Games you KNOW are cheating you out of a fair win...

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iamthelizardqueen88

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Dec 10, 2010
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blakfayt said:
Xenosaga, every boss in that game (XS1 specifically) is designed to destroy you unless you utterly abuse the turn counters. (making powerful attacks on the critical reels, ect.) sure it seems like a normal idea, until the game comes along with two bosses that can make themselves appear on any slot they want regardless of when their last turn was making planning impossible.

Dissidia Final Fantasy, final boss, Chaos, you fight him three times in a row, you only get to summon once, he gets unlimited summons (sometimes twice a fight) and has a nigh undodgeable attack that hits three times, and he gets steadily harder (faster, warps more, and oh yeah, on his third form all of his attacks cause EXPLOSIONS!)

Ar Tonelico 2, there is a known glitch where in three boss fights if you fail to deal 30,000 damage by the end of turn 2 the game freezes up, why this was not fixed no one knows.

Oh Chaos wasnt all that hard and im even talking about the version after you beat the game when hes at level 120 or some such jazz and you max out at 100 granted it took me 20 or so trys to beat him considering he could break and or kill you in 3 hits(2 in the final form) id say 20 trys is a pretty low number

But if were talking Final Fantasy cheapness 13 will forever hold that crown the piece of crap is so cheap you cant even control 2 of your 3 characters and those 2 have the worst party AI ive EVER seen in a game i swear they go outta their way to not do what i want
 

INF1NIT3 D00M

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Aug 14, 2008
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You know what games are really cheating?
Those games at Chuck E. Cheese or Dave and Buster's or Bowling Alley arcades. The ones where you have to use your super amazing gamer reflexes to make the light stop on the Jackpot space. Those games cheat EVERY DAMN TIME. Even with the unholy reaction time developed from years of twitch gaming, It's still voodoo magic determining if I win or not. I hate watching that light freeze for a second when I hit the button on "Jackpot", like the machine's thinking to itself "what? that's not possible! nobody hits the jackpot!" before it blatantly skips to the next segment. It's as though the game thinks I'm not going to notice that it's cheating me out of a win. Then it teases me, giving me one lousy ticket and cackling for more of my heard-earned quarters. Bah! You will have more quarters when you pry them from my cold, dead fingers, you infernal contraption!
A jihad on the guy who invented those damn games!
 

Roxor

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Nov 4, 2010
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There's a trope for this: The Computer Is A Cheating Bastard [http://tvtropes.org/pmwiki/pmwiki.php/Main/TheComputerIsACheatingBastard].

Mum is certain that Solitaire is deliberately written to make winning extremely unlikely. Goes a long way towards explaining why she prefers Freecell.
 

Neverhoodian

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Apr 2, 2008
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Mario Party.

I'd have a comfortable 5-star and 70-coin lead on the guy in second, then Koopa Troopa would be called out five turns before the game ended to make his guess at who the winner would be.

Koopa Troopa: "Hmmmm...I think YOSHI will win!"
Me: The hell? He's in last place with only five coins. How can he possibly win?

The next five turns, I'd have the most unbelievable streak of bad luck imaginable. When the game ended, I would be out all of my stars with only fifteen coins in my pocket, and Yoshi would have made a "stunning comeback" to victory.

This seemed to happen about 80% of the time. Koopa Troopa would pick some random computer character, and they'd rebound big time to victory.

Admit it Koopa Troopa, you rigged the game! Don't let those friendly eyes of his fool you, he's a greedy, underhanded son of a *****!
 

Hap2

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May 26, 2010
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Halo Reach, the Elites and Brutes and their damn bullet dodging. I've had a number of instances when I shot at an Elite or Brute with a sniper rifle from behind at their head, with perfect aim no less, and they somehow dodge my shot knowing perfectly where I am, knowing that I was aiming at them, and knowing when I was going to shoot without ever seeing me. Sometimes the bullet dodging gets so ridiculous, I have to drop any long distance weapons I have, grab the pistol and either take them out at close range, or melee them out. It's quite tiresome, and very unsatisfying.
 

baddude1337

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Jun 9, 2010
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Whenever Infamous randomly clunks dozens of oddly perfect sharp shooting hobos around the thing your supposed to destroy/rescue/get to, and also place dozens of RPG's on the rooftops.
 

FalloutJack

Bah weep grah nah neep ninny bom
Nov 20, 2008
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ServebotFrank said:
Namatame, Izanami, and any boss from Persona 4 they all make me want to break my controller.
Hi there. I'm really good at Persona and SMT games. Can you expand a bit on that?
 
Jun 24, 2009
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WarPath. The game is perfectly fine until the final level where you have to go solo against two nearly invincible killing machines, which can one hit you from any distance. They also respawn, so the only way to win is to get more kills than both of them.
 

TheYellowCellPhone

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Sep 26, 2009
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Stealthing in Goldeneye 007 Wii.

It's so annoying that when you're caught EVERYONE knows where you are.

And the game must have some specific order to kill the baddies, because upon killing a sniper that was too far to do anything or be seen, I was spotted.
 

ServebotFrank

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Jul 1, 2010
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FalloutJack said:
ServebotFrank said:
Namatame, Izanami, and any boss from Persona 4 they all make me want to break my controller.
Hi there. I'm really good at Persona and SMT games. Can you expand a bit on that?
Most of the early bosses in Persona 4 loved to use really powerful moves like Kanji's shadow. His two henchman, Nice Guy and Tough Guy, made that fight nearly impossible for the game's second boss. Start of the fight isn't so bad I started off my first time trying out moves and seeing which ones did anything. Nice guy employs heat riser on Kanji, Kanji uses Rampage and half the party dies. Tough Guy punches the MC and game over. Izanami and the Killer were only really hard because of no breaks in between their second form. The Killer was only just kind of annoying with his Ghastly Wail move.

Oh yeah Persona 3's Nyx is no exception and same with Death. I tried my hand recently with Elizabeth on Hard mode and she killed me in one turn with each attack doing 700 damage. Nyx's Moonless Gown and Night Queen moves made me hate that fight.
 

FalloutJack

Bah weep grah nah neep ninny bom
Nov 20, 2008
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ServebotFrank said:
*Shlumph!*
Funnily enough, I solved alot of my basic boss problems with a little more levelling. I remember my first run with Kanji being a problem, then I got tough enough powers to go merciless on them and decided that if a boss' HP track isn't moving that much per attack, I'm not strong enough. You go eat some mooks and develop your team a bit, come back and everything's okay.

As for The Killer, I never liked Ghastly Wail either, but I generally cure Fear pretty damn fast 'cause I know they've got something like that up their sleeve. Yes, I DID fall victim to it at least once. There was a moment where both the second form of The Killer and Izanami ended me because I simply forgot to defend. I usually got better after a bit of thinking it over.

As for Nyx...well, I must confess that I outdid myself there. (Haven't faced Elizabeth yet, mind you.) You see, before the time of Nyx, I maxed out Lucifer and Satan, who created the fusion spell of Armageddon. Well...you can imagine that I killed Death and everything in the basement with that power and maxed everyone out. So, the first time I got Nyx down to Death Arcana, everyone had all their powers and I destroyed the avatar with one final blow. Even then...I wondered what Nyx could REALLY do and saw those powers used as well. I didn't like the Moonless Gown, but I noticedthat Nyx had no patience for it and the god opened up again to be defeated.

I'm not saying that you're wrong about Persona being hard. It CAN definitely get there. It's just that I've played alot of it, so I'm use to this craziness.
 

fanklok

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Jul 17, 2009
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Fucking random encounters in Fallout 2, completely ignoring the fact that 200% Outdoorsman will only get you out of 2 in 10 of them. I'll fight some random band of Mercs, shoot three of them in half on my first turn, You take 3 damage, You take 11 damage, You take 5 damage. Kill another one next turn thanks to a phenominal lack of eye crits. You take 93 damage in a critical hit, feel the pain. Fucking useless advanced power armor.

And AC either does nothing or every enemy with a gun has 10 Perception and max skill in their weapon.
 

BoogieManFL

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Apr 14, 2008
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I don't often play racing games primarily because I don't really enjoy them all that much, but also because they are always among the worst at cheating you. I remember using a trainer than made my car go like 400mph (chose maps that favored high speed) a few years ago and the AI could still keep up with me. So I said screw it. It doesn't matter what car I have or how well I do. The AI drivers will always cheat to keep up with me.

Mario Kart 64 cheats like a MOFO, also a racing game. Was fun to play with a buddy at the time though.
 

Drexlor

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Feb 23, 2010
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Call of Duty: World at War on veteran. Unless in Germany there is some strange weather phenomenon where grenades rain from the sky.
 

Vrex360

Badass Alien
Mar 2, 2009
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The Meat Circus in Psychonauts.

I've already spewed my hatred for the moronic Little Oly who you have to defend while he keeps on leaping further and further away from you, but then that's followed a little while later by a trapeze jumping section that everyone apparently had no difficulty with but of which killed me a million times.

I have to swing on a trapeze to jump onto a meat platform ahead of me, sounds simple enough, right? Wrong. I don't care how many people tell me how quick and easily they did it, for me trying this just resulted in constant failure, I was always undershooting the landing no matter how hard I tried. About a hundred attempts later, no success, only white hot burning hatred.
But the crowning moment that caused a moment of rage quitting from me was when I jump, I get really close, close enough to actually touch it. I made it, I was within range, I could finally get to the point that I was suffering so much to reach.... and instead of grabbing the platform's edge like you usually do in this situation, I instead just glitched right through it. I phased through it and fell to my doom.
So basically, the game mechanics bugged out on me, because the game did not want me to win.

That really caused me to pop a vein in my head.