cojo965 said:
This is not a thread about games you play yourself, but ones you watch from an outsider's perspective. I'm currently watching SuperJeenius' Lets Play of Persona 4: Golden, for example, and what jumps out at me is that the turn based combat just looks SO FUCKING BORING! See I like Xcom: EU/EW because if I'm on a roll in the single player missions the game moves rather quick and if a roadblock pops up I can stop and take stock of the situation before making a decision. P4, by contrast, seems to have stop and take stock down but never gets to the "on a roll" quick part. This appears to be a result of the game being very keen to stomp you into the dirt if you don't micro-manage absolutely fucking everything your party does and it gets really boring, really fast. That is not even mentioning just how long the bosses take to down. Four-thousand hp drained one-hundred a hit, is not something that appeals to me and makes me have unpleasant flashbacks to Daimon's second form from Dragon's Dogma: Dark Arisen.
I think I've blubbed enough, so do you guys have any examples?
(I am not bad mouthing people that like Persona 4, I am an outsider looking in after all, so don't take it bad.)
I use to hate Daimon's second form, then I learned how the classes affect lvling stats. Stayed an assassin for till lvl 100 then switched to Ranger. Had clout and some other strength augment. Whirling Arrow, Ten Fold Flurry, and Encadad shot plus conqueror's p's and a fuckton of silence, blind, and poison arrows made sure Daimon was pretty much helpless during our bout.
Futurehero said:
Pokemon.
So repetitive, so simplistic.
Then again they were made for little kids, so I guess I can't complain that much.
I use to think this, then I found my self getting smashed repeatedly by a friend who actually knows how to play the game. Type advantages, type immunities, resistances, and weakness, stabs, secondary effects, abilities, natures, evs, base stats, items, and movepools all make for a ridiculously deep meta-game with hundreds of playstyles where you can't just do stuff and be successful. (That's competitive, not campaign, btw)
dylanmc12 said:
Yu Gi Oh. Especially with the effects turned off.
Move this card here, that guy does stuff, get rid of your card, get new card, make his card go away...
How is that franchise not dead yet?
Same way MTG is still around.