Games that just "became too easy".

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Swaki

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Apr 15, 2009
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oblivion - after 2 days i got 100% chameleon and 100 sneak, i could run up to any enemy, crouch and then just hit it to it fell without ever being in danger.
 

Diablini

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May 24, 2009
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spindle said:
Diablini said:
Fallout 3, and if you overuse the SAVE button - Fallout 2. In Fallout 3 it's very easy to get rich. And once you get The Fat Man, it's easy street from then on. In Fallout 2 you get a decent Steal skill, save, try to steal, try until it works. The same goes for every fight, you save after a critical and it's absolutely fun and easy.
How could you ever use the fatman as a main wep seeing as there's only a handfull of ammo for it in the whole game.
And how do you make use of a weapon by saving ammo? I don't use it as a main weapon actually. It's just and example, I use a unique hunting rifle of assault rifle, or any small gun that's worth it.
 

effilctar

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Jul 24, 2009
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Fable 2 was far too easy as soon as you lvl 5'd a spell. All you had to do was hold down the B button, release then hold it again. Would have been harder if Fable 2 had mana maybe.
 

marcuszer0

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Jul 25, 2009
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Simulord- "In Oblivion people will just talk to the invisible voice like it ain't no thang. You're telling me you wouldn't be disturbed as hell if a completely invisible person started talking to you? Plus, they contradict their own rule with Aleswell Inn's predicament. Funny, I thought invisibility wasn't an issue."

but in one of the mages guild quests YOU are the one to talk to an invisible person, and I didn't think twice about it.
 

SimuLord

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Aug 20, 2008
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marcuszer0 said:
but in one of the mages guild quests YOU are the one to talk to an invisible person, and I didn't think twice about it.
It's still inconsistent. You talk to J'skar and it's not unusual at all, but the Aleswell Inn residents complain that they're potentially going to get a reputation as a "haunted inn", which would seem to me to mean that muggles (for lack of a better term for folks who don't regularly play with illusion magic) are creeped out by invisibility. But when your character's invisible? No problem, (pardon the pun) nothing to see here.
 

Pendragon9

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Apr 26, 2009
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Final Fantasy 6.

Genji Glove, Atma Weapon, Illumina, Offering.

Kefka God = smoldering pile of cut up pieces. Everything else was just a tiny scrap in your way.
 

OniSuika

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Jul 11, 2009
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Final Fantasy Tactics A2 on DS. once your team hits over level 40-50 the game is a cakewalk. Although some missions are impossible for entirely different reasons. But the storyline still stops becoming a challenge.

Also, Dynasty Warriors 6 and the Empires spin-off are both stupidly easy once your character gets above level 30 (Which in DW6, is a single campaign play through with them.)
 
May 28, 2009
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Tomb Raider: Legend, when you finalyl get what I suppose is supposed to be "Excalibur". Everything basically dies after that moment. Luckily that's close to the end, but then again the game wasn't really that hard to begin with.
 

Gilgamesh00

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Nov 22, 2008
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RogueRunner said:
Assasin's Creed was easy from the get go, no real skill at all
And even if you did find it slightly difficult to survive (somehow), you could declare yourself king of the Holy Land and take on a whole city after you recieved the Counter skill. So yeah.

Also, Crysis. I finished the first game first time on normal, then 2 times on Delta difficulty and it felt easy. Pretty much the same with the second game.
 

SomeBritishDude

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Nov 1, 2007
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Fallout 3. Starts out nail bitingly tense, and turns into a skip in the park by level 15.

Luckily Broken Steel adds a bit of challenge whenever a Super Mutant Overlord turns up, but by that time you should have so many stimpaks that you can just hotkey them and keep mashing the button every ten seconds.

But it's fucking impossible compared to Fable 2. Yeah, the combat is easy, but you may fall once or twice in the game. Of coarse, that doesn't matter, because you CAN'T FUCKING DIE!

Peter Molynators so far up his own arse he's forgot what games are.
 

Ladeh

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Jul 22, 2009
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oblivion cause of the camelion magic, i managed to enchant 5 pieces of armour each with 20% cloaking. though it was fun to stab guards then watch them look for me even though i was right in front of them.
 

experiment0789

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Feb 14, 2009
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effilctar said:
Fable 2 was far too easy as soon as you lvl 5'd a spell. All you had to do was hold down the B button, release then hold it again. Would have been harder if Fable 2 had mana maybe.
I leveled up Slow time and Electricity to level 5,after that I didn't even need a weapon anymore.
That and I didn't get to play my x-box 360 for a wile after I bought a house in the game and when I turned it back on I had enough money to buy the whole town.
 

hopeneverdies

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Oct 1, 2008
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Samurai Goomba said:
Well, God Hand doesn't become too easy, but the first levels are some of the hardest in the game... Until Stage 4, which is then the hardest until Stage 7. It's just kinda weird how the difficulty eases up now and then just so it can stomp you harder later on.
Scales with how well you do. Get hit less and the difficulty is ramped up, it eases up if it thinks you're starting to suck.
 

Deleted

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Jul 25, 2009
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The whole second half if Beyond Good and Evil (Factory and space) was just so easy I think it was an excuse for the good cutscenes.

Light-and-mirror puzzles are always easy for me because all video games follow the same illogical laws of physics.
 

GoldenRaz

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Mar 21, 2009
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Kingdom Hearts 1 & 2.
Given that you didn't run from every fight and didn't story-rush like crazy, then they were way, way to easy by the end. I mean, the only difficult fights were the "secret" bosses, and they could be beaten by just getting to lvl 90 or so, and that's not that much of a feat in either game.

Great games, just not as challenging as they could have been.
 

Samurai Goomba

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Oct 7, 2008
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hopeneverdies said:
Samurai Goomba said:
Well, God Hand doesn't become too easy, but the first levels are some of the hardest in the game... Until Stage 4, which is then the hardest until Stage 7. It's just kinda weird how the difficulty eases up now and then just so it can stomp you harder later on.
Scales with how well you do. Get hit less and the difficulty is ramped up, it eases up if it thinks you're starting to suck.
Yeah, but there's no denying Stages 4 and 7 are the hardest in the game, and the beginning is no cakewalk, because you can't customize your combo and you have no health/roulette.
 

Ph0t0n1c Ph34r

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Feb 25, 2009
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resultsmayvary said:
Morrowind. I was a God before I was half way done with that game. i was jumping over mountains and one-shotting everything I saw.
jump level 100 let's you traverse all of molag Amur in one jump.