Games you wish were good.

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skywolfblue

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Jul 17, 2011
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Dragon Age 2. It's "decent" but it could have been great if it weren't for some glaringly huge flaws.

-Enemy Waves in combat
-Both sides go crazy and turn on you no matter what you do
-Repeated dungeons and scenery

If it weren't for those it could have been a really amazing game.
 

Fleetfiend

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Jun 1, 2011
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I'll get on the FFXII and FFXIII-2 bandwagon. Aesthetically (the setting, graphics, sound, etc) the games were AMAZING. But the writing was so incredibly bad (particularly in the second) that it just ruined everything that the games could have been.
 

Flipip

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May 1, 2011
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Off the top of my head:

Resident Evil: Operation Raccoon City
SOOOOO much wasted potential here to the point that if i started to list them, this post would be way too long. (you could probably include the Outbreak spinoff on the PS2, again, a lot of potential)

I will also add Alpha Protocol. I played it for a while and really enjoyed it but yet again it could have been so much more. I just wish SEGA would greenlight a sequel but apparently there is no hope for it.

A game that did blow me away was Binary Domain. I highly recommend you at least give it a rent.
 

JoesshittyOs

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Aug 10, 2011
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Kane and Lynch games. Both those characters have tremendous potential, but unfortunately they were the casualties of shitty game design. If they had made the game purely a heist shooter, I think it would have been more interesting. Apparently there's a movie in the works.

Hopefully it doesn't suck

Fisher321 said:
In the vein of good demos with shitty games, RES5. I played the demo with a friend and loved the shit out of it.

But then the game came out and brought to light that the demo level was apparently only accidentally good.
 

Catfood220

Elite Member
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Dec 21, 2010
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I picked up Damnation for a couple of quid in the GAME pre administration sale, the premise is so good, a steampunk cowboy third person shooter, how could you possibly go wrong?

Unfortunately, the game was so utterly broken that I never made it off the first level. For example, picking anything other than the pathetic pistol was pointless as trying to get close to the ugly grey blobs in the distance ended up with you getting you ass shot off. The pistol only worked half the time and your team mates couldn't take more than 3 steps without being killed.

I only paid a could of quid for this and I still feel robbed, thank God I didn't buy this at full price when it first came out. But I still like the idea of the game.
 

kingthrall

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May 31, 2011
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Empire Total War, There were so many bugs and it brings tears to my eye to think of the two page list of errors they did to that magical game.
 

King of Asgaard

Vae Victis, Woe to the Conquered
Oct 31, 2011
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Final Fantasy X-2 and beyond. I've commented on them several times and really just reiterated what's been said.
Dragon Age. Everything just felt bland to me. At least the character dialogue and interaction was pretty good.
Shadows of the Damned. Interesting premise, let down by nonexistant difficulty, brevity and general tedium. A real shame because there were quite a few good moments and pleasing bits of dialogue.
 

GmonXyZ

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Mar 3, 2012
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Aion was a game i really wanted to succeed, and it did partly.

The thing that really put me off was that in big battles the only way to play was to turn off character models.
So u were hunting down nameplates while running between dozens of faction members and enemies.
 

ABLb0y

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Aug 27, 2010
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Mass Effect 3: Loved the first two, bought this one. The writing's not Bioware standard, the multiplayer's tacked on, the gay love interest is just an annoying stereotype and last but most annoyingly, turret sections. You know, the kind where if you hit anything it's a total accident.It's so bad, it made me demote Dragon Age 2 from best game of last year and give the award to Human Revolution.

Homefront: Such a good story. Pity it's kind of blocked by the fact you're barely involved. That, and the racism.


Every day the same dream: Yes, I see the artistic message. Yes, it's fairly clever. But, unfortunately, I play games for fun. And the whole point of edtsd is it's not fun.
 

SajuukKhar

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Sep 26, 2010
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octafish said:
Elder Scrolls games post Daggerfall, granted Daggerfall wasn't amazing but it was outrageously huge. Hey Bethesda you know what RPGs need? Characters or at least a story. It seems obvious that Beth just want to make ZenoClash without the weird.
How did Morrowind not have a story or characters again?

Because for the game that is the most loved in the series, and often credited for having the best story in the entire series, I dont see how you can make the claim you did.

Like Morrowind had vivec, a character so fucking deep that speaking his name on the lore forums can cause hours long discussions about the sheer depth of the shit he said.
.
.
Also how is a series about dead schizophrenic gods with multiple personality disorder with each personally becoming its own sentient being that fights the other personalities, all the while Humans are transforming into gods, Gods are transforming into above-gods, not weird?

I mean this is a series were Sithis, Lorkhan, atatosh and Talos are the same person, vivec is a magical hermaphrodite that exists in multiple universes, there's time travelers, spaceships, Robots from the future.

there is a giant robot that re-kills the dead time dragon Akatosh every time it is turned on, whose skin is made up of the souls of the entire dwemer race, and whose heart is powered by a dead god.

To say Elder Scrolls isn't weird to to show an obvious lack of knowledge on the lore.
 

octafish

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Apr 23, 2010
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SajuukKhar said:
octafish said:
Elder Scrolls games post Daggerfall, granted Daggerfall wasn't amazing but it was outrageously huge. Hey Bethesda you know what RPGs need? Characters or at least a story. It seems obvious that Beth just want to make ZenoClash without the weird.
How did Morrowind not have a story or characters again?

Because for the game that is the most loved in the series, and often credited for having the best story in the entire series, I dont see how you can make the claim you did.

Like Morrowind had vivec, a character so fucking deep that speaking his name on the lore forums can cause hours long discussions about the sheer depth of the shit he said.
.
.
Also how is a series about dead schizophrenic gods with multiple personality disorder with each personally becoming its own sentient being that fights the other personalities, all the while Humans are transforming into gods, Gods are transforming into above-gods, not weird?

I mean this is a series were Sithis, Lorkhan, atatosh and Talos are the same person, vivec is a magical hermaphrodite that exists in multiple universes, there's time travelers, spaceships, Robots from the future.

there is a giant robot that re-kills the dead time dragon Akatosh every time it is turned on, whose skin is made up of the souls of the entire dwemer race, and whose heart is powered by a dead god.

To say Elder Scrolls isn't weird to to show an obvious lack of knowledge on the lore.
I never got into Morrowind because it was claustrophobic after Daggerfall. It seemed pointless.
 

doomspore98

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May 24, 2011
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Dark void, too human, and batman arkahm asylum. I felt that batman AA was to linear for a batman game, arkahm city totally fixed that for me. I know that people said that arkahm city was to sandboxy, but I feel that it makes a better batman game
 

Crazy Zaul

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Oct 5, 2010
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SWTOR. Massive potential. Massive failure to live up to it.

+1 for dark void.
+1 for Alpha Protocol, a good idea badly done.
Splinter cell conviction
Just Cause 2, Wanted it to be as fun as the 1st one but it was an annoying pain in the ass.