It was only a matter of time...Booze Zombie said:The Polish ones, I can't believe how much POLISH is those games! Ho-ho, he-he!
I'd say Bethesda games definately have a lot of love poured into them, but in terms of polish, they are some of the buggiest games around. I don't really blame them for that though, their games are so huge that it's impossible to iron out all the kinks.SirBryghtside said:Bethesda games. You can tell that a lot of love went into creating every nook and cranny in Morrowind and Fallout 3, and to a lesser extent Oblivion (not flaming it, it's a great game, but environments in TES 3 and FO3 were hand-placed, in IV they are mostly randomised).
Edit: The Half-Life series and the Portals are also amazing for this. There's less in them, but that just means they fill it in with HUGE amounts of detail.
Mostly thinking of StarCraft II there, with the 13 year gap between the original and II. Although Diablo III is at 11 years and counting. I'm not saying they spent 13 years making StarCraft II, but it's a long time.Daystar Clarion said:How long would say it takes Blizzard to actually make something?noogai18 said:Definitely Blizzard. It justifies their insane production times.
Besides them, another game like that is Just Cause 2. It's polished enough to immerse me to the point that at times I actually feel like I'm on a Pacific island rather than just playing a game.
The Witcher, Painkiller, The Witcher 2.Daystar Clarion said:results of polish and love
Indeed. There's usually some balance issue in their fighting games though (not that it stops me from playing them).MetallicaRulez0 said:Anything made by Blizzard, ever.
WoW in particular is amazingly bug-free considering the absolutely massive amount of content in the game.
Capcom is another developer that really polishes the hell out of their fighting games. SF4 and MvC3 are pretty damn impressive.
You've not played the first two?! Oh man... You have goooooood times ahead!redisforever said:I have to say, TimeSplitters Future Perfect was incredibly polished. I actually never found a glitch, and so much love and care went into it...Wow.
Also, I have, just today, acquired a couple of PS2's. I can now play the first 2 games in the series. Woo!
This is basically what I thought too. Also the Portal games and (to an extent) Halo: Reach.Continuity said:Crysis and arkham asylum are the two that spring to mind for me, so much polish you could curl on them.
Only if you don't consider glitchiness to contribute to overall polish.SirBryghtside said:Bethesda games. You can tell that a lot of love went into creating every nook and cranny in Morrowind and Fallout 3, and to a lesser extent Oblivion (not flaming it, it's a great game, but environments in TES 3 and FO3 were hand-placed, in IV they are mostly randomised.
There really arent enough games made by the Polish, they make some good shit.RhombusHatesYou said:The Witcher, Painkiller, The Witcher 2.Daystar Clarion said:results of polish and love
And if I want even more Polish in my games, I got to the language menu and select 'Polska'.
I was amazed by how many unlockable vehicles there are.AetherWolf said:Uncharted 2 is the first thing to come to mind. I hate cover-based shooting but even I'm in awe by how lovely it looks.
I also downloaded WipEout HD and agree with everything you said.
Totally agree, the sheer size of the game was amazing. I've got a save lying around somewhere with 100+ hours on it. I also loved reading all the codex entries, which I don't usually do.SvenBTB said:Star Ocean: Till The End of Time. Not the most polished graphically (although I do like the artwork and the visuals a lot), but in the established universe they have set up. Specifically, the in-game dictionary. The amount of time and effort they must have spend developing totally original techno-bable, civilizations, histories, and descriptions of the level of gravity and the tilt that the planets have is simply staggering.