Games you thought you'd love but you turned out hating them.

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MugenHunter

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Feb 28, 2010
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I really didn't like Falllout 3 my first play through but I gave it a second try and loved it, I think there is a certain way to play that just makes the game AWFUL.
 

stiborge

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Sep 23, 2009
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Prototype. God I wanted to like that game so much but I couldn't. It was fucking terrible. Ummm... Oh, I'm not sure I ended up hating it but Dead Space wasn't as good as I thought it was going to be.
 

balanovich

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Jan 25, 2010
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WoW

I had my first summer jod. I was proud, I could afford a PC and internet for a whole year!
I bought the game thinking I would finally have something to do! It is the worst game ever. It sucked (and still does) in many ways. It's simple and cheap. there is no point in playing it. I don't see why it's so popular !

I was even a little ashamed to of been so excited over such a ordinary game.
 

theonlyblaze2

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Aug 20, 2010
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Crackdown 2

I bought the first game and abosolutly loved it. Then I hear of a sequel and could only imagine what good things could come of it. How wrong I was.
 

Sixties Spidey

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Jan 24, 2008
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Straying Bullet said:
IamSofaKingRaw said:
InfernoJesus said:
Prototype, Killzone 2, and Guild Wars.
You didn't like Kilzone 2? o_O
I am shocked as well. Played it on the PS3 for two weeks, I borrowed it from a friend. And dear god, a game that hands you a complete epic package of Single + Multiplayer. O__o;
Initially, I hated it because I thought the controls were just cement-encasingly awful, but after a few hours, I actually got into it. It's fun, just not as easy to pick up and play in comparison to say... Call of Duty.
 

Mighty the Moose

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Aug 11, 2010
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Aisaku said:
To my regret, Planescape Torment. I just couldn't get past the jaggy combat system enough to push thru the Mortuary. Ended up reading the unofficial novelization (the original script turned into a book) and ended up loving it... as a story.
In all my years surfing the interwebs, I believe you are the third person I've met who has not liked Planescape: Torment. In honor of this mythical sighting:



I know it sucks, was a 3 min job.

OT: Mass Effect 2 is the most recent game that has deeply disappointed me.
 

Durxom

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May 12, 2009
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Nostalgia Ripoff said:
*prepares for bricks about to be thrown* Street Fighter 4 *pummeled*

I'm sorry, but I just couldn't stand the controls. I don't know how the rest of the world does it.

Either that or Scribblenauts.
-revs up chainsaw-

Ok ok, I won't be that mean. I always thought SF4's controls were pretty simple, but thats only because a bought...
when I got the game. All you need for the game is a d-pad and learn the the 6 corresponding buttons for punches and kicks. The only problem comes from actually learning how to perform all of the moves and combos, which may take time. But that is common in all fighting games. So, I guess different strokes for different folks =D -replaces the chainsaw with a cookie and hands it over-
 

ObsessiveSketch

Senior Member
Nov 6, 2009
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Arkham Asylum. Granted, I got it for the PC, so maybe I'm missing something there.

And I wouldn't say "hate"....it just didn't wow me, that's all.
 

Citrus

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Apr 25, 2008
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Assassin's Creed.

It was made by the team that made my favourite game of all time (PoP: Sands of Time). It was very original, had good graphics, fun platforming, an excellent concept, and it still managed to be incredibly bland and monotonous. So much potential, squandered by a poorly told story, bad AI, and an incredibly repetitive and unambitious mission structure.

I gave the sequel a chance and it was definitely an improvement, but it feels to me that the series could have been so much more.
 

DocBalance

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Nov 9, 2009
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Spore, definitely. I spent months getting excited, and I was all raring to go to love it. At first, I did. Then, the space age set in, and it all slowed to a meandering crawl. Just wasn't worth it after that.
 

Paddin

Senior Member
Sep 30, 2009
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Lord of the Rings: Conquest.

So they take one mega movie franchise I love:



then they take one mega movie franchise game I love:



It should be something beautiful right? Well, it was more like this:



It was even made by the same company who made Star Wars Battlefront! They had no excuse!
 
Mar 20, 2010
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Bayonetta,Saints Row 2,Dragon Age Origins,Uncharted: Drakes fortune,(FYI i played the Uncharted 2 before the Uncharted 1 and loved it but Uncharted 1 sucked big time)Halo:ODST, Alpha Protocol, Bioshock 2, Final Fantasy XIII, Dark Void. yeah i hate lots of games
 

TylerC

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Nov 12, 2008
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Modern Warfare 2 (I liked the single-player just fine...besides how short it was, and spec-ops was cool. The multi-player, I just don't have fun with it, at all. But I do still play it with my friends once in a while.), Prototype, and Left 4 dead are some ones that come to mind.
 

xXxTheBeastxXx

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Mar 12, 2009
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Woodsey said:
Prototype was crap.

Great idea, but they completely failed in realising it. It doesn't help that the story makes no sense and the protagonist's just a wanker. I can like heroes, and I can like anti-heroes. I cannot like wankers.
I got past the fact that he was a douche by imagining I was playing as Carnage from Spider-Man. Crazy, psychopathic serial killer with daddy issues? Okay, I can do that. Fuck the actual story of Prototype, just let me run around, surf on people and then hack them to pieces. I created a better story in my head.

OT: Red Dead Redemption was a real let-down for me. I loved GUN and this sounded like a more sophisticated version of that. It ended up being a too-big world with not enough in it. Even the scenery was dry and boring.

Oblivion was similar in that regard. I enjoyed the very beginning, up through the first quest. It was just that, once I reached the city, everything felt...dead. Where Morrowind's NPCs felt alive and vibrant, each one with their own hopes, desires and secrets, Oblivion's NPCs were as cookie-cutter boring as the ones in Fable. The world, also, felt boring and common. There was no variation. It was either boring plains with sparse trees, boring plains with lots of trees, one of those two where it happened to be snowing, or the oblivion gates. Again, Morrowind felt strong and varied, with several different environments, while Oblivion was cookie-cutter boring. (note: I couldn't get into morrowind either thanks to the horrendous combat system, but I loved the world itself. If they made morrowind with decent combat, I'd play it to death.).
 

Geekosaurus

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Aug 14, 2010
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Somebody here said Mirrors Edge. I couldn't agree more. They should have concentrated more on the free running part in stead of forcing me to disarm guards. I just couldn't do it!
 

VampSmiley

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Jul 17, 2010
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For me, it would be FF XIII at the top of the list. I'm sick of people telling me to just play for about 24 hours before it gets good. I don't want to sit through 24 hours of idiocy before I can enjoy a game.