your avatar along with this made me laugh...Populus89 said:You do not question Valve.
You do NOT QUESTION it.
your avatar along with this made me laugh...Populus89 said:You do not question Valve.
You do NOT QUESTION it.
Lies. Don't lie to me.DTWolfwood said:GET THE GAMES FOR PC PPL! most of their games scale down really well. ^_^
Maybe he din´t work at Gearbox when they made Opposing Forces and Blue Shift.Dyp100 said:Man, I thought those two companies used to be good friends?
What the HELL is up with Randy waging war now?
Except for the fact that they wanted to provide the updates to the 360 console for free but MS wouldn't let them because MS wanted to have their share of the patching and improvement costs that they force on all their Live! subscribers.Nor does Lombardi's excuse about not wanting the PS3 to get the short end of the shaft fly with Pitchford, who points to the disparity between the PC version of Team Fortress 2 and its Xbox 360 brother as evidence that the company has no problem treating one of its markets better than another.
What tizzy? I remember when that announcement was made about ff13 going multi. I don't know anyone who was upset about it. I didn't see any posts here or on any other game forum with people upset about it. In fact, I just noticed the FF fanboys who were happy that more gamers would be able to play it.ratix2 said:it actually has to do with a little debacle called counterstrike: condition zero. originally gearbox was going to be making that but valve pulled them from the project and it was given to ritual (who were then pulled when their version wasant up to snuff and turtle rock made the released version). but thats the just of it as i understand it.Dyp100 said:Man, I thought those two companies used to be good friends?
What the HELL is up with Randy waging war now?
Did Gabe sleep with his wife or something? Jealousy of there successes? IDK, it's kinda odd.
in any case, i love how everyone, including randy pitchford, has no idea that steam was started because of patching issues with counterstrike, so that valve could simultaneously release patches for all clients and servers and leave nobody out in the cold when patches come out, and also to be able to release small fixes when needed instead of waiting and releasing large patches. after doing work with this THEN valve moved into digital distribution through steam.
yeah, you mean like ps3 gamers? you have any idea how much of a tizzy fit playstation fans threw when ff13 was announced for the 360? you really have no idea about what pc gamers are like, and i absolutly LOVE it when people like you show your ignorance. not a SINGLE pc gamer i know doesent own at least one console and plays it regularly. their not gung-ho about the platform in any way, unlike so many console fans.Pendragon9 said:Then again, this fits the whole "PC crowd who would rather rape their own mothers in horrible ways then see their god tier games get ported to consoles", so Valve is catering to their fanbase perfectly. Snob company goes hand in hand with snob fans.
also, when was valve REQUIRED to like, or develop for that matter, for the ps3? the system IS a ***** to program for if you know anything about how processors work. i agree that valve probably has their heads stuck up their own asses about the ps3, and they probably shouldnt have opened their mouths, but again, they arent REQUIRED to make games for it, thats their right and their perrogative.
That's excactly one of the reasons stated by VALVe why they don't wanna develop for the PS3. They are already having enough trouble developing for two systems and trying to meet quality assurance. And the 360 is supposedly easy to program for said:That's exactly right, but Valve should still try, especially with its big name titles.
he does have a very good point, considering the factsCantFaketheFunk said:On the one hand, it's hard to say that Pitchford doesn't have even a single point, because he does. But on the other, Valve is an autonomous developer that has the right to develop for whatever platform it damn well pleases. If Gabe Newell were to suddenly announce that all future Valve titles would be programmed for the Atari Jaguar, then would anyone have the right to tell the developer that it couldn't?
See? I am not the only one that thinks Valve are just being asshats. They are just being lazy. Screw Valve. I will spend no more of my money on them at all, ever.cleverlymadeup said:he does have a very good point, considering the factsCantFaketheFunk said:On the one hand, it's hard to say that Pitchford doesn't have even a single point, because he does. But on the other, Valve is an autonomous developer that has the right to develop for whatever platform it damn well pleases. If Gabe Newell were to suddenly announce that all future Valve titles would be programmed for the Atari Jaguar, then would anyone have the right to tell the developer that it couldn't?
Gabe Newell - ex m$ employee before he formed valve to make the quake2 engine, which gave us Half-Life
Mike Harrington - ex m$ employee and developer
Valve on windows coding - it's awesome and great
Valve on 360 coding - it's awesome and great
Valve on linux coding - it's too hard and complex to do and we can't do this
Valve on OSX coding - it's too hard and complex to do and we can't do this
Valve on PS3 coding - it's too had and complex to do and we can't do this
notice the trend here? every system that isn't a m$ platform they find too hard to develop for and just can't "financially" do it
so really Randy does have a good point that they're being a pack of fanboys. it's also funny how so many people have their blinders on because it's valve and think they are super awesome, even tho they make rather average games. if people actually opened their eyes and see what they are doing and saying maybe they wouldn't be held in such high regard and maybe they would actually expand their horizons a bit
There is a Linux dedicated server, and very few developers support linux and osx on the PC side, so Valve isn't doing anything special there.cleverlymadeup said:Valve on windows coding - it's awesome and great
Valve on 360 coding - it's awesome and great
Valve on linux coding - it's too hard and complex to do and we can't do this [note: they didn't say anything of the sort]
Valve on OSX coding - it's too hard and complex to do and we can't do this [note: they didn't say anything of the sort]
Valve on PS3 coding - it's too had and complex to do and we can't do this
[note: they where talking more about the Cell architecture than the API's]
actually the DID say that about creating a linux client for their games and they keep citing issues with Apple as to why they "can't" make an osx port of their game, so yes in both cases they've said "it's too hard"QUINTIX said:There is a Linux dedicated server, and very few developers support linux and osx on the PC side, so Valve isn't doing anything special there.cleverlymadeup said:Valve on windows coding - it's awesome and great
Valve on 360 coding - it's awesome and great
Valve on linux coding - it's too hard and complex to do and we can't do this [note: they didn't say anything of the sort]
Valve on OSX coding - it's too hard and complex to do and we can't do this [note: they didn't say anything of the sort]
Valve on PS3 coding - it's too had and complex to do and we can't do this
[note: they where talking more about the Cell architecture than the API's]
It seems as if everyone regurgitating Randy's bull without doing some reading on what Gabe, Doug, and others developers who actually worked on the PS3 said. The IBM Cell is a very flawed cpu architecture. There is currently nothing special that games do on the PS3 that can't be done on the xbox with a fraction of the development labor and costs. From what I hear from about sony's SDK, it seems to be purposely obtuse to make porting to other platforms as difficult as possible. If anyone is being isolationist, it is Sony, not Valve.
Remember, this is from an interview from the UK PlayStation magazine. Who knows how much bribe money Sony paid Randy.
This exactly. As I was reading the article, I couldn't help but think to myself, "Shouldn't he be waist-deep in Borderlands code fixing the multiplayer?"swaki said:"People Who Live In Glass Houses Should Not Throw Stones"
Fix the multiplayer for borderlands on the pc before criticizing Valve, screwing over all the pc gamers in such a degree is no better than what valve did whit the ps3.