Games You Had to Force Yourself to Finish

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Ender910_v1legacy

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Oct 22, 2009
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Red Faction Armageddon. I just wanted it to end so badly, but it kept going and going... and I don't think that's because it was an especially long campaign, but that it was just so... bland. It's a shame too since I absolutely loved Guerrilla.

Xcom Enemy Unknown was also a bit long too, but I was at least kept occupied by focusing on all the upgrades and character leveling content.
 

Blood Brain Barrier

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Nov 21, 2011
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KOTOR2.

MY GOD, those endless corridors in the last part of the game. And you knew what was going to happen after, it's not like it wasn't foreshadowed endlessly. The game got worse the longer it went on, I liked the start and middle phases but it's obvious they wanted to draw it out and added way too many needless battles to the endgame.
 

wooty

Vi Britannia
Aug 1, 2009
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Half Life 2, I just completely lost what the hell I was supposed to do around the time I reached the prison area......thing.

I decided to finish it because I felt that paying £30 to make the water splash was just too much money to waste. Still don't know (to this day) what the game was all about.
 

Vykrel

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Feb 26, 2009
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Call of Duty 3. i have no idea why that game was well received. ive played seven CoD titles and it was easily the worst one. it doesnt even play like the rest of the games in the series, and i hated everything about it.

i basically completed it just to get the achievements, but i was tired of the game after the first couple of levels.
 

CardinalPiggles

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Jun 24, 2010
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Fallout 3 for sure. It was ugly and clunky and the story wasn't even that interesting, but some of the characters were pretty darn good in my opinion.

It felt like a chore to play, but once I did get through it I was quite satisfied with it (and relieved it was over). It's certainly not a fantastic game in my opinion. I've the DLC was so-so, so I never bothered trying it.

I struggle to get through every game I play, just because I'm too lazy to bother most of the time, but Fallout 3 stands out.
 

Drizzitdude

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Nov 12, 2009
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Had to force myself to finish mass effect 3. My save file from 2 got corrupted so I had to go with the generic story, which is(minor spoiler) pretty much everyone from the second game died in the suicide mission
 

MetalDooley

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Feb 9, 2010
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The Witcher - forced myself to finish it as I did enjoy the story somewhat but that was about it.The combat was dull,the loading screens were too frequent and too long(Stolen Pixels does a good pisstake of it)

(thank you Shamus Young)and it didn't help at all that it ran like crap on my PC even on the lowest settings(seriously the final battle in the city nearly broke me the slowdown was so bad)
 

Ironshroom

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Apr 3, 2012
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I made myself finish Far Cry 3. I loved everything about that game, but after you reach the second island (not gonna spoil the plot) things just fall down. I got all the radio towers and camps liberated, but the story missions did not interest me in the least....
 

Adultism

Karma Haunts You
Jan 5, 2011
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None, I don't play games if I don't enjoy them. I have had to FORCE myself through extra playthroughs of Persona. But knowing a story kinda ruins replayability.
 

TwiZtah

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Sep 22, 2011
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I've tried to get through Dragon Age: origins two times now, can't do it. It gets so tedious.
 

DanielBrown

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Dec 3, 2010
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Majin and the Forsaken Kingdom
I bought it since it was cheap and from the very few gameplay videos of it seemed like it was a colorful and fun, though somewhat childish, adventure. The actual game was fucking horrible and I constantly wanted it to end.
Still got my platinum, but damn did it torture me a lot.

TwiZtah said:
I've tried to get through Dragon Age: origins two times now, can't do it. It gets so tedious.
This too. I actually did three playthroughs, to get the platinum trophy, in spite of disliking the game. Same thing with Dragon Age 2. >.<'
 

HellbirdIV

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May 21, 2009
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Spec Ops: The Line. After seeing it praised all across the board I forced myself through its horrible combat, ugly scenery and pretentious tone to see what was so great about the ending.

Turns out it was nothing at all, and I just wasted my goddamn time. Thank god I bought the damn thing on Steam sale.
 

WindKnight

Quiet, Odd Sort.
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Jul 8, 2009
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Front Mission: Evolved.

I picked it up for £2 on steam because I was curious (when it had been announced, I was bubbling with excitement right up until I saw that Double Helix were making it). Dull mecha action, tedious plot (and the fact you fight one guy three times becuase the game decides that even though you've kicked his arse in the boss fight, the immediately following cutscene has him having had the advantage all along by plot magic), and even worse on-foot shooter segments that go on far too long.

And as for the characters.... generic white bro main character out to save his father... hard-ass female soldier who goes all gooey and useless because of TRAGIC PAST at key moments and has to be saved... The only likeable two is Amy the female mechanic (who honestly I only liked becuase I loved her design) and your pretty awesome superior who's marked for death cause he's black.

Not an awful game, maybe, but a dreadful waste of the franchise by farming it out to a very poor studio. Just glad its crossed off my curiosity list
 

Launcelot111

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Jan 19, 2012
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Uncharted 2. The first two-thirds of the game was a nice mix of climbing around and shooting stuff and doing some keen archaeological stuff in pretty locations. Just fine. The last third of the game was a massive slog of shitty gunfights after gunfights where there were half invincible enemies that forced you out of cover and killed you in half a second. And the final boss fight...why did it even need a boss fight at all? Fuck the entire monastery level.
 

AnthrSolidSnake

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Jun 2, 2011
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Skyrim: It wasn't that I didn't enjoy my time playing it, it's just that I spent so much time playing all the side quests, that I got bored before I even got through half of the main story. Eventually I forced it upon myself to do so, but honestly I felt good about it.

The Witcher: The combat, oh god, the combat...why does he hold a sword like that? He looks silly. I laughed out loud the first time I saw it. The combat was boring and simplistic on top of that, so I felt no engagement to keep playing the game. But I did anyway, since I'm a completionist, and must play a game series from beginning to end if there's any connection between the games story. (Games like final Fantasy obviously don't count...I couldn't even imagine playing all of those it the stories did directly connect)

Serious Sam (pretty much all of them): I refuse to play any game on its normal difficulty, and sometimes, if available, I won't even choose Hard if there's something above it. I did this with Serious Sam, and I was an idiot. I don't care who you are, you can only be a loser for so long before you just give up entirely. If it wasn't for the quicksave, I probably wouldn't have bothered ever beating any of the games.
 

saxxon.de

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Apr 18, 2011
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Demon's Souls.

Because it was so cruel, dark and bleak. It was the first game of the Souls series, there was no complete wiki and it was easy to pick the wrong stats and items. I did precisely this and made the game really hard for myself as a result. The combination of this unforgiving, cold punishment throughout the game and its bleak, depressing atmosphere conjured a feeling of hopelessness of ever beating the game. It actually crept into my head, making me think about its obstacles and how to conquer them, even when I was in completely different situations.

I had to do some serious self-motivating to pull myself through, but eventually I beat the game, re-rolled a new character, planned from the beginning wich stats and items to choose and then I beat the game again in 14 hours with only 7 deaths. That day I felt like the godsent king of gaming.
 

Poetic Nova

Pulvis Et Umbra Sumus
Jan 24, 2012
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Kingjackl said:
For me, that was Metro 2033. Don't get me wrong, it was pretty good and I was shooting for the good ending, but god damn there are some poor design choices in that game. Like not being able to buy filters after the first quarter of the game, or that level with the blob monsters.
How much that I love Metro 2033, I have to agree with the blob monsters part (they are called amoeba's). They are a freaking pain, even more so on Ranger Hardcore, my prefered difficulty level in 2033.

OT: Alone in the Dark, not the MSDOS ones, they are fine, but the newer one for the 360/PS3. Godawfull handling, clunky controls, laughable story and voice acting and yet I forced myself through it to see how it would end. I wish I never had.