I've said it before. And I'll say it again.
The Runey system from Rune Factory Frontier can go !@#$ itself.
That game was awesome. The PERFECT Harvest moon game. The controls and visuals were smooth, the farming was fun as ever, the monster combat felt like it really belonged in the game, and the villagers were fun to interact with.
Then the game demands that you waste 2-3 in game hours babysitting these stupid elemental sprites and their annoying food chain (water runeys eat rock runeys, which eat Tree runeys, which eat grass Runeys). If you don't manage them, they'll die out, and your farm will grow slower, and your crops will die sometimes. And the tool they give you to manage these things is a slow-ass vacuum with a long animation and barely any accuracy at all. You can't choose how many runeys to suck up, you can't increase the pathetic range, nothing. It's a MASSIVE chore.
The only way to make it bearable is to set up one area of town to produce only grass runeys, and then put all the areas into prosperity (which makes the runey food chain stop, and makes the area generate more and more runeys, while lowering the numbers of grass ones). But if you do so, then your crops start growing way too fast, and it feels cheap. Plus, you STILL have to waste time gathering excess runeys from prosperous areas, making sure that your grass area keeps making grass runeys, and deliver grass runeys to the prosperous areas to keep them prosperous.
I put up with it for as long as I could, but I finally lost my patience with it. I was honestly considering modding my Wii so I could get the "cheat channel" so I could fix this.
And that, Escapists, is how Rune Factory Frontier broke my heart. The BEST harvest moon game EVER, ruined by one stupid mechanic.