Games That Disappointed You...

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TheStatutoryApe

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May 22, 2010
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Worst disappointment was Spiderman: Shattered Dimensions. After the old Spidey game I was really hoping for something fun. Unfortunately pretty much everything about the game is shit.

Alpha Protocol... not even sure what to say it was just a disappointment.

Prince of Persia... That ***** getting in my way all the time annoyed the piss out of me and path linearity in an ostensibly "open world" setting is just bullshit.

Prince of Persia: The Forgotten Sands... pretty good over all but the combat was really repetitive and they practically lead you by the nose through all the platforming. The few genuine puzzles were much too simple.

Can't think of anything more off the top of my head. Currently I am bracing myself to be rather underwhelmed by Saints Row: The Third. I hope I am wrong.
 

Araksardet

New member
Jun 5, 2011
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While it didn't exactly look great pre-production... EMPIRE EARTH III.

Gods below, was that ever disappointing.

EDIT: More fitting would be Spore. You can evolve!... but there is no meaningful ecosystem. You can play as an animal!... on a landscape populated by nests of 5-8 creatures of a single species that otherwise exists nowhere. You can conquer a planet!... by clicking three unit types on your target cities until they die. You can erect a galactic empire!... that gets attacked every 10 seconds by pirates and spice raiders. You can wage intergalactic war!... with a single little ship. The list goes on and on.
 

Westaway

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Nov 9, 2009
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Oh god, Brink, Brink SO badly. I mean, you can unlock everything in two days. Why would I want to come nack to a broken game where I've unlocked everything? And Mw2
 

s2dio

New member
May 21, 2008
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Midnight Club: Los Angeles - Complete Edition... I played the crap out of Midnight Club 3: DUB Edition Remix. It was an incredible fantasy racer that just ruined my social life until I 100%'d it.

But MC/LA? What were they thinking with the PDA?!? They give you an open world environment and a treasure hunt, but they stick you with a PDA that rings every 30 seconds if you're not continuously grinding races. The cars look fabulous, it has a Rockstar soundtrack, and the awesome Agro, Roar, and ZONE (heart that one big time) were back on ALL types of cars... I just couldn't get over the constant calls/text messages, it lasted a week on the shelf.
 

Suijen

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Apr 15, 2009
195
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Oh I forgot, Left4Dead 1 and 2. They're technically great games, but I just can't get into that kind of frenetic action like that.
 

James Crook

New member
Jul 15, 2011
546
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Frozen Donkey Wheel2 said:
Prototype.

Seriously, how the fuck did they screw up a concept that great?
Oh God, the final boss battle of that game was awful.
Why the fuck did I only get one and a half minute to kill the damn thing on my PS3 when Xbox 360 players got two minutes and a half?!
 

Heartcafe

New member
Feb 28, 2011
308
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Tarkinor said:
The Eragon movie game. It was actually bought for me before I saw the movie, and at the time I was a huge fan of the Eragon series. As soon as I played it, I wanted to vomit, repeatedly. Then I saw the movie... oh god...
^^This.
I share your pain. I didn't have high expectations for the game on pc in the first place but to fail that bad is quite sad.
 

ruben6f

New member
Mar 8, 2011
336
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Halo Reach, Black Ops, Bad Company 2, Crysis 2, Dawn of War 40K Soulstorm, Age of Empires 3, Gran Turismo 5, Halo Wars, L.A Noire, GTA IV.

I think I got some.
 

Proverbial Jon

Not evil, just mildly malevolent
Nov 10, 2009
2,093
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FoolKiller said:
Every Silent Hill game since part 3. My heart weeps for those days.
Oh come now, be fair. THOSE games never even looked good pre-production. But alas we continue to be dissapointed by them. You would think us Silent Hill fans would have learned by now. The franchise is long dead.

OT: LOTR: Conquest was one of my biggest dissapointments. I was so excited for it. I was really ready for a LOTR game that didn't tie in directly with the movies. Shame that it was just such a bad game.

I mean come on, with the LOTR lore behind you, the game pretty much makes itself. You have characters, locations, enemies, a goal and a storyline. All you need is some some compelling gameplay... oh wait. Even the graphics were poor for this generation. Sad times.
 

Vegan_Doodler

New member
May 29, 2011
201
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Too many, the ones that come to mind now,

Bioshock 2: I know the original wasn't exactly meant to be a horror game but if you put the player in the body of 7ft, armour plated, mining drill welding, fire ball throwing, god killing machean, then it's not even creepy any more.

Prototype: kill these guys, go hear, kill these guys, go hear, kill these guys, go hear, kill these guys, go hear,kill these guys, go hear, kill these guys, go hear, then kill this crappy boss, end.

Bulletwitch: It had so much potential, but it turned out to be an store brand Bayonetta.
Also, I can summon lightning strikes, tornadoes, and meteor strikes but I die from one shot WTH.

Assassins creed 2, Assassins creed brotherhood, Assassins creed revaluations, Assassins creed 3, oh, sorry getting ahead of my self there. It's apparent that the AC series very quickly turned into how much money can we milk from this with the minimum amount of work. Also am I the only one who liked the first game, It had a good story (Gray morality), good game play, and it was actually a stealth game, not a generic warriors of awesomeness game.
 

kasperbbs

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Dec 27, 2009
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Dragon age II was the most disappointing for me, it wasn't a bad game, but i never expected it to stray away so far from origins, when i played the demo i was horrified, but still i bought the game hoping that it would get better in time.
 

Alphakirby

New member
May 22, 2009
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Sonic '06,I had heard it was bad,I thought "Maybe it'll be ok."
Days later I finally use stones to get Silver to the SECOND level,and notice one of those psychic trigger things on the ground on the other side.
Not to mention the RETARDED way you control Silver's telekenesis,THE FUCKING LEFT STICK ARE YOU SERIOUS!!! I NEED THAT TO MOVE!
Not to mention the amount of boring that was Shadow's stages,and Sonic's high speed stages.
(You know,the ones where you crash into EVERYTHING!!!)


Also the controls sucked overall.


Edit: I forgot to mention Bioshock 2,for being a cake walk after getting the hypnotize 3 plasmid,having the story suck,and finally not letting us feel awesome and powerful until the very end.

Edit 2: Oh and GTA IV for being as boring as it was brown. (which means it was boring as hell.)
 

AyreonMaiden

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Sep 24, 2010
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L.A. Noire...

I had a media blackout of the game. All I knew was "noir" and "interrogations" and "facial tech."

But I wasn't cut out for the game. I had no fun bungling my interviews, and what's the use of going back and redoing them if you fucked them up once? You're already a bad detective for having to restart in the first place.

Also, and this was my mistake for not knowing my aesthetics, I realized that what I really like isn't "noir" aesthetics so much as "neo-noir" a-la Sin City, Max Paynes 1 and 2, or Batman TAM's dark-deco style. I didn't feel immersed in the world at all. There were no fun exaggerations. It was just some detective, in 1940s LA, solving crimes in the daytime. The artstyle was so boring. It was just a 1940's LA with Red Dead Redemption's lighting. But again, my bad, because I didn't know noir from neo-noir, and I had the wrong expectations.

When Max Scoville from Destructoid said that it was to the game's credit that it wasn't just "GTA in the 40s with Jazz..." I immediately wished it were that instead of the boring detective sim it was. Remember Vice City? How fucking fun and atmospheric WAS that game? And how gaudy and artistically exaggerated with references to movies, cheesy music and the colors, oh the colors so bright? That was a fun game, that was an immersive game...for me at least. I'm a huge aesthetics guy. I may not know how to express my feelings about them too effectively, but when something interesting and cool catches my eye, I become lost in it. That's probably why I happily eat anything Suda51, Atlus or Sega's Yakuza/Ryu ga gotoku team poops out.

But I guess Rockstar's in the business of making drab looking "realistic" shit now.
 

ElNeroDiablo

New member
Jan 6, 2011
167
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Power Rangers: Super Legends for PC/PS2...
Only difference between the PC version and the PS2 version I could make out was the PC version was haphazardly mapped to ~MAYBE~ the WSAD layout and even that didn't stop me from feeling like it was naught bar a button masher turn keyboard SMASHER (as in physically destroying the keyboard when trying to pull off otherwise impossible key combos that'd work better on a console) that made me uninstall it after (maybe) 15 minutes and sell it on when I got the chance as I wasn't gonna go through 20 bloody keyboards in order to finish ONE game*.

~~~~~
*And this is coming from a Power Rangers fan pretty much ever since the damn show started.
 

Erja_Perttu

New member
May 6, 2009
1,847
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Every Final Fantasy game since Final Fantasy X. I'm okay with grinding, I'm ok with spreadsheet level up mechanics, that's fine. I've a mechanical brain and its dressed up real pretty.

I will not, however, play such a game when: There are no fun side quests. Monster hunting is not fun. Snowboarding, chocobo racing, card games collecting things for cool useful prizes are. Leaving no hints as to how to get ultimate weapons and arbitrary upgrades are no fun. Fighting with a mop and a punch glove in a spring is! Annoying characters are no fun. Optional one who improve backstory are!

And for the love of god, when you've designed a lush looking city or a theme park, why the hell aren't I able to explore it! Graaaaaaargh!

/rant
 

ShindoL Shill

Truely we are the Our Avatars XI
Jul 11, 2011
21,802
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Black Ops as well. also, gta4. all my friends were like 'its a great game', i play it and im just thinking 'so all im going to do is drive around smushing people, then shooting them sometimes? huh. well then...'
 

SpaceArcader

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Mar 2, 2011
295
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AyreonMaiden said:
L.A. Noire...

I had a media blackout of the game. All I knew was "noir" and "interrogations" and "facial tech."

But I wasn't cut out for the game. I had no fun bungling my interviews, and what's the use of going back and redoing them if you fucked them up once? You're already a bad detective for having to restart in the first place.

Also, and this was my mistake for not knowing my aesthetics, I realized that what I really like isn't "noir" aesthetics so much as "neo-noir" a-la Sin City, Max Paynes 1 and 2, or Batman TAM's dark-deco style. I didn't feel immersed in the world at all. There were no fun exaggerations. It was just some detective, in 1940s LA, solving crimes in the daytime. The artstyle was so boring. It was just a 1940's LA with Red Dead Redemption's lighting. But again, my bad, because I didn't know noir from neo-noir, and I had the wrong expectations.

When Max Scoville from Destructoid said that it was to the game's credit that it wasn't just "GTA in the 40s with Jazz..." I immediately wished it were that instead of the boring detective sim it was. Remember Vice City? How fucking fun and atmospheric WAS that game? And how gaudy and artistically exaggerated with references to movies, cheesy music and the colors, oh the colors so bright? That was a fun game, that was an immersive game...for me at least. I'm a huge aesthetics guy. I may not know how to express my feelings about them too effectively, but when something interesting and cool catches my eye, I become lost in it. That's probably why I happily eat anything Suda51, Atlus or Sega's Yakuza/Ryu ga gotoku team poops out.

But I guess Rockstar's in the business of making drab looking "realistic" shit now.
I've borrowed the game off a friend. I haven't finished it yet but I think it's pretty good but tbh it feels more like a film than a game.