... what the hell are you talking about? Something tells me you have no idea how computers work.cornmancer said:If Mass Effect was one game, it would be such a cluster fuck to processors no one would buy it.
They wanted to make half-life 2, but its not like they purposefully split the story/gameplay up into three equal parts specifically to guarantee they could sell three mediocre games. Valve has always been about each game being the best game possible.Khaiseri said:I guess that you are right, but wasn't Half Life a planned game series?
That would be the "half-ass" dance I'm talking about. Making games specifically targeting a set of demographics, and then attempting to better please them based upon their generalized criticism is a flawed concept. Not only must every critique pass through at least three degrees of separation before reaching a developer, because of these degrees of separation, its essentially a game of telephone.JimJamJahar said:You do realise that they are all very popular franchises. Having a definite sequel planned means that players can aim all of their criticisms at the developers and allow them to refine it into a great game. I mean, Assassin's Creed 2 was better than the first and Mass effect 2 was better than the first (YMMV).
The criticisms against me1 were about how all the inventory, skills, and weapon/armor systems were needlessly complex, as only a small handful of each ever mattered. After passing through several people, it became, "GAEM 2 COMPLICATD, U SIMPLER MAEK KK?" When what we wanted was more customization that actually affected something.
Basically, I'm tired of developers trying to appeal to me. I want them to make what they think is good, and if I don't like it, I can get fucked. Ya know (maybe), how it used to be.
A through playthrough of me1 will take upwards of 90 hours. Only around 6 hours of that is the actual plot of the game. Only another 10 or so is relevant to side-characters. There rest is farting around. You're saying you want that? You wouldn't prefer 30 hours of plot, 30 hours of characters, and 30 hours of fiddlefarting around?HG131 said:So, Mass Effect should have been one game? No thanks.
Games use to be bigger. Now they're sliced up into small tasteless chunks.