Bully 2. (Never going to happen, the first one didn't make good enough market figures, despite being the best GTA game since Vice City.)
Sly Cooper 4. (Never going to happen, Sucker Punch considers Sly over and done with, and are focusing on InFamous, which I'm cool with since InFamous was great.)
Samurai Warriors 3. (Coming, exclusive to the Wii, because as we all know, an action-heavy game with enough controls to fill a 360/PS3 controller and still want for room BELONGS on the bloody Wii.)
A Mass Effect game where you can play as a non-human. (I love playing Shepherd, but Bioware have confirmed that there will be more games in the universe not featuring him, and playing any other human after his epic would feel a step backward, plus Turians are made of awesome.)
A Bioware sequel/expansion (DLC doesn't count) where you can recruit your party from the original (talking more than one or two here) and really get to know a specific squad through multiple adventures with the same unit.
A current-gen Dynasty Warriors where Gan Ning ISN'T a gay pirate.
Naruto: Ultimate Ninja Storm 2.
And finally, the one I want most:
A NEW FIRE EMBLEM WITH SOME GODDAMN SUPPORTS AND BRANCHING ENDINGS. (Sacred Stones was incredible, and the Radiance Saga, while the endings were too pre-set and there was very little customization of characters due to the lack of a branching class tree for each non-pre-promo, was a well told, interesting story with truly likable characters. Shadow Dragon took the depth of characterization that made the series stand out and threw it away. Yes, I'm aware it was a remake of the original from Japan, but that was a cop out, they were updating the programming to modern systems anyway, they could have either written in supports and endings that truly reflected the characters and granted new depth to the game, or, better yet, WRITTEN A NEW BLOODY STORY WITH NEW CHARACTERS.)