like Command and Conquer Tiberian Sun?Ordinaryundone said:Many RTS games do this on harder difficulties. The computer basically stops holding back and uses its immediate knowledge of everything going on in the game, and its magic ability to manipulate 1s and 0s to make whatever it wants instantly.
Other than that, any RPG with a blatantly biased RNG. Pokemon comes to mind. Any attack with a 33% chance to hit has a more likely chance of around 10%, while an identical computer controlled version is more like 50%.
WHY THE FUCK CAN THEY BUILD 10 BUILDINGS AT ONCE?! UUUUUGGGGHHHH!