Consider this: I take my 9mm handgun, and instead of acting like I have no clue there are snipers in the game at all, proceed to serpentine, Shelly. Now it takes you more than 1 shot to kill me, meanwhile I am quickly closing the gap to where my 9mm handgun headshots you IN THE FACE!, killing you instantly. Is the 9mm overpowered because it can instakill you? No, because it took skill for me to hit a tiny, moving target. Just like it takes skill to snipe somebody who has any real in-game intelligence at all, especially since a scope gives extreme tunnel vision and hitting a target at close range is difficult at best. You consider it OP because you've seen it do wonders in the right hands, I consider a trench shotty OP because it can outsnipe a sniper, some people consider the Deagle OP because it is extremely powerful in the right hands, something which shouldn't exist in a handgun. Perspective is a powerful thing, once which you seem intent to ignore. Try using your same sniper rifle against an equally skilled opponent who mains pistols, I'll bet it won't be as easy as you think.Tankichi said:Consider this. I have a 50 Cal sniper rifle and you have a 9 mm handgun. My gun punches a hole in an engine and yours shoots bullets. I am at least 500 yards away from you and shoot you while you are doing something. You die instantly and it took me no skill. Doesn't seem like it was hard.Imat said:50 Cal. weapons have huge kickback. Either you've got a machine gun on some sort of base to increase accuracy by decreasing kickback (Which also means it ain't exactly mobile, else it'd be just about the least accurate thing in existence), or you got the sniper, which also couldn't be fired unless the kickback is countered in some way (Which means firing from the hip wouldn't work at all, firing from the shoulder standing up would be extremely difficult). Unless you don't consider complete inaccuracy a downside, these weapons ain't perfect by any means.Tankichi said:Cover Based Gameplay when the game is based around it. Having it as an option is good but as a need to be done gameplay mechanic it is annoying as piss.
Regenerative Health. Halo 1 had the right idea with a Base Health system and an overlying shield that can regenerate. Games without health bars kinda annoy me....a lot.
50 Cal. Weapons. Why must we need a gun that can out do every other gun with just about no downside?
OHHHHHHH SNAP! lol.Double A said:I don't like how some final bosses are easier than previous ones. It's really annoying when that happens. I expect a friggin challenge.
Easily.loc978 said:Thumbsticks. How do you people use those damn things with any accuracy?
In A game i was playing i always used the second tier sniper rifle and one day got my hands on the 50 cal. Every shot i made was a kill shot. It was only until i ran for ammo that i died and that was because some guy was camping near a closed objective.... in case they got to it.
Also, it makes sense that the .50 cal sniper is a one shot: Have you seen the bullets on that thing? Should tear off limbs pretty good, and a limb taken off via bullet is not easily survived.