Triarii said:
Jabberwock xeno said:
In other words, games that deserved mass appeal, fans, and deserved to be remembered for years later on...
But weren't.
For me, I'd say Borderlands and Spore.
Spore was one of the most abitmous and interesting games ever, and it hardly gets any attention. it has the best customization and creation tools for a game, no contest, has an ENTIRE, FULLY EXPLORABLE GALAXY, and (had, as of the last time I checked before I lost my saves and played the game *sad*) near endless user base.
Borderlands has over a trillion weapons, literally. It's freaking Fallout X Diablo X Halo!
Boarderlands for sure, Spore though? really? as a player of Civ 2-5, Most RTS, Sins of a solar empire, Galactic civilizations, and simcity and such, spore is a HUGE Letdown. Don't get me wrong, great idea but it failed. everything else is a prologue to the space part really, and once you get there you will find yourself repeating the same sets of quests and what not. It tried to be great but fell short in every aspect, other than the massive ammounts of creations you could make (aside from the fact it was slightly undermined by the fact the would all function in smiler ways). very fun game but hardly lived up to the best.
I'd have to say Zone of enders, Persona 3, sky's of Arcadia, and i must add, The Tales of Series, All of 'em, they did fine but they should have been huge.
The persona series seems to be pretty popular based on what I have seen, so I think it got it's recoconition.
The thing about spore: you can't treat it like a game.
If you just hjudge it by the single player story, then yes, it medicore.
But think of it as, say, an alien version of the sim series. A gaint, galaxy wide set of legos.
Hell, the editors alone would have earned a full price buy from many anyways, they are without a doubt the best content creation tool for games excluding complicated editors in modding kits that require beforehand knowledge.
It's also great for role play, just have multiple saves and have them interact with each other.
In the expansion pack, it has a PLANET EDITOR. And it is AMAZING. And it has a mission creator.
In fact, spore is more of a tool for making works of art, the editors act as a 3d modeling kit, the game it'self and the mission editor for stories.
Look at some of these:
Murais said:
I mistook the purpose of this thread originally. I thought it was about games that should have been earth-shattering, but were flawed or failed to deliver.
And in that vein, I'd like to elect Spore. That game was showcased in front of NASA as an advanced evolution simulator that would carry with it incredible physics and other sciences that would cause the user to strongly consider how they designed a creature, a vehicle, or a building, and in the process perhaps even glean a bit of understanding as to why the universe works the way it does.
Instead, we got... well, whatever the hell Spore is now. The whole thing reeks of EA dicketry, and yes I'm a little bitter that I spent 6 years of my life following and hyping that game for it to be total shit.
... As for what the thread *actually* is about, I elect the Jet Set Radio series. Those games were incredibly fun, and the music was downright infectious. That, or Icewind Dale. It was like Baldur's Gate, except better, and nobody ever showed it any lovin'.
Well, the purpose of the thread is about games that should have been earth-shattering, but for some reason, not the game's own fault, just didn't become uber-popular with the video game community.
And yes, spore was mentioned in the OP.
Nomanslander said:
You put those three games up like no one would ever argue that they're the best of the best...lol
-I've never really liked Mario, ever! Even in the 80s when I was nine.
-Halo is probably the blandest shooter I've ever played. I'd play Fear 2 before I'd play Halo or any of its incarnations.
-And as for Zelda:OOT, well, I never played it, and I'm pretty sure it's too late to be blown away by it now...=/
Sorry, but two out of three of those franchises irk the fuck out of me...-_-
I picked those 3 because I needed games to get my point across.
Those are the 3 games that I thought of at the time of the thread's creation that revolutionized the industry. That fact is true without a doubt.
As for Halo, you need to look deeper to enjoy it. The music is, without a doubt, some of the best, if not the best video game music out there, i'd bet that it has the biggest universe out of all video games as well, with all the books and media. Then there's forge, thatre mode, and unless you have played with 16 players on blood gulch or coag in Halo 1 or 2, then go play that.
Now.
Skoldpadda said:
In my opinion the latest Super Mario should've been the next Ocarina Of Time, instead it was merely a Halo.
Okay, that was funny, i'll give you that.
Pirate Kitty said:
If they deserved it, they'd have gotten it.
Not so. Mendel, the person who more or less discovered how alleles and genes work, and his findings didn't get reconcgintion for what, around 75 years?
Do you know how much good art or ideas go entirely unnoticed when placed in a box with 500 bad ones? Finding a needle in a haystack isn't easy, and many people give up before they find it.