EittilDratsab said:
Super Smash Brothers
Those damn tournament fanatics keep limiting the game. No items, more than half of the levels banned from tournaments, I'd rather play Super Smash the way it was meant to be played. With items, and a good amount of unpredictability. Good thing Sakurai doesn't listen to his fans. Otherwise the only map in Brawl would be Final Destination v.2.
Thank you! God I hate those people. I bought Smash Bros for the game cube mainly because my roommate at the time was like that for the 64 version. The gameplay was different enough that we were on par and I could crush him. Brawl's looking the same way sadly. Give it a bit and you'll learn to hate anyone who plays as that character from Pikmen.
And as for the no items rule, what the hell? That's like saying "I've mastered Halo 2, but I don't like the grenades, vehicles or energy swords so we aren't going to use them. It's only worth playing if everyone's limited to just using the shotgun and the pistol."
As for Fallout...ah well, burn in hell.

Kidding, sorry. I admit I'm a fanboy for that series but come on you can't blame the fanboys this time.
What other series have had the developers abuse their fanbase like this? Ok, not counting X-Com.
2 good games and then 2 radically different ones that missed the point alltogeather. Its like someone went "Hey, Baldur's Gate was a great RPG and it did really well. Lets make BG3 look exactly the same as 2, but remove all the RPG elements from it and make the game consist solely of the combat!" As for Fallout: BoS....do you have to ask?
The reason why the Fallout fanboys are the way they are is really just classic conditioning. The last 2 times they heard someone say "Fallout sequel" they were hurt. So it's an automatic response by now. Whenever anyone says "Fallout sequel" they wince in pain before seeing the pain.
Though I'll admit, few games have a fanbase so rabid that they'll go off and make their own sequels as a form of protest (once again, not counting X-Com).
As for a game that was ruined...World of Darkness. The table top RPG I mean (Vampire, Mage, etc...). It's not a video game but it's a great example. They came out with a good game and it gave D&D a run for it's money. But they listened to the fans and kept giving them what they wanted, and eventually they had a game system that was burried so deep under all of it's books and ideas that it just got absurd and even the writers decided it had to be killed. If you've ever been to or been connected in any way to Vampire LARPs you understand what I mean.