Final Fight: Streetwise.
Most of the reviews hated it, most people laugh at it, but it doesn't deserve most of the hate it gets.
The worst part about reading reviews of it is that one gets the impression that many reviewers either didn't actually play the game or don't have a clue what they're talking about.
One review, for example, when discussing the series' history got Final Fight confused with Streets of Rage and said other things that were demonstrably false. One review complained about the game's setting having the boring, generic name of "Metro City" (incidentally, how is this any worse than "Liberty City" or "Vice City") even though that's been the name of the setting since the series started in 1989.
Most reviews criticized the graphics as being "dingy, washed-out, and brown" when that is the last phrase I would ever use to describe the game, some going so far as to say the game opens with washed-out brown when in fact is opens with fairly saturated blues.
Another frequent complaint was that the game would move the camera into bad positions, even though the game never moves the camera during game play (it's instead player-controlled). And while it would be nice if the camera tracked an enemy if I've locked onto it, it is at least nice enough to lock on to bosses during boss fights.
And while the game does have its flaws (for example, a handful of unskippable mini-games), the combat system is fun, with a wide variety of useful combos and a rewarding block/counter system. And I appreciate that the writers realized that a game that is fundamentally about punching people repeatedly doesn't need writing above the summer-blockbuster level.
TL;DR - A game that lets you punch out red-haired katana-wielding Japanese schoolgirls simply CAN'T be bad.