Games you want to replay until you remember "that one part."

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RatRace123

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Dec 1, 2009
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Assassin's Creed: Right after you leave the home base, I remember that the game gets reeeeeeeaaaaaaaaaally repetitive, a bit dull, and repetitive. Even the enjoyment of the assassination parts gets drowned out by the repetitive repetitiveness.

Saints Row: After playing the third I decided to pop the first back in, and hoo boy. I like the story and the characters, and that's really what keeps me going but, well let's just say Volition got a lot better at mission design and balancing in the second game.

And then, really the beginning of any game that I've replayed a lot of times. Especially in RPGs. But I usually get through these parts.
 

michiehoward

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Apr 18, 2010
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The entirety of Final Fantasy 13. Every time I look at the shiny case on my game shelf I think,

Hell yeah, I want to play this again...

Then I actually remember the plot...ok not plot (it has no plot), and the gaming, and think about suicide with a dull carpenter's nail would be more entertaining in comparison.
 

Mooglesniper

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Sep 23, 2011
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thelonewolf266 said:
Mooglesniper said:
hmmmmmm tough call..Banjo tooie has 'that one part' in two parts, the inflatable dino boss and Lord woo Fak fak in davy jones' locker, but niether are so bad that they make me want to stop playing.
For me its not a single part of Banjo Tooie its just the insane amount of backtracking you have to do when you learn new moves which just didn't happen in Banjo Kazooie.
Hmmm that's true, the backtracking and HUGE world made it feel a little more intimidating than Banjo-kazooie but at least they were trying something different rather than just remaking, right?
dex-dex said:
Mooglesniper said:
hmmmmmm tough call..Banjo tooie has 'that one part' in two parts, the inflatable dino boss and Lord woo Fak fak in davy jones' locker, but niether are so bad that they make me want to stop playing.
really? I love Mr.Patch! the biggest ***** is Canary Mary in cloud cuckcoo land.
I can never beat her!

FUCK YOU CANARY MARY!
Actually I found her piss easy compared to some of the boss fights, or the entire level of hellfire peeks
 

Leemaster777

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Feb 25, 2010
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Thaius said:
Bioshock. Personally, I think Bioshock is a masterpiece, and one of gaming's greatest triumphs. I'm perfectly willing to forgive its gameplay weaknesses since pretty much everything else about it is brilliant, and the gameplay as a whole is fine. But once I start playing it again, I can only get a couple hours in before I remember, "Oh, right; I spend most of the time on contrived fetch quests."

Again, brilliant masterpiece of interactive narrative, but dang the missions get annoying.
Agreed. That's why I use the New Game+ feature. If you do that, you can skip a good chunk of Medical (since you don't need to search for Incinerate or Telekinesis), and you can skip the Farmer's Market entirely if you have enough components left over from your previous play.

Speeds things up immensely.
 

Scrustle

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Apr 30, 2011
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leet_x1337 said:
Need for Speed: Most Wanted.

The rubber-band AI.

Which, in Speedtrap races, doesn't even wait for you to take the lead.

And despite that, somehow, I beat it. Exactly once.
I never had a problem with those. Just save up all your boost for when you come up to a camera. The events I always had trouble with was the drag events. I don't think it's the rubber band A.I that screws up those races, it's just that they're so bloody hard! The opponent cars go so fast! Much faster than in the actual Blacklist races. I hate that.

OT: I agree with what people are saying about the cutscenes in Assassin's Creed. Bloody hell those take forever and are so dull. The start of Oblivion is far too drawn out as well but that's never really put me off playing it. The CONSTANT tyre squeal on NFS Carbon is pretty annoying too. Several times that's stopped me playing the game over, but I can force myself to blank it out. The start off Twilight Princess is also pretty painful and laborious. It doesn't even train you to play the game, and there's far better ways to establish a connection to characters at the start of a game (see Skyward Sword or The Darkness).

And although I guess it doesn't really count but I have to mention GTA 3 and Vice City. I've never got very far on either of those games because the controls are awful! I'm staggered how no-one mentions this. Whenever people talk about these games they always praise them as great classics which define an era of gaming and society, but no-one ever mentions how you can't control the camera in either games, how the lock on aiming just doesn't work, and just how abysmal the cars handle. Also, those games look seriously ugly now. Those games haven't ages well AT ALL.
 

Dr_Pie

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Aug 11, 2009
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Mass Effect 1.

Playing through the intro is chore. And not being able to skip cutscenes does not help.
 

Not-here-anymore

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Nov 18, 2009
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shrekfan246 said:
skywolfblue said:
Shoggoth2588 said:
Halo, 2 and, 3. They all have a couple of awesome levels which I could replay over and over but then The Flood emerge and makes the game into something that I just can't freaking stand. Screw the Flood.
Ditto. "The Library" (Halo 1) and "Cortana" (Halo 3) are absolutely horrible horrible levels in otherwise fantastic games. I just dread having to play those levels.
Ninja'd times two. Everyone always seems to have forgotten "The Library" but by god did I hate that level. Fifteen minutes into it, after dying over and over and finally reaching the third of four long-ass corridors I screamed out loud "How much longer is this!?!?" It was the entire reason I entered this thread.
With the anniversary edition out, a whole lot of people are going to be remembering it very soon.

There's actually an achievement for completing it without dying. Another one for completing it in less than half an hour.
 

realist1990

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Nov 18, 2011
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gta san andreas...all the missions preceding getting the hydra. But especially the mission when you chase a train with big smoke attempting to shoot them
 

shrekfan246

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May 26, 2011
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J03bot said:
With the anniversary edition out, a whole lot of people are going to be remembering it very soon.

There's actually an achievement for completing it without dying. Another one for completing it in less than half an hour.
The horror.

Of course, it makes sense.

The first time I went through the Library I died something like ten-twenty times and it took me forty-five minutes.

I'm glad I won't be picking up the Anniversary edition.
 

Sparrow

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Feb 22, 2009
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8bitlove2a03 said:
Dragon Age: Origins, and the Fade segment. You know what I'm talking about.
Holy fuck do I hate that bit. First play through it was bearable, but after that... I always go for it straight off the bat so I can get it out of the damn way.
 

Vankraken

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Mar 30, 2010
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X-Com (UFO: Enemy Unknown)

There are so many instances of epic happenings and yet due to its random generation and sometimes buggy mechanics (the rookie who survived 3+ plasma rifle shots to have taken zero damage, the Sectopod that survived 12 heavy plasmas, 2 blasters, and finally died to a standard grenade, being my favorite examples) every battle is unique.

Of course it doesn't ruin the game because in the search for those epic happenings you stumble upon new events, new champions, epic shots, tragic losses, and more oddities.
 

Thaius

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Leemaster777 said:
Thaius said:
Bioshock. Personally, I think Bioshock is a masterpiece, and one of gaming's greatest triumphs. I'm perfectly willing to forgive its gameplay weaknesses since pretty much everything else about it is brilliant, and the gameplay as a whole is fine. But once I start playing it again, I can only get a couple hours in before I remember, "Oh, right; I spend most of the time on contrived fetch quests."

Again, brilliant masterpiece of interactive narrative, but dang the missions get annoying.
Agreed. That's why I use the New Game+ feature. If you do that, you can skip a good chunk of Medical (since you don't need to search for Incinerate or Telekinesis), and you can skip the Farmer's Market entirely if you have enough components left over from your previous play.

Speeds things up immensely.
There's a new game plus??

...I somehow totally missed that. Guess what game will be back in my 360 soon! :D
 

Leemaster777

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Feb 25, 2010
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Thaius said:
Leemaster777 said:
Thaius said:
Bioshock. Personally, I think Bioshock is a masterpiece, and one of gaming's greatest triumphs. I'm perfectly willing to forgive its gameplay weaknesses since pretty much everything else about it is brilliant, and the gameplay as a whole is fine. But once I start playing it again, I can only get a couple hours in before I remember, "Oh, right; I spend most of the time on contrived fetch quests."

Again, brilliant masterpiece of interactive narrative, but dang the missions get annoying.
Agreed. That's why I use the New Game+ feature. If you do that, you can skip a good chunk of Medical (since you don't need to search for Incinerate or Telekinesis), and you can skip the Farmer's Market entirely if you have enough components left over from your previous play.

Speeds things up immensely.
There's a new game plus??

...I somehow totally missed that. Guess what game will be back in my 360 soon! :D
Oh... there's a very good reason you missed it: You don't have it.

It's part of the PS3-exclusive DLC that came out shortly after Bioshock was released on PS3.

Sorry to burst your bubble. Didn't realize you were playing the 360 version.
 

Daniel_Rosamilia

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Jan 17, 2008
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Morrowind.
Part of the main quest has you escort a slave-woman across what amounts to half the fucking continent.
And they are SLOW AS A FUCKING SNAIL.
It doesn't help that their walking speed is faster than yours, but their running speed is slower than yours.
Oh, and she can't use a weapon, so she'll more often than not flee like a nutter away from any sort of enemy, even if it's a fucking rat.
At least most of the other escort quest people get some sort of weapon.