Gaming's most annoying features....that suprisingly, we've gotten used to.

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Twad

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Nov 19, 2009
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Sixcess said:
Vor@Tan said:
and last female characters that are independant being turned into complete bitches (i'm looking at you! cynder!) or suddenly turned into damsels-in-destress... what!??
I'm absolutely dreading Arkham City because it looks like that's exactly what they're going to do to Catwoman.

Sadly not unique to video games.
Espcially if they use the "standart female grab point" (tvtrope) wich happen to be the upper arm or wrist. If that location is ever grabbed, the character becomes weak and useless.
 

Tiewing

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Nov 21, 2010
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Lack of anti-aliasing in other wise great looking games.

Yes I know it?s a technical issue and for some reason a lot of game engines don't natively support it, (Unreal Engine I believe) but still, no one likes jaggies.
 
Sep 14, 2009
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s69-5 said:
First person perspective. If I wanted to walk around with no peripheral vision, I'd put blinders on.
i swear we agree on just about freaking everything. this is one thing that annoys me constantly while playing most shooter games these days.

Hell especially in theater mode when I'm re-watching a match with friends online, you will run RIGHT BY enemies all the time just because of the simple fact that you don't have peripheral vision, and that makes the matches a massive amount of facepalm to watch, when originally you went into the video thinking you did quite well
 

Caspertjuhh

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Oct 19, 2010
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loading screens after century long cutscenes... look at the mass effect opening: first a 15 minite opening cutscene (unskippable) and next a ugly moving loading screen... I mean, cant you load while playing cutscenes?
 

willsham45

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Apr 14, 2009
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Quick time events, installation/downloading and bugs.

I don't know if the last two can be classed in features but they are annoying in games.
 

C95J

I plan to live forever.
Apr 10, 2010
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Sikachu said:
loc978 said:
Thumbsticks. How do you people use those damn things with any accuracy?
You don't need accuracy when you have auto-aim.
I actually find that I can use thumbsticks easier than a mouse and keyboard, although I can still use a mouse quite well.

Also, the only instance I see auto-aim is in CoD multiplayer, when you are aiming at someone in the distance, then someone walks in front of you and it follows him a bit. And to be honest all that does is annoy you and disrupt your aim, doesn't help at all. No auto aim in any games I play anyway...

OT: I'm gonna go with OP and say Reloading, so annoying when you sit there for ages waiting for someone to come round the corner, you start to reload and he comes round and kills you :)
 

Casimir_Effect

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Aug 26, 2010
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LiberalSquirrel said:
Casimir_Effect said:
Exactly this- I couldn't agree more. I was greatly enjoying Lost Odyssey- until I found a boss that I absolutely couldn't beat without figuring out a way to level-grind. I love my JRPGs, but my impatience makes me leave 'em for a different game after too much forced level-grinding. Really, you took the words right out of my mouth, good sir. (And I still haven't gone back to Lost Odyssey... hm.)
Ok, straight out: if I beat those electrical worm fuckers, does the game get fun and more forgiving or are there more grind-necessary bosses soon after? I know how to beat said EWFs and keep planning to go back and try the game again, but if you say there's more crap like it later then I give up. I ask because I'd also read some things claiming it gets easier after the first couple of bosses (the bird and the EWFs).

LordWalter said:
Casimir_Effect said:
...Lost Odyssey... ...fucking electrical worm fuckers...
"Electrical Worm Fuckers". God damn you have no idea how hard that made me laugh. Fucking agreed a hundred times over.
Glad I could spread some joy in this holiday season. Pretty sure I have some ex-flatmates who were wondering what I was doing that night as, going by the language I was using, it probably sounded like an amateur one-man show of Scarface. And as for the moment when you beat the first one and another appears then if there is a hell then I'm definitely going to it, based on what I was shouting at the game and universe in general.
 

MetalDooley

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Feb 9, 2010
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Enemies levelling up every time you do.Yes I understand that it's to try and maintain the challenge but it's still annoying.An enemy that was difficult to beat at level 1 should not still be difficult to beat at level 10.Kinda defeats the purpose of levelling up

Plus it can turn games into a chore.I'm playing Puzzle Quest 2 at the moment and it is one of the worst offenders for this.For example Rat Swarms(one of the first enemies you encounter)had around 60hp at the beginning,now they have around 200+hp.They're still easy enough to beat,it just takes longer and it's the same for many of the enemies.It's turned the game into a bit of a slog tbh when even fighting the most basic enemy takes around 10 mins
 

EightGaugeHippo

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Apr 6, 2010
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loc978 said:
Thumbsticks. How do you people use those damn things with any accuracy?
Simple. By growing up using them. Its not hard to use something you're accustomed to. Spend 10 years of your childhood with thumbsticks and they arent a problem.

Of corse Mouse + keybord is better.

[OT]

When the opening to the game is a cutscene (or worse First person vehicle ride). I would like some games to open strait to gameplay, hopefully some ball gripping combat to keep me interested in the rest of the game.
 

Delock

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Mar 4, 2009
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Inner Pickle said:
Character Creation/Customisation through unlocks. Why can't I make my character look they way I want them too at the beginning, opposed to after I've finished the game?!
Add this to the fact that armor pieces almost always never match another set, meaning those going for stats have to sacrifice the look of their character while those going for looks have to sacrifice stats.

Also, while I complain about these, I'm mostly pacified to them:
Stun/knockdown attacks by enemies- Almost always ends badly

Camera zoom through level before I begin- I want to explore it in all its glory. Don't spoil it for me

Useless manuals- used to be that a manual was a prized treasure that acted as a small incentive to buy new. Now I don't give a crap because they are 4 pieces of paper stapled together (with at best 1 screenshot rather than artwork, and it's in black and white) that the tutorial makes unnecessary.

Cover- Few games do more with this than force me into a sped up trench warfare. Cover was an evolution of exploiting the level to survive an onslaught, but is now the sole focus.

Magic bars- Health I understand and am fine with, but this I don't understand. At the very least make this recover on its own.

Item limit- this was only born because it was impossible to have large amounts of items back when gaming was young. Fallout 3 was fine because it added to the whole feel of surviving in a wasteland, however other games I don't give this freedom to. Why can't I have a proper amount of items?!

Levels (stats)- Most pacified to these, but they truly are useless in anything but an RPG, where they are the only way to make certain you are challenged and kept in one area.

Bonus bosses- strangely, I only complain about how hard these are, rather than a lot of other problems here. Why are they more powerful than the final boss, yet A) reward me with an item that would have been useful to fight both of them and B) not out there acting as the antagonist?

Achievements- Sadly, I'm more than used to them: I've embraced them. Yet, nothing ruins a cutscene (and it will be the first time you see it too) than an interruption like that, and they do nothing more than add to an imaginary number (math majors, don't you fucking start here. I'm facing a Calc 2 final and I'm not in the mood for those jokes). And if you don't get everything, it shows up, making what should have been an extra feel like you didn't complete everything. They've also replace in-game rewards for the most part.

WASD- Put your hand in the position you use to move on the PC. Notice how strange this really is (considering that most of the keys are now to the right, with some of the keys requiring a huge movement of the hand to reach). Of course, it's no better than the start, select buttons (with guitar peripherals having the worst of these as you will only hit those if you need to restart). Still, I always have a hard time getting used to PC controls the most.

Dungeons- they are all samey, dark, and often bland, yet I'm completely used to them

Standard array of weaponary- look at the genre and you can tell what half the weapons will be for the most part. Fantasy will give you variations of swords, bows, and staffs, while shooters will give out the pistol, assault rifle, shotgun, sniper, and explosive weapon you never get ammo for
 

Drop_D-Bombshell

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Apr 17, 2010
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Unskippable credits. Most people don't complain about them, but they're bloody annoying when you have to wait 5 minutes to start a new game becuase they don't want you to miss the credits. If the music is awesome then it's at least tolerable, because you listen to it and enjoy the music, but often without music I find myself falling asleep because of a hail storm of names that I can't skip.
 

rosac

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Sep 13, 2008
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Sony squeezing more money out of me in even more inventive ways... Im looking at you, lines of death on my PSP when the PSP go came out, or new gaming in 3d on a playstation 3, when sony makes most 3d tvs out there.

Damn them.
 

Dragonforce525

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Sep 13, 2009
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Silent characters, it's always seemed like a cop out to me, sure they say things like "Oh we want this to be an immersive experience, we want the player to be the character yaddayaddayadda..." But it all inevitably leads to damn stupid dialogue where NPC's speak for you which annoys me to no end, making me want to reach through the screen and scream "NO YOU MORONIC CHICKEN FARMER I DON'T WANT TO RID YOUR FIELD OF INSECTS! I'M ON A QUEST TO SAVE THE FUCKING WORLD! I CAN'T THINK OF ANYTHING I'D WANT TO DO LESS RIGHT NOW THEN RID YOUR FIELDS OF FUCKING BUGS! Oh what's that you'll lower my morale? Well fine then let's see the world destroyed, but it's ok because farmer bumpkin will be able to have a nice pumpkin harvest!" Oh and not forgetting the stupidest line of dialogue from every silent space marine game "Hey there I'm General Gruff Voice, what's your name?....Ah the silent type, I like that...".
 

Cobelo

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Feb 27, 2009
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SL33TBL1ND said:
Cobelo said:
Genetically-enhanced supersoldiers. Seriously, if you want to play one, go oldschool and play a Schpess Mahreen. Those are the cool ones. (though apparently shoulders are vulnerable.) People have been copying the bejeezus out of Halo for way too long.
Wait. You think Halo had the original Space Marines?
Um, no, as far as i remember, Warhammer 40k did. You misinterpreted my meaning, good sir. Schpess Mahreen= W40k Space Marine.
 

pulse2

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May 10, 2008
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I have four more gripes.

- Lack of colour, game developers pick two cr three colours for thier pallette and stick to it, Resistance 2, brown and yellow, Vanquish, white and blue with some red thrown in to distinquish some enemies, need I go on.

- Epic Mickey's and others like it's stupid use of the camera, the camera goes insane and doesnt focus where you want it to.

- Childrens games following the same third person beat em up generic bs

- Fighting games and those silly colours and patterns that appear when you hit an opponent, most notably Tekken, come on Tekken, this is 2010, we no longer need that to clarify my character made contact -_-
 

Ranorak

Tamer of the Coffee mug!
Feb 17, 2010
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The lack of a story log in some RPG's

Say you started playing a RPG, and for some reason leave it for a month.
You come back and you have no IDEA who Joe Mcgoblypants is, and why you have to find him, let alone where.
 

KiKiweaky

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Aug 29, 2008
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loc978 said:
Thumbsticks. How do you people use those damn things with any accuracy?
You get used to em eventualy. I played the first modern warfare on the xbox (load of fun) second one on the pc (was fail) and now own black ops for the pc. Xbox live is more lively I must say, dont think I've come across more than 10 people with a mic since I started playing the pc version. After coming from playing warhammer online and being on vent most of the time no banter makes me a sad panda :( What I do not miss is the 'migrating host' bollox that happens with match making brrrr..... gives me chills even thinking about it.

OT: How mindnumbingly short most new games are. Or how they keep re-releasing EVERYTHING... then again I'm a complete tramp when it comes to total war... I own them all and will definatly buy shogun 2 when it comes out =D
 
Mar 9, 2010
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Cliff_m85 said:
Beat the last boss = 25 Gamerscore
Spend three hours having no fun grinding a dull arena = 25 gamerscore
Kind of this. Pointless achievements that you can get just by playing the game through. What happened to completing a challenge to get your achievements?