 4 felt more like fanservice than an actual sequel. Basically showing Master Chief is still better than anyone else despite having antiquated tech, a rampaging AI and no information on what the heck is going on. All summed up by QTE-ing the technologically superior Big Bad left me feeling hollow.

Dungeon Siege 3: Geez everything that could go wrong went wrong. The voice acting was half believable, the pacing was never right, and the enemies were just so generic for so long that I literally fell asleep trying to fight some boss. I really wanted to enjoy this after playing 2, but I shouldn't have to need a cup of coffee just to get through a chapter!

Star Trek:Yeah the fact that it was a tie in for a movie should have already slated this for the bargain bin but what little I did see, I really wanted this to be good. I was hoping(stupidly) for another Elite Force, and what I got...well Yahtzee has already said it all.
 

PanYue

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Dec 3, 2011
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Innegativeion said:
-snippity-
You bring many new views on Skyward Sword that i haven't even considered before. I must admit i don't find the flying over world bad, but I do heavily agree on how the worlds don't feel properly connected. Glad we agree on the pouch and the upgrade system, too. And god damn that oversight. I hate it too. Happens in Twilight Princess as well.

I get a whip? Awesome. I haven't got that far yet obviously but I'm working on it. Haha But yeah I hate how I can have a great shield but it can break, it's like. Why? Why do you make me have to carry a shield durability restoring item in my pouch (or the Saint Shield or w/e) so I don't have to go back to the surface. Now you're just taking more item slots from me! Bleugh

Fi can go to hell with her 'helpfulness' by which I mean she doesn't help except for said cutscenes you mentioned. I liked Goddess Chests since otherwise I'd never go to the places on the world map, ever.

Hate to be annoying though, but what is your avatar? It reminds me of Naoto and I'd kindal ike to see the original if you have the time to show it. XD
 

Zykmiester

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Jun 22, 2010
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I was looking forward to Homefront and F.3.A.R for well over a year before they came out but when I played them I only got about and hour in before I got bored.

DNF was supposed to be the second coming of the old school FPS but instead we got a piece of shit with the worst parts of modern shooters.

Also Uncharted 2 > Uncharted 3