Gaming, not as fun as it used to be?

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Matthicus

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Jul 24, 2008
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DGenius said:
By yourself games arent fun anymore. I think we moved in to the generation where it's more exciting to play with someone else than play by yourself.
Agreed. I used to be an offline gamer, only having a Gamecube, and it was fun. Then I got my first taste of Halo 2 and the door to a whole new world was opened. Games that I played by myself just weren't fun anymore. The Metroid games quickly lost their appeal (which I'm sure happens anyway), I couldn't play Wind Waker anymore, and I couldn't stomach Super Mario Sunshine anymore.

Try some of the more popular online games, you might just find "that" game.
 

TheMadDoctorsCat

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Apr 2, 2008
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rossatdi said:
Hell no. I've been playing some of my old mega drive games, courtesy of a sweet new hand hold thing, and my god they're hard work.

50% of all the games back then would have die after making a few mistakes. And no saving.

I'm trying to play Shinobi III at the moment and the third stage is a nightmare. There's a platform going up, and you have to jump off it and up obstacles whilst fighting enemies (that knock you back). You fuck up once and that's it, life gone, start the level again!

And that's nothing compared to Shadow Dancer, bloody ninjas.
YOU ARE RAPING MY CHILDHOOD!

(Although Shinobi 3 and Revenge of Shinobi... the power-ups that you lose if you get hit ONCE... what a motherb-tch that was! Always liked Shadow Dancer except for that stupid f-in' dark level though...)
 

rossatdi

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Aug 27, 2008
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TheMadDoctorsCat said:
YOU ARE RAPING MY CHILDHOOD!

(Although Shinobi 3 and Revenge of Shinobi... the power-ups that you lose if you get hit ONCE... what a motherb-tch that was! Always liked Shadow Dancer except for that stupid f-in' dark level though...)
Shadow Dancer is so goddamn hard. One hit, you die. Fucking 1hp wonder.
 

Doctor Panda

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Apr 17, 2008
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TGLT said:
Y'know, maybe it's because you've played games for so long? Novelty is a rather important thing with the gaming genre. Try messing around with indie games though, those seem interesting enough to maybe respark your interest. Look beyond big corporations to the stranger gems.
You know what my number 1 game of the year is? The one game that i played all night up into the wee hours to finish? The one that I played through *several* times?

Iji

It's certainly indie, though I don't know if I'd call it 'strange'. Seriously, people here who haven't played it need to look it up. It's freeware and awesome.
 

Anton P. Nym

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Sep 18, 2007
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It could just be a bit of burn-out on games after a big year... maybe it's time to change things up a bit and leave the games to "lie fallow" for a while. A week or two away, and when you get back you may find your enjoyment refreshed.

Or it could be that your tastes are changing and the games you have no longer reflect what you like... if that's the case, it's time to start checking out games you wouldn't have considered before to see if that's the change you need to put the zest back into gaming.

That's just two possibilities that I can think of off the top of my head. There's likely a bunch of others I'm missing.

-- Steve
 

almo

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Oct 27, 2008
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I've been gaming for at least 30 years. Still not bored. You just need to find the games that still hold your interest. For me that's currently EVE, Supersonic Acrobatic Rocket-Powered Battle-Cars, and Quake 3 (Capture Strike mod).
 

ffxfriek

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Apr 3, 2008
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in response to your title. no gaming isnt as much fun anymore :( every time i play halo 3 on XBL a little part inside of me dies :( but for christmas im getting GH world tour, SW:TFU, abd oblivion GOTY so hopefully those parts of me that died will regenerate inside of me. i may not fully recover but as long as i start to enjoy my games again....

try playing Jak 2. awesome game bought for 5 dollars and it rocks. or jak 3 for that matter
 

nikomas1

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Jul 3, 2008
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urprobablyright said:
b) whatever it was in life that made you stressed/turn to games has now gone away and you no longer need something to take your mind off it.

Some people said they were interested in Legendary but that came sucked big time.
Anton P. Nym said:
Or it could be that your tastes are changing and the games you have no longer reflect what you like... if that's the case, it's time to start checking out games you wouldn't have considered before to see if that's the change you need to put the zest back into gaming.
-- Steve
Its a combination of those two.

I'm a lot happier with myself these days than I used to be. And since I got into high school and left that atrocious class (Complete with bullies) behind I've gradually become a lot happier overall, I used to be that pathetic outcast that even the girls picked on. Not to mention that my old teachers were the equivalent of monkeys (With a few RARE exceptions). now I have a good class and all the teachers rule (the awesome way).

Actually the most fun I've had with gaming lately is hearing the panicked screams of teens in L4D, it never got old in the demo. Now if I just could find that old OF: cold war crisis CD.

As a side note, Can anyone recommend other games that I might find fun? I'm mainly looking for "Realistic" games that challenge you in the way Flashpoint and GRID (no supports) did. Because when I get into a really hard spot I know I can make it if I do it right, It's so satisfying. I remember playing the GRID demo for 6 hours straight. (All supports of, Toughest difficulty settings, Locked camera, And to top it of... Drift mode) I never made it but It were time well spent.
 

Sensenmann

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Oct 16, 2008
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Praelanthor said:
well the industrie has been shoveling out casual games which are fun for like 2 - 3 hours then they get boring its a far cry from my old disgusting all night seshons with prisoner of war and legend of zelda OOT
Agreed, but some people like Ubisoft have continued to give long lasting games which can last a few days.
 

Arsen

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Nov 26, 2008
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Problem is the lack of innovation. Companies care too much about repetitive financial investments over simply making a good game that no one has ever seen before.

Sorry folks, but you're not here to make money you're here to do something different.
 

nikomas1

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Jul 3, 2008
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Arsen said:
Problem is the lack of innovation. Companies care too much about repetitive financial investments over simply making a good game that no one has ever seen before.

Sorry folks, but you're not here to make money you're here to do something different.
I wish my games were made, I should have enough details on two separate games to into production with them in less than a week from now if I were in the gaming industry, I've read up on some stuff to so I know there aren't dream ideas either. Both of them are fully doable but I doubt any developer/company would ever listen to someone under the age of 25. Its kinda sad to because I consider my fighting game a total revamp of the genre.
 

Nutcase

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Dec 3, 2008
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nikomas1 said:
Arsen said:
Problem is the lack of innovation. Companies care too much about repetitive financial investments over simply making a good game that no one has ever seen before.

Sorry folks, but you're not here to make money you're here to do something different.
I wish my games were made, I should have enough details on two separate games to into production with them in less than a week from now if I were in the gaming industry, I've read up on some stuff to so I know there aren't dream ideas either. Both of them are fully doable but I doubt any developer/company would ever listen to someone under the age of 25. Its kinda sad to because I consider my fighting game a total revamp of the genre.
For quite a while, my friend held managerial positions at two different game companies. Now, lately, he's moved into his own business. He's 26 and has a title out on a 3rd gen console.

Don't pay any attention to your age. It isn't a factor. What you can do, and how you can prove it is a factor.
 

Aurora219

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Aug 31, 2008
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I was beginning to feel as if this was the case fairly recently; and then I realized it was simply that I was getting bored of doing the same style of things over and over in similar games. I laid off them for a while and now I'm having more fun than I ever have before.
 

DND Judgement

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Sep 30, 2008
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most definately agreed..... single player games are shorter now cos there's multiplayer that now in every game going... and online multiplayer has ruined multiplayer gaming as it's infested with, as yahtzee puts it 'that guys'......
 

Wolfwind

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May 28, 2008
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I felt that way too, until I realized that it was happening with everything. You know, like, foods I liked weren't tasting as good anymore and all that. I think you've just kind of gotta switch it up and give it a break. Although I'll admit, the industry has been changing a lot since the days that I really loved sitting down with a game and just burning the whole day away with it. It's probably a combination of things, but if you do anything too much, you're bound to get a little jaded with it.
 

nikomas1

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Nutcase said:
For quite a while, my friend held managerial positions at two different game companies. Now, lately, he's moved into his own business. He's 26 and has a title out on a 3rd gen console.

Don't pay any attention to your age. It isn't a factor. What you can do, and how you can prove it is a factor.
But surely when he must have had some ties to someone in that company to start with? Otherwise he must have made a really good impression.

When you grind it down to the essentials my game is still a fighting game, but with todays standards this would be one of those "innovative/risktakers" or something, even though its not all that different. Anyways the ideas unusual enough to make EA duck for cover.
 

Nutcase

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Dec 3, 2008
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nikomas1 said:
Nutcase said:
For quite a while, my friend held managerial positions at two different game companies. Now, lately, he's moved into his own business. He's 26 and has a title out on a 3rd gen console.

Don't pay any attention to your age. It isn't a factor. What you can do, and how you can prove it is a factor.
But surely when he must have had some ties to someone in that company to start with? Otherwise he must have made a really good impression.
No ties. He just walked in Company #1 with skills well suitable for an entry level job, was his usual pleasant self, and got hired. That was when he was about 18 or 19.

Being "under 25" is just an excuse. If you want to design something and realize it, you need to get enough technical skill and either start building it yourself, or get hired in an entry level position at a company and work your way up to a position where you can influence what ideas go in development. That's the reality of the industry.