Games that should have included an apology in the credits

Recommended Videos

'Record Stops.'

New member
Sep 6, 2010
143
0
0
How about Too Human?
" Sorry about not making Eternal Darkness 2, but the dickhead in charge threatened our families if we didn't help him make this crap. We'll make sure to poison him, so no worries."
 

ShindoL Shill

Truely we are the Our Avatars XI
Jul 11, 2011
21,802
0
0
HumpinHop said:
Fable 3

Hey, sorry the final boss was a lazy rehash of an earlier mini-boss.
hey be reasonable. at least you actually FOUGHT this one.
OT: Fable 2 for just that reason. just a simple 'sorry about that last fight.'
and then you just appear and have to fight a horde of spire guards. when you win, it says 'thats our attempt to make up for it...'
 

teebeeohh

New member
Jun 17, 2009
2,896
0
0
well, vanquish had me shoot down developers as the end credits and i liked the game. But Dragon age 2 really should have had a notice once you reach act2: you have no seen virtually every environment, we are really sry but we needed to release a game in 2011 because EA said so and we wanted to move ME3 to 2012.
 

Jeremiah Parker

New member
Jul 17, 2010
7
0
0
FreelanceButler said:
Mortal Kombat.
This probably applies to earlier games but I never played 'em, so I'm just referring to MK9.

"Sorry about Shao Kahn. It was an overpowered mess of a joke that we were meant to take out, but forgot."
At least I can only assume that mess of a boss was a joke. There's no way he could be that strong on purpose.

[sub]I'm aware he's kinda easy once you know how to beat him, but it doesn't make the 70 bazillion losses necessary to find out how to beat him any less frustrating.[/sub]
If it takes you 70 bazillion losses to learn something, maybe the problem isn't the game.

One game I HOPE comes with an apology, UMvC3. "Sorry, folks, hope you've enjoyed the $70 beta."
 

HumpinHop

New member
May 5, 2011
324
0
0
TrilbyWill said:
HumpinHop said:
Fable 3

Hey, sorry the final boss was a lazy rehash of an earlier mini-boss.
hey be reasonable. at least you actually FOUGHT this one.
OT: Fable 2 for just that reason. just a simple 'sorry about that last fight.'
and then you just appear and have to fight a horde of spire guards. when you win, it says 'thats our attempt to make up for it...'
Keep in mind that if you listen to his speech at the end for too long, one of your NPC teammates will kill him for you and essentially go, "lol u mad?".
 
Feb 19, 2010
964
0
0
jakko12345 said:
Duke Nukem Forever. In fact, the credits for that needed an option to punch the developers in the face and vaporize the disc simultaneously
ok, gearbox did not re-make the game, they picked up from when 3d relams left, just to clear it up.

Terminate421 said:
This one, a million times this one.

the apology should be:
Sorry,sorry,sorry,sorry,sorry,sorry,sorry,sorry,sorry, We Just want to STOP making sonic games!-Sonic Team
 

Harlemura

Ace Defective
May 1, 2009
3,327
0
0
Jeremiah Parker said:
FreelanceButler said:
Mortal Kombat.
This probably applies to earlier games but I never played 'em, so I'm just referring to MK9.

"Sorry about Shao Kahn. It was an overpowered mess of a joke that we were meant to take out, but forgot."
At least I can only assume that mess of a boss was a joke. There's no way he could be that strong on purpose.

[sub]I'm aware he's kinda easy once you know how to beat him, but it doesn't make the 70 bazillion losses necessary to find out how to beat him any less frustrating.[/sub]
If it takes you 70 bazillion losses to learn something, maybe the problem isn't the game.

One game I HOPE comes with an apology, UMvC3. "Sorry, folks, hope you've enjoyed the $70 beta."
Yeah well... But... Okay, they should apologize to all the people who suck at Mortal Kombat.

I don't know if it counts, but UMvC3 is meant to be cheaper than usual retail price, so is actually costing you less than if all the characters they were adding were released at the same price at their usual DLC character price, on top of all the other stuff the're putting in.
Seems an apology enough to me.
May not be a full apology, but I'll sure take it.
 
Feb 13, 2008
19,430
0
0
Lucasarts.

For crimes they shall never repay.

There's other companies that should apologise for really bad games, but Lucasarts really need to say sorry for crushing their genius purely to pimp their licence.

FFS, Tie Fighter alone pwns all the prequel movies. Simply by "getting it", and not aiming for the LCD.
 

Jamboxdotcom

New member
Nov 3, 2010
1,276
0
0
Vakz said:
Honestly, if you made it 'till the credits, I'd say it was good enough to not require an apology. I can think of a lot of games that could need an apology in the opening sequence, however..
This. I would say Superman 64, but i don't think anyone in the whole world actually finished that game, so as already stated, an apology in the credits would have been worthless.


werewolfsfury said:
99% OF ALL MOVIE TIE IN GAMES
I would disagree with that, simply because anyone dumb enough to buy a movie tie-in game at this point deserves no apology. Well, maybe a "We're sorry you were stupid enough to buy this game."
I mean, seriously, there's been maybe one good movie game, ever?
 

theevilgenius60

New member
Jun 28, 2011
475
0
0
werewolfsfury said:
99% OF ALL MOVIE TIE IN GAMES
This, a thousand times this. I've only been tricked like this once this generation, and it was iron man 2. Knew the first was crap, should have set off alarms in my head. Saw the teaser for it when I saw the movie and it looked fucking great. Then this asshat reviews it as being super badass and correcting everything wrong with part 1. So I get it, nothing else was really good out that week, and it's just part 1 with War Machine added. I'll never trust Sega again. Why the deal with them Marvel, why?:,(
 

Westaway

New member
Nov 9, 2009
1,084
0
0
Brink.
"Sorry you unlocked everything in half and hour and that there are ony 8 missions"
 

pspman45

New member
Sep 1, 2010
703
0
0
SOCOM 4 should be apologizing every nano-second

we are SO SO SO SO sorry that we turned an awesome tactical third person shooter into a generic cover based third person shooter with a shit plot, uninteresting graphics, overall shit weapons, and priced this at $60 when we should be paying YOU to play this piece of shit!
 

FalloutJack

Bah weep grah nah neep ninny bom
Nov 20, 2008
15,489
0
0
FreelanceButler said:
Mortal Kombat.
This probably applies to earlier games but I never played 'em, so I'm just referring to MK9.

"Sorry about Shao Kahn. It was an overpowered mess of a joke that we were meant to take out, but forgot."
At least I can only assume that mess of a boss was a joke. There's no way he could be that strong on purpose.

[sub]I'm aware he's kinda easy once you know how to beat him, but it doesn't make the 70 bazillion losses necessary to find out how to beat him any less frustrating.[/sub]
Actually, you'd be wrong. Good afternoon, I am an MK veteran. Shao Kahn is always that bullshitty, and so are any other bosses and sub-bosses ya care to mention in these games. You're just the new generation of people being irritated as fuck with it. Lemme give you the rundown from 1 to 3.

Goro - There is no one who doesn't hate him for his grab-and-pound attacks.

Kintaro - Eveybody hates his teleport slam and fireball spam.

Motaro - Not only is he loud and annoying, but we hate EVERYTHING he does.

Shao Kahn MK2 - Too fast for human reflexes, irritating, and (like other MK boss bastards) ungrabbable.

Shao Kahn MK3 - Nevermind that the game is just bad, they took everything about Shao Kahn we hate and then gave him a fucking hammer.

From then on, it's been tradition to make MK bosses as bullshitty as possible, because we already jumped the fucking shark in MK3 when proper fighting was replaced with running in and throwing in a load of rehearsed combos. Other games have this, but Mortal Kombat exploited it the most. And even at the end of it, you don't beat Shao Kahn or whoever else with combos. Of course not, because they've thought of that already when they programmed the bosses.

Boss characters always take off too much health in those games. Do you know what Kintaro and Shao Kahn do in MK2? Four hits to bring you to the danger zone and then one to finish you off. Five unforgiving hits, no matter how grazing. If you're in the air and you're not immediately kicking Kintaro when he goes on a fireball parade, you get to bounce off of those to death. That's just an example.

Five hits, and you've got to do more to handle THEM. There's only one thing TO DO: Never stop moving. I can beat Shao Kahn, probably the same now as I did then. Never stop fucking moving. You jump around like a flipping jack rabbit, kicking with all your might and avoiding the movies. If you're Subzero or Scorpion, you take one of those moments where they're taunting - and it WILL happen - and do what they do best. There's alot to be said in having a couple-second reprive in battle because of a spear-grab or a freezing, plus the free hit.

It's too late for anyone to apologize for Mortal Kombat. They've been shameless about it since I was a kid.
 

Gindil

New member
Nov 28, 2009
1,621
0
0
werewolfsfury said:
99% OF ALL MOVIE TIE IN GAMES
Jamboxdotcom said:
I would disagree with that, simply because anyone dumb enough to buy a movie tie-in game at this point deserves no apology. Well, maybe a "We're sorry you were stupid enough to buy this game."
I mean, seriously, there's been maybe one good movie game, ever?
The Warriors
Chronicles of Riddick
Ghostbusters
Spiderman 1&2

I think there's some great movie games out there

OT Halo 2. Because damn a game that truly shortens an experience! I was so pissed when I beat the single player in a few hours, neglected the multiplayer and was absolutely positively gypped. And my family bought the friggin collector's edition! >_<