Beautiful Katamari: As inherently amusing as the concept of Katamari Damarci is, I can't stomach this game in more than 30-40 minute chunks. Infrequent chunks at that. It'll be awhile before this is finished.
Call of Duty 4: I've started it, got past the first mission on the cargo ship, and haven't picked it up after that. It's not that I dislike it or anything, it's just that there are other games that I'd rather play more first. This is kind of a common theme with me, I'll pick up a game that I know I want to play, and I'll just play a token hour or two of it to say that I've started it, and then it'll sit for awhile while I go through whatever I was playing already. Occasionally the new game will hook me more that what was going before, but more often that not it will sit.
Condemned: Criminal Origins: I think I'm about 99% of the way though it, but there's just the last bit on the end I can't get through. I'll try to beat it once or twice, then I'll get fed up again and it'll sit for a month or so again. This is another common thing that happens to me, I just get so frustrated at a certain point that even though I probably could get past whatever point with enough tries and effort, the game has pissed me off to the point that I have no desire to do so at the time. One might say 'omg u r n00b, lulz', but I'd make the counter point that I've gotten through the rest of the game with no problem and for there to just suddenly be this wall that is sufficiently irritating and immersion breaking to make me not want to keep playing just smacks of poor design.
Deadrising: Pretty much the same as Call of Duty 4, to a point. I played for a few hours to start it and get a taste of it and set it down for the other game I was working on already. The other problem that keeps me from picking it up again is that while running around curb stomping zombies is fun the game, for me at least, turned into a huge pain in the ass once I started trying to do the missions. I've heard I'm not the only person to have this problem. Once again, I'm sure I'm going to pick it up later but it'll be pretty much after I exhaust most everything else.
Dead Space: A competent shooter, with a few nifty ideas. I REALLY want to like this game more. I do, seriously. It's trying so hard to be a scary survival horror game but ultimately fails at that. It keeps doing the same things over, and over again so may times that all of the little freak out moments cease to have any effect, and those moments are just that: something jumps out and goes 'BOOGA BOOGA!' in your face and all your left with is frustrating combat. When your stupid-ass monsters have ceased to startle me (they were never actually SCARY to begin with), your making me fight in contrived trap rooms that lock me in seemingly for the express purpose of taking away what little ammo and health I have to ham-fistedly drive home 'oooh! desperate and scary!' and I keep being forced to reload EARLIER saves just so I can save up a few more things to get past a certain point, then something is VERY wrong. I keep trying to bring myself to pick the game back up, but every time I think about it I almost have to choke down the bile that comes up at the thought.
Elder Scrolls: Oblivion: I'm not sure here, I've put a fair deal of playtime into this already but I don't think I'm anywhere near finishing it. It's like, for as well crafted the world and basic story itself is, theres just several major flaws that leave me bored after an hour or so and put a bad taste in my mouth. I don't have any one thing, but rather it is more like the myriad flaws all combine like Voltron into a giant robot of suck that beats down whatever enjoyment I might have. You start with the instant-travel to the major cities from the word go, so unless your REALLY disciplined about using it you just end up skipping over half the world without ever seeing it. The characters, while already voice acted by a pathetically small number of people are made even worse by being voice acted by a pathetically small number of people who
DON'T EVEN TRY TO SOUND DIFFERENT OR EMOTE. All of the monsters and enemies you fight level up WITH YOU thus defeating the entire purpose of leveling up. The character models, while not bad overall, all have 'minor' flaws that push them either over the edge of the uncanny valley or highlight the lack of polish. The example of that which jumps to mind is that my characters choice of skin color appears to only apply to the head, and there is a visible line where the color I chose ends and the default character model color begins. How tacky. All of these things nibble away at the enjoyment I SHOULD be getting out of this game and basically make it unplayable to me for more than an hour at a time. I find myself wishing I had gotten this for the PC, because at least then there would be mods to fix most/some of this crap. But no, retard me had to go and get it for 360. Blargh.
Ghost Recon Advanced Warfighter: Same thing as Call of Duty 4, I've started it but put it down for something more amusing at the time. It'll get played eventually.
Lost Planet Extreme Condition: Amusing, but I can't get past the boss fight with the giant retarded caterpillar that KILLED YOUR FATHER!!! I sat down once and tried
15 times to beat that god damned cheap-ass thing. Maybe I just suck and am missing the obvious trick to beating it, but that I can try this many times after having NO problems up till this point once again smacks as a developer failure on some level. Just like Dead Space, thinking about playing this game again fills me with hate. Someday I'll sit down and slog through it, but there'll be little to no enjoyment in it and my victory will be cold and hollow. Much like the games setting. How appropriate.
Mirrors Edge: Once again, good ideas but ultimate failure in the end. After my 100th spatter death and a bunch of bullet holes from snipers UNDERGROUND I dropped the game. It has its high points and I don't REGRET buying it, but it'll be awhile before I feel like going at it again. To anyone thinking about buying this game: I was entranced by the trailer and was one of the chumps who bought it on the day of release for $60, THIS WAS A MISTAKE. For the love of god wait for it to fall in price further and hit the $20 bargain rack.
Two Worlds: I just got the game today. It would take some doing to have it done already.
