You know, now that I think about it, I don't even remember Crackdown having an option to be a white character. I think every character was either black, hispanic, pacific islander, or asian.Red X said:Yay, defaultBatou667 said:The default police dude in Crackdown is black.When you think about it that's actually quite rare as a default race to choose from.
I can't remember if this is explained very clearly in the game, but in the extended universe [pushes up glasses] "caucasian" is pretty rare, with the ethnicity of most humans being "mixed"Lilani said:so to say that Mass Effect's universe has "solved" racial and cultural prejudices by giving everything a top coat of caucasian, western culture is just a bit ethnocentric, and inaccurate.
Now I can't really comment on how closely the human "Systems Alliance" models western culture but I'd argue the Galactic Government [i.e. citadel council etc] models the U.N. which I wouldn't inherently call western culture.Lilani said:, the universe itself is still modeled after western society, as though assuming the world is going to make it that far into the future without the cultural tides shifting.
Eh? Blade isn't black. He had dreads, yeah, but he certainly wasn't black. At least, not in the original game he wasn't.Stryc9 said:There was SiN in 1998 and later SiN Episodes...which only got one episode before being cancelled. John Blade, the protagonist in those games was black. Also those games were really pretty damn good, the original particularly so after it got all the bugs patched out of it.
You know, I was legitimately upset with the Soul Calibur series for jettisoning Zasalamel into space in five. He is a really rare example of a Fighting Game Xanatosian Bastard who comes off fucking sympathetic.silver wolf009 said:Soul Calibur 3's plot centered heavily around Zasalamel, who is black.
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While he is an antagonist to basically everyone else in the entire game, since it's a fighting game, he does have his own story, where he is a good guy. And antagonist or protagonist or whatever, he's an awesome character. He manipulates EVERYBODY. The two swords of good and evil, their wielders, good seminarians, evil monsters, kingdoms and empires, time itself, all just so he can get what he wants.
I am a bit confused on how a character who is "written...white and then just colored black" would act. Is the behavior of most black people so different from that of whites as to be noticeable?Lilani said:Personally, I don't like to include these when it comes to tallying up any video game character minorities, whether they be racial minorities or female. While it's nice of them to include characters generic enough to be customized, as you said they're still designed with a white default template in mind. While Commander Shepherd can be any color you want, they're still going to sound like a white man or a white woman.Luca72 said:I guess we could include all those games that let you customize your character to appear black while still having an obviously white grizzled antihero voice like in Deus Ex.
I only count them as "a game with a black person" or "a game with a female" if the character was MADE to be black or female. As you pointed out with the Walking Dead, they escaped the typical black stereotypes, and they did that through good writing. They wrote with a black character in mind, but they still approached him as a real person. He wasn't written and acted white and then just colored black, he's got a history, he's got his own way of speaking, and his character is merely augmented by his race, not defined by it. Just like any other person's race augments them in some way. While writing a real person sounds easy in theory, it's apparently tricky enough that many miserable failures have been produced.
And while I appreciate the option to be any race or any gender in Mass Effect, their diversity was achieved by making the character just generic enough to pass as an "everyman" or "everywoman." Not by actually designing the character with that specific race or gender in mind.