MetalMagpie said:
I've heard people say this. I slogged through DA:O because the characters were quite charming and the story was just about interesting enough to keep me going back, despite the fact that I found the combat unbelievably dull. But it still took me over a year of playing-here-and-there to get to the end.
Does Dragon Age 2 improve the gameplay? After Origins taking me so long, I haven't dared to try the sequel!
To expand on what Pohaturon has already said, the combat in
DA2 is... much quicker paced, than
Origins, and all of the classes have been flip-flopped so that they don't do Friendly Fire damage anymore (which makes Mages a lot more fun because you don't need to worry about destroying your stupid warriors/rogues who like to charge in and get surrounded by enemies).
DA2 stumbles pretty heavily in using
far more recycled assets than
Origins did and has a terrible time with teleporting in waves of enemies after you think you've cleared out an area. But, speaking for my own personal experiences, the story is more interesting (because Bioware finally elected to move away from "YOU are the ONLY ONE who can SAVE THE WORLD!") and the characters all feel just as well characterized (Merril, Isabela, and Varric alone are probably worth it, at least if you like snarky, sarcastic Hawke - Which I did).
OT: Can't we all stop being negative for once? Sheesh. I'm going to post a game I liked that everyone else seems to either ignore or dislike.
Prototype. And by extension its sequel. The story is a little better in the first one, but better written in the second one, and the gameplay is largely unchanged but further refined in the sequel. EDIT: Oh, but in the sequel they actually let you pretend to be stealthy while doing some of the missions. I got the AI of an entire room to start freaking out because the game expected me to just go Alien-Wolverine on their asses and destroy them but I shapeshifted into a military officer and stealthily took down my target to continue the mission.
And I don't care what you have to say against it, absorbing and assuming the body of a little old lady, running up the side of a thirty-story building, and then elbow slamming the pavement and sending a whole ton of people flying to their dooms is still some of the best fun I've ever had in a game.