Games that you've abandoned playing

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The Goat Tsar

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Mar 17, 2010
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On Steam I've got 3 folders. One for games I'm currently playing, one for games I finished, and one for games I haven't finished and don't intend to. Happy to say that the "finished folder" is bigger that the "don't intend to finish folder." That being said, here's a few games from that folder.

Castle Crashers: Too repetitive
Dark Souls: Tedious
Divinity Dragon Commander: Too complicated
Dragon Age Origins: Bugged out on me, really liked it too
LA Noire: Boring
Magicka: Boring
Civ 5: Too complicated
Terraria: Tedious
Trine: Trine 2 is better
Witcher 2: Too complicated
 

Pyrian

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Bioshock Infinite: like many people, there came a point for me where the tank-like enemies were just dull.

Bioshock 2 Minerva's Den: I was quite enjoying this game until I hit an unrecoverable save bug. I poked around online and there didn't seem to be a reasonable solution.

Bastion: Basically reached a point in the plot where I'm like, "Why am I even doing this?"

Frozen Synapse: Too much fiddling around.

X-Com Enemy Unknown: I quite liked this game in the beginning, but I found that as the game went on, the new powers on both sides detracted from the tactics rather than added to them. Basically I reached a point where it felt like offense was all-important and most forms of defense (aside from good old hit points and healing) were pointless and useless. Just kill everything in front of you, because (A) you're really good at that and (B) you can't stop them from hitting you back any other way. Sure, you could throw up smoke grenades, defense fields, and so on, but all that did was invite grenades and close combat attacks.

I reached the level cap in Fallout: New Vegas and lost interest in continuing, despite a great deal of main plot still to do. I'm not sure if that counts or not. It had stopped being fun.

Tiamat666 said:
But I guess something just grabs me, even in bad games, that makes me want to know where the whole thing goes, what is yet to come and how it will all end.
That's easy, nowadays.
 

Leemaster777

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Feb 25, 2010
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Elfgore said:
Final Fantasy 13 is just sitting in my game rack. Haven't put it in my PS3 for ages, I'm just stuck in this hellish part. I play for five minutes and just scream "done!". No other game really comes to mind at the moment.
Yeah, at this point, I have to say that I've probably abandoned FF13, too.

It isn't that I wasn't enjoying it. I was actually finally starting to get into it. I was 50-60 hours in (at some kind of tower, I believe), and something else came along that I wanted to play, so I dropped it.

I always meant to come back. But after SO many years, I feel like if I picked it up again, I'd have to start ALL the way from the beginning again to be able to remember what the hell was going on. And fuck that. I am not putting up with that first 30 hours AGAIN, just to find out how it ends.

And all this is compounded by the fact that there are not one, but TWO sequels out, so if I ended up liking it, I'd still have the daunting task of beating TWO MORE epicly long games just to get the full story. And no. No no no. I'm sorry FF13, but I'm done.

And it seems like most people would think that I'm not missing much anyways.
 

jollybarracuda

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Oct 7, 2011
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I've tried finishing Borderlands 2 twice now, but I think I've finally decided to abandon that game. I LOVE the looting, and the shooting feels great, and the environment and characters are all awesome, but the difficulty in that game is all over the place. You'll be having some good old fashioned bandit slaughtering, when out of nowhere- you're dead. The game contains so damn many one-hit kill enemies, and if it isn't an enemy that kills me, it's an explosive barrel that exploded just as i finished a fight, killing me instantly and sending me to the fight to survive mode with nothing around to kill.

And then to top it off, the checkpoints are a bit too far apart, and when you finish a mission in a zone, have fun running aaaaaalllllll the way back to a fast travel point, because those super helpful and fun cars you can drive? Yah- they can only drive around the way-too-tiny "hub" locations because reasons.

What would make the game less frustrating to me, would be to make the whole game one open world, so we can drive anywhere, and make the cars a bit more fragile to accommodate the ability to run most things over, and adjust the damage tables so that enemies can't one-shot you so easily, because it just makes the game feel cheap with artificial difficulty.

Or at least just add a hearthstone item teleports you back to two or something.
 

Astoria

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Oct 25, 2010
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Dark Souls

I didn't find it fun enough to justify how difficult it was. Some games the difficulty is part of the fun ie. the first two Oddworld games, but Dark Souls seemed difficult for the sake of being difficult. It also didn't really have much going for it, it was just...boring.

Also Red Dead Redemption

Don't get me wrong some of it was really fun but there also seemed to be a whole lotta nothing between the fun. I also had the ending spoiled for me so maybe that ruined it a bit.
 

thundra

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Aug 19, 2014
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Dark souls 2 because i didn't find it as fun as a first one. The game was not interesting enough and level design generic bosses boring and game was not hard in the way it was fun but it was hard in the way it was tedious. I went back to original dark souls and its much better game in terms of atmosphere and thus i enjoy it much more.
 

G00N3R7883

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Feb 16, 2011
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Wow, I didn't expect so many replies to this thread so quickly. I'm sad to see so many mentions of Dragon Age Origins but otherwise this definately had the intended effect of making me feel better. Thanks guys :)
 

Pyrian

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Halla Burrica said:
Pyrian said:
Bastion: Basically reached a point in the plot where I'm like, "Why am I even doing this?"
What part would that be?
I...don't remember exactly. It was just like... The realization that we're probably not the good guys.
 

Canadamus Prime

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Jun 17, 2009
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It would take too long to list them all, but the first ones that come to mind are:
-Metroid: Other M: Managed to stomach the terrible writing long enough to get to the Queen Metroid, but then I got fed up with how agonizing that boss fight was.
-The Witcher: I just got tired of it.
-Red Dead Redemption: zZzZzZzZzZzZzZzZzZzZzZzZzZz!
-Sonic the Hedgehog (2006): Got to the stupid train level and then got fed up. I applaud anyone who actually got far enough to see the creepy implied bestiality thing.
-Metroid Prime 3: Got to the big dinosaur thing with the orbs. Got fed up with it.
 

RedDeadFred

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May 13, 2009
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sweetylnumb said:
Well after playing Mount and Blade: Warband for 100 hours and getting nowhere near the end i persisted, then i lost my save. Now i can't face starting again.

:(
That... really sucks. As someone who loves that game (it's my favourite), I can understand how incredibly awful it would be to lose all that progress. If you can't bare to start all over again, I'd recommend just moving to a mod and starting that. The Floris Mod Pack is quite good if you want to play on the same map but with extended mechanics and troop trees. You can customize the mod to your own preferences and I'd say it's actually more balanced than Native since you can't just train up 50 Swadian Knights and then never lose a battle again (even against armies that are 4-5 times bigger than yours). There are several other mods that completely change the map, troops, and some mechanics to the point where they are basically brand new games. However, if you can't bare to start Native again, you may not want to start any of these either since they all take LONGER to complete. You could also just cheat your character and companions up to roughly the same level as they were, but that might tempt you into doing other stuff too and you may just end up ruining the challenge for yourself. Anyway, those are just my suggestions but I'd completely understand if you never picked it up again seeing as that kind of loss is pretty damn crushing.

OT: Guild Wars 2. I tried two separate characters over the course of about 20 hours of gameplay and just couldn't get into it. I'm not sure what it was, but I found it to be incredibly boring. Then again, I've never found an MMORPG that I could enjoy. They're probably just not my cup of tea.
 

timus666

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Nov 19, 2008
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Last of Us, most recently. loaded up a save to find all my ammo and stuff gone..... nope i'm done!
Oh and X-Com multiple times!!
 

Mak Stormwielder

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Mar 19, 2010
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Gears of War 3, just got stuck at one point, told myself I'd go back to it and never did.

Morrowind, I've spent that much time playing/modding it that I just abandoned playing it for a while thinking I needed a short break, been a few years since then.

WoW, Guild Wars, pretty much any mmorpg. I abandon most of those games after just a few hours/days. I just lost my confidence playing games like that and interacting with people online so I end up abandoning them pretty quickly.
 

deth2munkies

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Jan 28, 2009
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Army Men: Sarge's Heroes - Got scared of the spiders as a kid and never finished the campaign.

Alpha Protocol: Failed the hacking tutorial like 18 times (IIRC because it didn't tell you what keys to press for the PC version), figured out a way around it and the game wouldn't let me because I needed to finish the hacking tutorial, told it to fuck itself.

King's Bounty: Crossworlds - I ran into a situation where I couldn't recruit enough quality troops to beat the only battles left on the map (all very difficult) and got bored ramming my face into the battles trying to win with my few high quality troops or shitloads of cannon fodder.

The Witcher - The controls sucked and combat was insanely boring. Having to pot up before every combat was tedious, and the plot was nothing special. Lasted about 10 hours.

Impossible/Ironman XCOM and Insane Fire Emblem: Radiant Dawn playthroughs - In a normal playthrough, safe play makes things easy, aggressive play means risks but ends things faster. At those difficulties, aggressive play is impossible and safe play has more risks than aggressive play did at lower levels, the RNG is real. I just couldn't stand it anymore.

2nd-4th playthroughs of KotOR I&II, Bravely Default, VTM: Bloodlines, Borderlands I&II, Final Fantasy games - All these games have a considerable ramp up time before you unlock the fun abilities and actually get to play the good part of the game, I find myself running out of patience at some point on repeat playthroughs (ESPECIALLY KOTOR, dear christ Taris and Peragus are nightmares the 3rd-4th time).

Diablo II, Titan Quest, Torchlight I&II - These games are all insanely boring once you unlock your overpowered abilities and just spam them all day while kiting shit. Not even the "OOH SHINY" factor kept me going.

Half Life 2 - Ravenholm gave me nightmares even in college. I just hate spiders and facehugging things and the fast crabs are both.

Metroid Prime I&II - got to the final boss for both on track for 100%. Fusion Metroids creeped me out enough to quit playing and I just never got around to beating Emperor Ing.
 

JagermanXcell

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Bioshock Infinite: It is physically impossible to play this game. For a game called "Infinite" it sure has a whole lot of nothing in terms of replay value.

La Noir: Interesting premise, not fun to play.

DmC: Devil May Cry: Rented it, got to Vergil's bigger dick, bailed as soon as I figured out how to cheese SSS ranks and played DMC4 for another 200 hours.

Dark Souls 2: Unless it's the DLC, the vanilla game's levels and bosses are just not enjoyable. [Rant] WHY IS THE DLC BETTER?! YOU HAD TIME THIS TIME! [/Rant]
 

Dark Knifer

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May 12, 2009
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canadamus_prime said:
-Sonic the Hedgehog (2006): Got to the stupid train level and then got fed up. I applaud anyone who actually got far enough to see the creepy implied bestiality thing.
Yeah I did that and yes it was weird... Everyone was watching as well standing around. It's not the only instance though, earlier on you have to basically pair up sonic with someone to progress the story.

That shit was weird.

OT: Skyrim just didn't have anything in it the really grabbed me. The combat is really weightless, the story is boring as hell, movement is tedious, the world and lore is uninteresting and draugers are incredibly boring. The only fun I had was being hit by the giants so
I could fly into the air but after a while it just made me go play just cause 2.
 

Diddy_Mao

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Jan 14, 2009
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I own almost all of the tactics games that Nippon Ichi Soft released for the PS2 and I've completed precisely none of them.

I love those games in concept but I just don't have the patience for all the grind.
 

CpT_x_Killsteal

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Jun 21, 2012
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GamerMage said:
CpT_x_Killsteal said:
Dragon Age Origins. I'm on the last fucking boss too, the big dragon, but I just can't kill the fucking thing with the shit I brought along.

Kingdom Hearts 1 ages back. Got destroyed by Riku as a child and just gave up.

Witcher 1. I think I just can't play single player games unless I invest a good amount of willpower into keeping my focus.

Theater of War. It's just stupid. Place units and watch. I even looked for adive via google and the forums and they said "just hope their shots don't hit you and that yours hit them". Fuck all strategy, just pretty to look at with repetition until you win.
Did you get the Return to Ostagar or Stone Golem DLC?
I think I did yes. I just watched gameplay video of the final boss fight and it allowed him to be called upon, but I guess I didn't go through that speech option.