Games that started off great, but got progressively worse

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charismatic_farva

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Aug 18, 2009
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Mirror's Edge really had me excited at the beginning, till it got so mind numbingly difficult I had to put it down for fear of chucking my controller at the TV.
 

SimuLord

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Aug 20, 2008
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SimCity 4 gets better or a LOT worse depending on how you've played the earlygame. I can't think of a game that rewards player patience more than SC4 does. Try to do too much too soon and you're pretty much boned and have to start over.
 

Arcane Azmadi

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Jan 23, 2009
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Star Ocean: 'Till the End of Time for me. The battle system was originally rather fun, but as the enemies got stronger and more bullshit overpowered and the flaws in the ally AI became more pronounced I got more annoyed with it. Then I met those tanks in the Sphere Company with what is basically a 1-hit kill area attack and I'd had enough.

Also Shadow Hearts: From the New World. It's still a good game and I certainly intend to finish it some day, but considering how obsessively I blew through Shadow Hearts Covenant it just doesn't match up. The endless string of repetative dungeon crawls just wore down my interest.
 

The Sandwich

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Aug 27, 2009
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Mercenaries 2. It started off great with the humour and shit, and the novelty of having your PMC was great. Of course, you realise that you can't actually dictate who you hire for your PMC, the AI is a joke, the missions are disgustingly repetitious and the draw distance is incredibly poxy. I'd pick it up and give ita go again but ...no.
 

Banana Phone Man

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May 19, 2009
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Assassins Creed. Somehow they managed to make your job as an assassin repetitive. It was still a good game though.
 

SebZero

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Jul 30, 2009
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KotoR 2. It may be impossible for me to play through that game. I just think it's such a disappointment after KotoR.

And I'd say Too Human, but really, I thought that game started off horribly. Gameplay just felt miserable.
 

A Weary Exile

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Aug 24, 2009
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Daedalus1942 said:
wouldyoukindly99 said:
Daedalus1942 said:
wouldyoukindly99 said:
That and it was more or less a copy/paste of system shock 2.


I don't care, I've never played either System Shock and from what I can tell it's just about (Get this.) Space marines, robots, and space zombies. I'm sure the whole cyber-punk thing is cool but I'm certain it's story can't stack up to Bioshock. What other game intergrates philosiphy so well? Also I didn't like the looks of that inventory system, too tedious. Removing it was probably a good idea, Yahtzee calls it "dumbing down" I call it "streamlining" Maybe it took most gameplay ideas from System Shock but it probably did them better.

I'm sure you'll call me a "Console tard" since you love letting Yahtzee speak for you.
Bioshock, i'm sorry to say was definately a copy/paste of System shock 2.
Letting Yahtzee speak for me? I thought that long before Yahtzee reviewed Bioshock, and on top of that, I'm sorry, but the atmosphere and story easily tops Bioshock. I jumped a few times in SS2 even with the outmoded graphics. I didn't jump once playing Bioshock.
The reason Bioshock did so well, is because It is as Yahtzee described it "A dumbed down System shock".
The reason system shock 2 was so psychologically mind-numbing was because at the best of times you didn't have the right ammo to take down said enemy.
By the end of bioshock, you could take on an entire army of splicers and Big Daddy's, and not lose an eighth of your health bar.
Get your facts straight before you start attacking a classic RPG.
"Get my facts straight." is a good blanket answer so you don't actually have to explain why Sytem Shock is better you can just say it is and it makes it true. I've read up on System Shock prior to this and this is what I have: You're a space marine/engineer/psychic, who suffers from very convenient amnesia. The whole game you are fighting the ship's zombified crew. Turns out and evil super computer was trying to rule the world!

Now tell me that does't sound ridiculous. Granted Andrew Ryan vaguely resembles SHODAN in a way complete opposites way (Ryan, individualist SHODAN, collectivist.) and the Splicers are like the Many morphology-wise but they are much more intersting and deeper versions of them with more variation. I'm sure you're one of those people who cling to their old favorites and worship them as their own personal gods and the fact that someone makes something similar to it and does it BETTER confuses and scares you. I really didn't care that much that the gameplay was easy (That is where you and I probably agree, though to a lesser degree.) but the most important things to me are good story and atmosphere, Bioshock has that tenfold. Can you honestly say that SHODAN told you things that made you question your thinking and morality? No. Can you say that zombies on a spaceship is more intriguing than an underwater dystopia founded on Randian philosiphy? No. I'm sure System Shock is a fun game but I don't like it when people think it's the messiah of FPS/RPGs.

Also I'd never heard of Yahtzee until after I beat Bioshock multiple times so my opinion was not influenced by his review.
Your statement just proves you're an ignorant bastard. If you'd actually played System Shock 2, we wouldn't be having this conversation. It still to this day is more relevant than bioshock ever was. I'm sorry it might not live up to your pretty colours and lights standard of graphics, but the gameplay was much more complex, the story was better driven, and SHODAN is one of the greatest villains in videogame history.
I think you are no longer welcome on this forum.
Agree to disagree? It's apparent we're both stubborn as mules.
 

HellRaid

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Mar 19, 2009
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FEAR 2 was great... until the school level finishes. At this point you lose all fear of the antagonist and you get stuck with a whole load of long, boring gauntlets (the train journey, the huge empty rooms with assassins, you know what I mean). It's just a generic shooter at that point, though the ending is suitably disturbing.

Not in a scary way though, just in a really frikkin' weird way.

Also, Gears of War 1 was pretty cool to start. It steadily decreased in coolness as you realised every level was exactly the same.
 

MetallicaRulez0

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Aug 27, 2008
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oneniesteledain said:
BioShock.

Well, not progressively worse, but the last third or say takes nose dive.
I concur. I had a blast at the start, aside from a lame puzzle here and there. Then once you got past the halfway point, everything just went downhill very quickly.
 

Daedalus1942

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Jun 26, 2009
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wouldyoukindly99 said:
Daedalus1942 said:
wouldyoukindly99 said:
Daedalus1942 said:
wouldyoukindly99 said:
That and it was more or less a copy/paste of system shock 2.


I don't care, I've never played either System Shock and from what I can tell it's just about (Get this.) Space marines, robots, and space zombies. I'm sure the whole cyber-punk thing is cool but I'm certain it's story can't stack up to Bioshock. What other game intergrates philosiphy so well? Also I didn't like the looks of that inventory system, too tedious. Removing it was probably a good idea, Yahtzee calls it "dumbing down" I call it "streamlining" Maybe it took most gameplay ideas from System Shock but it probably did them better.

I'm sure you'll call me a "Console tard" since you love letting Yahtzee speak for you.
Bioshock, i'm sorry to say was definately a copy/paste of System shock 2.
Letting Yahtzee speak for me? I thought that long before Yahtzee reviewed Bioshock, and on top of that, I'm sorry, but the atmosphere and story easily tops Bioshock. I jumped a few times in SS2 even with the outmoded graphics. I didn't jump once playing Bioshock.
The reason Bioshock did so well, is because It is as Yahtzee described it "A dumbed down System shock".
The reason system shock 2 was so psychologically mind-numbing was because at the best of times you didn't have the right ammo to take down said enemy.
By the end of bioshock, you could take on an entire army of splicers and Big Daddy's, and not lose an eighth of your health bar.
Get your facts straight before you start attacking a classic RPG.
"Get my facts straight." is a good blanket answer so you don't actually have to explain why Sytem Shock is better you can just say it is and it makes it true. I've read up on System Shock prior to this and this is what I have: You're a space marine/engineer/psychic, who suffers from very convenient amnesia. The whole game you are fighting the ship's zombified crew. Turns out and evil super computer was trying to rule the world!

Now tell me that does't sound ridiculous. Granted Andrew Ryan vaguely resembles SHODAN in a way complete opposites way (Ryan, individualist SHODAN, collectivist.) and the Splicers are like the Many morphology-wise but they are much more intersting and deeper versions of them with more variation. I'm sure you're one of those people who cling to their old favorites and worship them as their own personal gods and the fact that someone makes something similar to it and does it BETTER confuses and scares you. I really didn't care that much that the gameplay was easy (That is where you and I probably agree, though to a lesser degree.) but the most important things to me are good story and atmosphere, Bioshock has that tenfold. Can you honestly say that SHODAN told you things that made you question your thinking and morality? No. Can you say that zombies on a spaceship is more intriguing than an underwater dystopia founded on Randian philosiphy? No. I'm sure System Shock is a fun game but I don't like it when people think it's the messiah of FPS/RPGs.

Also I'd never heard of Yahtzee until after I beat Bioshock multiple times so my opinion was not influenced by his review.
Your statement just proves you're an ignorant bastard. If you'd actually played System Shock 2, we wouldn't be having this conversation. It still to this day is more relevant than bioshock ever was. I'm sorry it might not live up to your pretty colours and lights standard of graphics, but the gameplay was much more complex, the story was better driven, and SHODAN is one of the greatest villains in videogame history.
I think you are no longer welcome on this forum.
Agree to disagree? It's apparent we're both stubborn as mules.
Either play the game, trying to prove me wrong, or admit that I'm right.
 

Daedalus1942

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Jun 26, 2009
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Shadowfaze said:
Assassins creed. i expected big things from it, and it held up, but not for very long.
At least the story's pretty solid.
They did their research about the Philadelphia experiment back in 43.
And I liked their take on the parting of the red seas, and many other mythos from the bible.
 

Sephiwind

Darth Conservative
Aug 12, 2009
180
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A recient game i think falls in the catagory for me, no pun intented, is Fallout 3. At first it seemed really cool and pretty, but as the main story progressed I cared less and less. When I finally reached then end and got the ending I wanted my 6 hours of game play back.

It also didn't help that I was playing it on PS3 and Bethesda decided they didn't give a rats ass about the Sony customers. Now they are eventually releasing the DLC but I find my self careing even less. All the bugs and glitches in the game didn't help much either.
 

A Weary Exile

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Aug 24, 2009
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I try to be civil and what does it get me? You PC gamers are stuck up your own asses.

I will take you up on that challenge though, do you know where can download it for free? Or do they still sell it in stores? Also make me a friend or something, it's no fun having people agree with me in forums and I need a way to contact you when I actually get around to playing it. You can be SHODAN to my Andrew Ryan, I know that sounded a little gay.

Interested?
 

baseracer

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Jul 31, 2009
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half life...Xen sucks, and the final boss sucks.

Oh, and assassin's creed. because it was the same thing over and over and over and over again.
 

MR.Spartacus

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Jul 7, 2009
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New Troll said:
Fable and Fable 2. Both started off good, but then got real boring. Never finished either one.
My experience with Fable was just like that it's also why I've never bought the second one. It was just way too easy and I never felt immersed.