The only game that I have forced myself to finish is something I doubt anyone here has really heard of, because I never hear anyone hear talk about its predecessors. SBK: Snowboard Kids for the DS.
The first two games of this joyful and fun Mario Kart-clone for the N64 are both very colorful and fun, and the second one is one of my favorite games ever. There was a Japan-only expansion of the first game for the PS, which made me mad, but years later, a reboot for the DS was made.
I knew it wasn't going to be awesome, but I didn't know how completely below-average EVERYTHING it was going to be. The ONLY strong aspect was the handling. The controls were very tight, and I have no complaints for it.
Where to start...many of the characters had their personalities changed to either stock anime archetypes or otherwise unlikeable personalities. Tommy, the once slow, but gentle and happy kid who was chubby from eating too many burgers, is now a chubby school bully whose hobby is picking on the weak. Nancy went from being the kind, cheerful girl that all the boys had a crush on, to a barely legal snobbish ice queen that all the guys want because she is most 'developed' and they want to be the one to 'melt' her, so to speak.
The system of projectiles was changed so that you don't pick them up from item boxes on the track, each character has only ONE unique projectile that recharges over time. And since some characters' projectile are a LOT better than others, it makes many others feel pointless to play as.
The zany, creative, unrealistic tracks of before were changed into uninteresting venues from actual countries around the world, like SSX3 or something, but not as fun.
The composer of the fun music from the previous games was obviously not called back, because all but one soundtrack in the game sounded very shitty to me.
The touch screen was poorly implemented by having you touch multiple parts of the screen multiple times to perform signature tricks. You rarely have enough time to actually finish all the touches AND have the trick perform before your character eats snow.
Oh yeah, the draw distance for obstacles is HORRIBLE. Depending on how fast you're going, you may not see that ice wall appear before you until you're about half a second away from it.
And despite all this, I still played through most of characters' full 'hard mode' races to see their endings. The endings that all consist of ONE STILL FRAME WITHOUT TEXT. None of them are worth it, and they can be found easily through Google Images.
At least it only cost, like, $4.50