The Last of Us. Cliche story and horrible shooting controls just killed the game for me. I ended up switching to easy mode halfway through the game, simply because trying to aim in the game was so frustrating and annoying, even with weapon upgrades. I know Joel wasn't supposed to be an expert marksman or anything, but if that's the case then just make guns an optional method for getting out of tight spots, rather than a requirement to pass certain sections of the game. Also, I found Joel to be extremely unlikeable.
KOTOR. I always heard it was the best game ever made. By the time I got around to it, it was about 5 years old and everything about it that was amazing had been done and improved upon by a dozen other games. Aside from that I found the story uninteresting, the twist very underwhelming, the characters boring (I'm told HK-47 or whatever was an interesting character but why would I choose blasters over lightsabers, if given a choice?), and the game play dull and repetitive (I was a guardian and breezed through every encounter by just clicking flurry over and over again. By the end I was just just using random force powers that I didn't need, just to try and break up the monotony.
KOTOR. I always heard it was the best game ever made. By the time I got around to it, it was about 5 years old and everything about it that was amazing had been done and improved upon by a dozen other games. Aside from that I found the story uninteresting, the twist very underwhelming, the characters boring (I'm told HK-47 or whatever was an interesting character but why would I choose blasters over lightsabers, if given a choice?), and the game play dull and repetitive (I was a guardian and breezed through every encounter by just clicking flurry over and over again. By the end I was just just using random force powers that I didn't need, just to try and break up the monotony.