Smeg HeadNatural Hazard said:Hes arnold, arnold, arnold rimmer, more reliable than a garden strimmer.
theres one single player game that this applies to the most for me. And thats the entire Legend of Zelda series. Im kinda surprised I've seen this to be the most unsaid series of the lot in this thread. Now this may be because a lot of you are in fact Zelda fans. If thats the case, shut up and let me voice my opinion.ComradeJim270 said:I find it a bit unnerving how many single-player games are named here. You shouldn't let other peoples' opinions ruin a game for you. I mean, come on! You're letting little asswipes like that get the better of you? I named Fallout, a single-player game, because I believe the franchise will be ruined due to its fans, but no amount of stupid behavior can ruin Fallout or Fallout 2.
I don't think a single-player game can be 'ruined' by its fans, unless the developers help them.
No, you're respectable. I agree. Halo 3 is a green Samus, a purple alyx and the black guy from predator, being part of a bible-themed game (Oh, come on. You haven't guessed it already?), saving earth from the apes from Planet of The Apes, with the help of a bunch of xenomorphs. In the mean time, a new threat pops up, where a cross between the metroids and headcrabs start zombifying everyone. The only original thing is Halo itself, but I think I may be wrong there.Almightyjoe said:Halo, there's an entire group out there who absolutely
CANNOT SHUT UP ABOUT IT! (capitals for effect, im not crazy or evil)
Anytime master chief gets a mention, they whip into a frenzy quoting everything about the damned game
theyre worse than the fans...
thats right, the halo critics, they just cant shut up about it, they have pre-made arguments, well worn discussions already played out in their minds, they form groups and gang up on the unsuspecting fan, listing the flaws in more details than the fan can list its features, they're like a certain minority of Atheists, more fanatic in their certainty than the average believer.
now, i'm not having a go at anyone on this forum, its surprisingly even-handed in its judgement, i like to think i am as-well, but i've never met a group more devoted to halo's popularity than its critics, even the squeakers on Live care more about the experience than the game itself.
It seems nowadays, that every game starts as average then gets docked for its weaknesses, instead of gaining points for its strengths, halo gets a bad rap because of its hype (not exclusively because of its hype, but its a top reason) and, forgive me if im wrong, but i have never, in any game, run across a big steaming pile of 'hype', or 'lack of innovation', you can run into innovation, not its absence.
Halo is good, not the godsend it was made out to be, but in truth, was the letdown because of the game, or our own expectations? and if the game tricked gamers into buying it with promises of candy and the second coming, then should it be a reprimand or kudos to the marketing team, who were out to make money, not, as we sometimes forget, to please us the gamer. Our pleasure is the means, not the ends.
And, while i don't cringe in the certainty of rebuttal, if it does occur, please don't just try to pass my points of as fanboy-ish, i like to think i have made intelligent (if somewhat impassioned) points, argue them if you will, and if you are the more correct, i will concede the point and move on, and for the record, on a halo forum, i am the first to criticize the blind faith of the fans (i guess i'm just unlikeable)
You missunderstand. I didn't play it for 5mins and give up. I played for 5mins and got sick of it. The combat was terrible and so was everthing else about it. I'm sure exploring at a higher level and fighting people could be fun but I'd rather have complete control over the things I do not just 'click on enemy' or 'click to walk around'. Some people may like that but I'm not one of them. I personally hate Grind.DkSeraph said:i respect that you disliked the game, but if you only played it for 5 minutes, then you're not really qualified to pass an objective criticism of the game. that's like seeing the first 5 minutes of a movie and saying it sucked. How much could you really experienced in those 5 minutes. A level one character is -by their very nature- limited in scope. Once you level, more options are available to you. At level 70, you have a vast array of abilities to fight with, moeso than any FPS (with rare exceptions: System Shock 2, BioSchock, Deus Ex .. see a pattern?).PurpleRain said:I played it for 5 minutes. I love the undead so I decieded to make an undead necromancer kinda guy. Looked a little bit cool. So I ventured out into the world. A friend taught me the confusing mission questing thingy. I thought it was kinda stupid but the quest I got was to go out and kill some kind of undead creature. I fought them for a little bit. Got bored sickly. Turned off the game. The fans didn't ruin the game, it ruined itself. The fans are the only ones who enjoy it. I like games like FPS's where I get full desisions and control in my attacks, not right click on them. That was pretty pointless. Everything in that game felt so off.Sib said:World of Warcraft
Regardless, this is true of any game: you start Half-life and get a crowbar, play Command & Conquer and get a handful of buildings and 4 units. all games are based upon progressively enlarging abilities..
The same could be said for simplicity. Only truly innovative games break any molds. FPS games basically involve walking down a halfway, shooting monsters and picking up upgrades. RTS games involve building bases, raising armies and conquering territory. Nothing is truly new or innovative in either of those genres, mechanics wise. What makes games fun are the storylines, graphic innovations or the occasional leap in gameplay.
That all being said:
World of Warcraft, clearly ruined by the same mechanism that made it so damned popular: it's simplicity. We have a great storyline with some truly moving characters. We have a gameplay mechanic that is not nearly as unforgiving and far more balanced than EQ ever was (and it was brutal). Yet any monkey with a mutated opposable thumb can play this game, so the flood gates of cash and annoying, annoying juvenile delinquents were open. In previous games, you could be fairly certain that a specific level of commitment equated to a similarity of lifestyle. Not so in WoW. You have working adults and slacker collegiates and ass-breathing teens all together in one giant orgy of annoyance.
It's like every annoying stereotype from every multiplayer game in existence all wrapped up into one condensed demographic.
Answered by the books, you mean. Most people just play the game. They don't read the backstory.Onmi said:yeah Eitti
That stuff like
How did Master Chief become a spartan, he along with 149 other considered at a young age, 75 of those (including John) were kidnapped and replaced with Flash Clones who all died from Medical causes from flash cloning a human being, he was then trained into a spartan
how did johnson escape the flood, Johnson had Boren's Syndrome that prevented total Flood infection, he gained Regeneration powers, he killed his squad and may have been extracted from the swamp with Private Bisenti by Echo 419.
how many spartan II's were there, 75
and are there any left, 5, and the members of Grey Team and Class 3
are ALL answered
Origins of the flood, made as a bio weapon maybe, its not revealed
Terminals? Easter Eggs
Covenant conquering the galaxy, they were religious, why do violent religious types do anything, because its what they believe in.
It's almost all been explained
theres almost nothing to query, except who were the Forerunners, and where will Master Chief end up
Name one thing that Half-life has copied from anything else. And I agree with you. Halo 3 is not a 'bad' game, but it IS not a game that deserve the hype it gets.EittilDratsab said:I'm sure Half Life 2 is a TOTALLY original game.
Almost every game in existence rips from one source or another. Halo is not the only thing that regurgitates ideas.
On the storyline, I think that Halo's storyline is somewhat similar to Half Life's storyline. On the surface, Master Chief seems like your typical one-liner hero, and Halo may seem like your basic 'shoot the bad aliens' game. Same goes for Half Life, but anyone who has fallen in love with HL will know that the back story for the game is much deeper than what one would originally expect. Who were chasing the Xen creatures? Who is Nihilanth? Why did the experiment go wrong? G-man (duh)?
Halo shares the same characteristics. What were the alien motivations? How did Master Chief become a Spartan? How did Johnson escape the flood? What do the Terminals show? How many Spartans were there? Are there any left? What are the origins of the flood?
Sure, Halo 3 derives from many sources, but so do 99% of all the other games.
I think Halo 3 is great, please don't ban me.
Name one thing that Half-life has copied from anything else. And I agree with you. Halo 3 is not a 'bad' game, but it IS NOT a game that deserve the hype it gets.EittilDratsab said:I'm sure Half Life 2 is a TOTALLY original game.
Almost every game in existence rips from one source or another. Halo is not the only thing that regurgitates ideas.
On the storyline, I think that Halo's storyline is somewhat similar to Half Life's storyline. On the surface, Master Chief seems like your typical one-liner hero, and Halo may seem like your basic 'shoot the bad aliens' game. Same goes for Half Life, but anyone who has fallen in love with HL will know that the back story for the game is much deeper than what one would originally expect. Who were chasing the Xen creatures? Who is Nihilanth? Why did the experiment go wrong? G-man (duh)?
Halo shares the same characteristics. What were the alien motivations? How did Master Chief become a Spartan? How did Johnson escape the flood? What do the Terminals show? How many Spartans were there? Are there any left? What are the origins of the flood?
Sure, Halo 3 derives from many sources, but so do 99% of all the other games.
I think Halo 3 is great, please don't ban me.
Name one thing that Half-life has copied from anything else. And I agree with you. Halo 3 is not a 'bad' game, but it IS NOT a game that deserve the hype it gets.EittilDratsab said:I'm sure Half Life 2 is a TOTALLY original game.
Almost every game in existence rips from one source or another. Halo is not the only thing that regurgitates ideas.
On the storyline, I think that Halo's storyline is somewhat similar to Half Life's storyline. On the surface, Master Chief seems like your typical one-liner hero, and Halo may seem like your basic 'shoot the bad aliens' game. Same goes for Half Life, but anyone who has fallen in love with HL will know that the back story for the game is much deeper than what one would originally expect. Who were chasing the Xen creatures? Who is Nihilanth? Why did the experiment go wrong? G-man (duh)?
Halo shares the same characteristics. What were the alien motivations? How did Master Chief become a Spartan? How did Johnson escape the flood? What do the Terminals show? How many Spartans were there? Are there any left? What are the origins of the flood?
Sure, Halo 3 derives from many sources, but so do 99% of all the other games.
I think Halo 3 is great, please don't ban me.