SMT Digital Devil Saga: absolute crap compared to Nocturne. I should have known better from the "digital" title. Nocturne had me so stoked that I actually broke convention and pre-ordered this thing. The plot is basically just The Matrix. The colors are all wacky glowing pastels. The characters are annoying and barely one-dimensional. I expected a lot of recycled demons, but not with exactly the same graphics. Ugh. Persona 3's a small step back in the right direction, but still nothing next to to Nocturne/Persona 2.
Chrono Cross: that magic system is terrible. The million-and-one characters are pointless, and many of them are just statistically inferior/mixed-up. I seem to remember the burly blacksmith having one of the lowest HP totals in the game. The plot is more wacky than Chrono Trigger, but that doesn't make it good. Well, I guess I liked the way they capped your stat growth off with the "star levels", so you couldn't grind. Overall it was a big disappointment, tho.
Lunar: I heard so much about this, but it was mediocre and cliche. Everyone talks about its awesome plot or storytelling or characters or whatever, but there's nothing there. I think back in the day, it moved peoples' hearts just to see a big-eyed anime girl smiling lovingly at them. Save the "princess", but wait, she loves you, and check it out, this anime cutscene lets you visualize it. All of a sudden everyone's crying and writing letters to working designs thanking them for their life-saving surrogate girlfriend... bleahh...
Phantom Hourglass: my friend called me up when he got it, and raved about how innovative and awesome it was, and how it's one of the best Zelda games ever... and he's the Zelda guy, not me. He's this big ol' Zelda connoisseur, and I can't believe he thinks this one is great. The dungeons are tiny and linear. There's all these pointless items to collect, which do nothing. The game's prolly even easier than Wind Waker. And all the stuff Zero-Punctuation-Guy said in his review. It's the friggin' WORST one I've played. (Haven't played Wand Of Gamelon or whatever the other CDI ones are called, tho)
Guitar Hero 3: I actually liked Rocks The 80's. Well, kinda liked. It should have been half the price it was, but you got what you expected: cheesy songs with wank-tastic solos. Guitar Hero 2 was great... 1 was great also, but after 2 I have a hard time with it since the hammer-one/pull-offs are a lot harder... anyway, a lot of what I liked about the first 2 games was the presence of obscure, interesting bonus songs. And Guitar Hero 2 had the rockabilly guy, he was cool. 3 supposedly improves the character models? Uhh, no. They're ugly. The "career" songs? A bunch of repetitive crap and radio garbage.. some Social Distortion song which repeats the same progression the whole darn song.. "Bulls On Parade" (whether you like it or not, the whole song is wow-wow-wicca,wow-wow-wiccawiccawicca).. At the very end it finally gets hard and "metal", but it's too late. None of the bonus songs are good. Most of them are done by the kinds of bands who open for the kinds of bands who open for the nu-emo-waste which is, sadly, all too popular among the kids these days. So yeah, I'm sure Guitar Hero 3 goes over real well with its intended market, but for me it was a major bummer. Even "battle mode" sounded super-cool, but it's way too random to be functional. My friend and I tried to have a battle about five times before we realized whoever got the better powerups at the beginning was always going to win right away.