Games that you tried so very hard to like.

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Cowabungaa

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Feb 10, 2008
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No matter how hard I tried, Borderlands just couldn't get my approval. And when I finally tried playing it with friends, because people told me that makes it a whole lot better, the game still decided to punch me in the face with GameSpy. *sigh*

Borderlands 2 looks like a big-ass improvement though.
 

Armored Prayer

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Mar 10, 2009
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MineCraft.

I mean yeah it sounds ok and you can build stuff, but man that game is soo boring! Not to mention ugly too look at.(though it was made by one guy so I'll forgive that)

The fanbase also killed it for me.
 

sshakespeare

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Jul 5, 2010
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I couldnt get into mass effect 2, I absolutley love the first game and have replayed it a few times but mass effect 2 just didnt feel right to me. I completed the game but I dont think I actually enjoyed it at any point both in terms of gameplay and story.
 

Lunar Templar

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Sep 20, 2009
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Scarim Coral said:
Champion Online.

By all means it got an excellent character creator but even that wasn't perfect (by my standard). As typical of an MMO there were fetch and escort quests, point and click and the silly quest, logic and what nots.
So overall it didn't leave much of an impression to me.
heh an impression on me, in the 'fuck this game and every one who made it' way

City of Heroes or DC Universe are much better then CO will ever be.


OT:
anything made by Bethesda.
yeah .... i don't get it .... the story is boring, sides quest literally pointless, i got more EXP for killing things then quests as example, and the worlds where, yeah big and full of stuff, but... kinda lifeless at the same time.

WoW
i actually tired to like this game, twice, first time, my expectations where 'alright game, I'm ready, blow my mind' so naturally, it didn't, the second time i went in with more ground expectations .... and it still bored the shit out of me.

Mass Effect
got ME1 an 2 on a steam sale and went in expecting to be blown away be awesome and got 'meh' instead, to much shooting, characters i had no reason to give a shit about, and the story just kinda sat there in the beginning. all in all, it was a very 'meh' game, and got about as far in it as i did WoW
 

pilf

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Apr 23, 2008
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Halo, no matter what I just couldn't find anything fun within it. I even (eventually) pushed myself to finish the game, mostly at the demand of certain friends, and was left with nothing more than a mild taste of bitter satisfaction in completing something which was rather un-compelling.

More recently Dungeon Siege 3 springs to mind. Oh how I wanted to love you, the early screens of the game looked great and I couldn't wait to be back in that world, I even dug out the original game and it's expansion and began playing through them while I waited for release. After finally getting my hands on it I was more than a little disappointed. What happened to everything!


Captcha: squeaky clean (that made me giggle a bit)
 

MrShowerHead

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Jun 28, 2010
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Operation Flashpoint Dragon Rising

Since the original OFP is one of my favorite games of all time, I was pretty hyped for this. And I tried, believe me, I tried to enjoy it. But... I don't see anyway I would like it. It's not that good looking, console controls were pretty bad (tried it on my PC later on, they were even worse) stupid AI... I was mad at Codemasters. And Red River didn't help. It wasn't as bad, but that's not saying much.

Also Minecraft. I just don't get all the fuss about it. I much highly prefer Terraria.
 

Zyrocz

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Mar 26, 2012
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Most strategy games. I really want to like them because they look fun when I see my friends play them, but I just don't get them.
 

Yellowbeard

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Nov 2, 2010
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sshakespeare said:
I couldnt get into mass effect 2, I absolutley love the first game and have replayed it a few times but mass effect 2 just didnt feel right to me. I completed the game but I dont think I actually enjoyed it at any point both in terms of gameplay and story.
I`m about 9 hours into ME2 and I feel the same way.

I loved ME1, but instead of improving everything that was wrong with it they seem to have started from scratch in every area, coming up with something that annoys me much more.

I hate the awful forced cover-based-shooting, the way enemies just keep on spawning in every fight, the global cooldown, retconned technology, incredibly sparse character skills, and how the whole interface requires twice as many clicks as before to do anything. On top of that, planet exploration (which I loved) is completely gone, the character animations are terrible compared to the first.

Also not on board with the story or characters so far, but that at least deserves more of a chance.
 

ABLb0y

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Aug 27, 2010
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Skyrim. I know I should like it, and everyone tells me I should, but it's just so boring!
 

SquidVicious

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Apr 20, 2011
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Hmm, here's a few of them.

The Legend of Zelda: Twilight Princess

I did like the art style and some of the gameplay, but I really hated the wolf sections. They didn't flow into the game in a way that worked for me, it just felt like I was killing time trying to find all those bug things or whatever they were (it's been 6-years since I've played it). Ended up giving up halfway through and never went back to it, I can understand why people enjoyed it, but I think that's a series that I'm just... over.

Farcry 2

Cool setup, making you feel vulnerable as a player right off the bat as well as depicting the horror some of these African countries live in. Hell I was even impressed by the Jackel quoting Nietzsche and bringing in philosophical elements, but the gameplay was just... not fun. The endlessly respawning bad guys at check points, which meant I had to get out of my vehicle and kill every person I met really broke the flow. Yahtzee also mentioned in his review that you never felt like you were achieving anything, and that was most certainly true.

Alone In the Dark (2008)

Interesting ideas, poor execution. Pretty much everything Yahtzee said in his review I agree with so I will not bother reiterating those points.

Those are the three that stick out most in my mind, but I know there are more.
 

Tuesday Night Fever

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Jun 7, 2011
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Oblivion and Skyrim

Don't get me wrong - I didn't hate either of them. I just really couldn't get into them. And believe me, I tried. According to Steam I put 68 hours into Oblivion and 82 hours into Skyrim. So it's not like I played for five minutes and gave up.

I found the Oblivion leveling system to be frustrating. It isn't intuitive at all to have to focus on stats that don't make any sense for your character in the early game in order to maximize your effectiveness in the late game... and with the way enemies scale, it felt necessary to be min/maxing. I also didn't like how tedious the Speech skill was, how little it actually seemed to get you, and how horrifyingly bland all the characters were (which wasn't helped by the fact that the game's voice acting cast was so tiny that it wasn't uncommon to find the majority of an entire race/gender to be represented by a single person). The combat felt rather unbalanced, with the game seeming far easier for a caster - especially when working with custom-made spells. The story didn't feel particularly engaging either, which wasn't helped by the fact that the game seemed to do everything in its power to sidetrack you (which also made the main story plot seem far less urgent).

Skyrim I'll admit I had a much easier time getting into. A lot of the things I had a problem with in Oblivion seemed to be remedied. But it still suffered a lot from a plot that felt... inconsequential. With how hard the game tries to sidetrack you, it really takes all sense of urgency out of the story. The characters still felt rather bland and unmemorable to me, although at least the voice cast was noticeably larger. The scaling and combat felt far more balanced than Oblivion, although certain playstyles definitely felt far more cheap than others (Sneak/Archery... one-shot everything without ever being seen, even by enemies five feet away from you).

I'll admit I didn't actually beat either of them. I ended up just getting tired of them and moving on to other games. I don't think I'd call either of them bad games, I just felt like I was losing a war of attrition with them. The more I played them, the more tedious I found them to be, and the less engaged I got. It's not that I dislike RPGs, on the contrary they're actually among my favorite games... I just don't really care much for Elder Scrolls games, apparently. Though it could be because of fantasy fatigue. I'm really getting kinda bored with medieval weapons and armor, magic, orcs, and elves.
 

Cosmosis

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Mar 12, 2012
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Persona 3.

As much as I liked the story and the more visual novel-esque sections of the game, I found the treks through Tartarus to be rather soul-crushing.
 

Gwright9001

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Apr 1, 2011
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Dragon Age: Origins
i could NOT get into the game.
the voice acting was atrocious and the lore felt so generic and overdone.
it was basically lord of the rings without any ring token to destroy or any bad guy to be the leader of the armies of "Darkspawn"
(i only played the first 2-3 hours of the game, so if there is any of this stuff later on i didn't get to that part)

I feel like the game was out to break my immersion from the get go.
 

tobi the good boy

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Dec 16, 2007
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Neverwinter Nights 2. I tried playing the main campaign so I could get around to the critically acclaimed "Mask of the Betrayer". But it just never grabbed me enough to keep going. Maybe because I've never played D&D before I'm not playing it right but I couldn't get through it.
 

King of Asgaard

Vae Victis, Woe to the Conquered
Oct 31, 2011
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In my case, FFXIII.
I tried. I really tried to like it. I endured the plodding pace. I tolerated the token ethnic character. I ignored the lack of any pleasing audio cues, both from the music and the voice actors. I tried to find anything positive to say about the combat system.
I TRIED.
And I failed.

A someone who has been a fan since FFVIII (and later played from IV upwards) I just could not believe what a disappointment the whole thing was. A piss-poor story, coupled with unlikeable, unsympathetic characters, shoddy aesthetical value and non-existant level of interactivity (you couuld play with two fingers) was the final straw which made me lose what little faith in Square Enix remained. It is nothing more than a prime example of the ways JRPGs have degraded in the past few years.
 

Elfgore

Your friendly local nihilist
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Dec 6, 2010
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Alpha Protocol. I tried really hard to like it. The hole concept was good, story was good. But the combat just failed with teeth grinding boss battles and the fact the game punished you if you did not sneak and level up your security and tech skills.
 

FolkLikePanda

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Apr 15, 2009
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Fallout:

Borrowed New Vegas from a friend, took quite a while to set up my character how I wanted him and then tried to get my character to put his fists down, ended up punching a cow, got attacked by some bloke, aimed for a critical hit to the heart with a gun thinking it would kill, took quite a while to figure out the controls and all the little variables and ended up getting killed by him.

Brutal Legend:

Seemed awesome and would have been a good Hack N Slash but instead was a startergy game which pissed me off. Also if you're going for 100% its a nightmare because its easy to lose track of which things you've got and those you haven't and theres so many of them it becomes really tedious and I ended not getting past the second area.
 

Doopliss64

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Jul 20, 2011
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Fallout 3. Fantastic game. Fantastic developer. Fantastic story, writing, voice acting, art direction, gameplay depth, and design. But, no matter how hard I try, I just can't seem to be able to play for more than an hour or so without quietly slipping into a coma.