Gender Switch a Game

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Smooth Operator

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It would change very little in most games, just that the standard female interest would get a whole lot more interesting :D
 

Kenko

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Flailing Escapist said:
What if John Marston was a woman? A baberly woman running around the wild west cap'ing baddies so she can go home to her son and husband.... You know, I actually like this idea more. I want to see Mrs. Marston fighting zombies!!

What if Commander Shepard was a woma-- Opps, she can be.

And I'm waiting for Ubisoft to make an Assassin's Creed where the main character is a babe; And not Ezio.
And the female Shepard is better voiced :D

OT: Tomb Raider, you get a charming man who'se not over the top macho but still capable and likeable... Oh wait thats Uncharted....
 

DeathWyrmNexus

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Treblaine said:
DeathWyrmNexus said:
Treblaine said:
let said:
Duke Nukem. super muscular lesbian I guess? I mean, Duke has to get the babes, or would new FemDuke get all the men?
Duchess Nukem? Hmm, though it soesn't sound very butch.
Maybe that could be the hook? A tough chic with a strong body that doesn't look like a vein popped horror. Haha, maybe she could be a domme and have a whip for physical attacks. That could be lulzy.
So, classic Lara Croft:

Only if we get to see her fight pig cops and save strippers. So Duke Nukem's analog is Lara Croft? I think I've heard that idea before.
 

Indeterminacy

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Genderswapping No More Heroes would be interesting. The original is about lampooning gamer tropes, having the world and scenario of the game reflect the attitude of the gamer towards game completion, and Travis is You. How would you write it with a female lead? What would the world of NMH need to be to be a reflection of how girl Travis approaches game playing?

Would there still be the same obsessive-compulsive element of completionism involved? Would the world around her look just as drab and plain as everything else; how would it be composed otherwise? What would girl Travis's obsessions and attitudes need to be to present an over-blown yet recognisable stereotype of Girl Gamer?

Is it even possible? Would it need to be a completely different game?
 

KaizokuouHasu

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Antagonist86 said:
Bayonetta.

No, really, keep the hair-bodysuit and the over the top clips, but make it a dude. Bayonet. And keep the moves the way they are, including the awkward turn to camera foto-finish and the 'let's dance boys'.

And don't make him feminine in any bodily way. Full on Marcus Gears of War Space Marine male gruff macho.
I don't swing that way - but dammit I would still play it. <_<

Damn Japanese influence!
 

Treblaine

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DeathWyrmNexus said:
Treblaine said:
DeathWyrmNexus said:
Treblaine said:
let said:
Duke Nukem. super muscular lesbian I guess? I mean, Duke has to get the babes, or would new FemDuke get all the men?
Duchess Nukem? Hmm, though it soesn't sound very butch.
Maybe that could be the hook? A tough chic with a strong body that doesn't look like a vein popped horror. Haha, maybe she could be a domme and have a whip for physical attacks. That could be lulzy.
So, classic Lara Croft:

Only if we get to see her fight pig cops and save strippers. So Duke Nukem's analog is Lara Croft? I think I've heard that idea before.
Good point, a character is defined as much by what they do and the circumstances.

Nukem just isn't Nukem without fighting gross enemies and a lavacious enthusiasm for women, not merely the opposite gender.
 

DeathWyrmNexus

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Indeterminacy said:
Genderswapping No More Heroes would be interesting. The original is about lampooning gamer tropes, having the world and scenario of the game reflect the attitude of the gamer towards game completion, and Travis is You. How would you write it with a female lead? What would the world of NMH need to be to be a reflection of how girl Travis approaches game playing?

Would there still be the same obsessive-compulsive element of completionism involved? Would the world around her look just as drab and plain as everything else; how would it be composed otherwise? What would girl Travis's obsessions and attitudes need to be to present an over-blown yet recognisable stereotype of Girl Gamer?

Is it even possible? Would it need to be a completely different game?
I've known women to be pretty compulsive collectors as well. I don't think it would be that different of a game but I'm also a tosser so what do I know... XD
 

DeathWyrmNexus

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Treblaine said:
Good point, a character is defined as much by what they do and the circumstances.

Nukem just isn't Nukem without fighting gross enemies and a lavacious enthusiasm for women, not merely the opposite gender.
So the proper analog would be a sexually enthusiastic woman fighting gross enemies. *laughs* So Bayonetta? XD
 

TheLastTatlFan

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I think the impact of making a female Link would go as such...
Mature fans: So he's a chick now? Alright, then... *Plays game, tries very hard not to get a boner from all the lesbianism going around as Linka is just as popular with the Hylian ladies as her ancestors were*
Idiots: WTF? HE'S NOT A GURL! NINTENDO FUKKED IT UP!! LINK IS AN ESTABLISHED CHARACTER, ESTABLISHED AS A MAN, NINTENDO!! AAAGGGHHH!!

Anyway.

I'm betting Tidus from Final Fantasy X would have been more popular if he were a chick, especially if Tara Strong voiced her too. (In that situation, would Tidus/Rikku become masturbation?)
Also, I kinda wonder how Final Fantasy IV would have gone if everyone were gender-swapped. Would Rydia still be so popular? Would people like Rosa better, or hate her even more as a man? And would Yang still run around without a shirt, or would they give her chest-bindings or Lenna's Chun-Li cosplay from V?

In fact, Real Life, how would that go gender-swapped?
 

Sarah Kerrigan

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Ezio as a woman. I like the idea of it, haha.

Also if the main character of Bioshock was a woman and Andrea Ryan. I love that idea as well.
 

GonzoGamer

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let said:
Duke Nukem. super muscular lesbian I guess? I mean, Duke has to get the babes, or would new FemDuke get all the men?
I imagine Duchess Nukem to just be a really womanly woman in the same sense that Duke is a really "manly" man: in a grotesque caricature sort of way so she would be very curvy, long legs and long hair, gushes over "cute" boys, vain (always checking hair & makeup), shrill, spends too much time on the phone, and is a terrible driver (the reckless type would make it fun).

I kind of imagine Mila Kunis' character from That 70s Show but with longer legs. That could actually make for a really good game.
 

Geo Da Sponge

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Gender swapped Killing Floor. Obviously.

New character bio for Police Constable Briar:
"This is pretty much what the Sergeant has been looking for her whole adult life. She was looking for it when her husband cheated on her with (a few) of the girls in the force. She was looking for it when her son dropped out of college and proclaimed himself to be a bisexual vegan and cosmic traveller. And she was definitely looking for it when an internal shuffle had her slated to be taken off the beat and stuck behind a desk until she was too old to hold a pen. All hail the end of the world."

Oh shit, here comes the Matriarch. Up and at 'em, Mrs. Foster.
 

rickynumber24

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Anezay said:
Team Fortress 2. That would be freaking badass. Only the pyro doesn't change.
I can't help thinking of the webcomic NerfNow... That has several storylines involving TF2 with both male and female characters. (As a warning, though, due to the tastes of the author/artist, the women are extremely sexed up.)
 

the27thvoice

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Suggested several times over in this thread already, I would love for a female protagonist in Assassin's Creed. As long as she's human with the flaws and goals it entails, not just a cash-in sex doll á la Isabella of Dragon Age 2. Ezio's sister would be a good example. She gets pissed, she does things she doesn't really wish to, she steps up to run a brothel, push comes to shove and she takes out several soldiers single-handedly and eventually becomes an assassin.

Naturally the game can't be about her (would be rather a curious family tree if Desmond descended from both Ezio and his sister), but she does provide an excellent template for a protagonist female assassin.
 

TheFinalFantasyWolf

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Cool, what if Cloud Strife was instead a fema....Oh wait, FF XIII. Ha, I guess a gender swap game was already made. XD

All jokes aside, do you think characters like Solid Snake would have been any different? Eh, then again he probably would have been like The Boss (She was an awesome *****).

I think Fem-Mario would have been a bit weird though.

Captcha : "always there", yes, yes you are captcha. -_-
 

banthesun

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DeathWyrmNexus said:
banthesun said:
DeathWyrmNexus said:
I've been considering the effect of gender in a game. I mean, can you imagine if Samus was a dude. She would have been relegated to just another dude in armor but because she has two XX chromosomes, we became intrigued and followed her tales for a long, long time. And that's fine. I'm not against Samus but it has made me think.
I'm gonna point out a few flaws here. If it's because she's a girl that people like her, then why are Mario (a dude in overalls) and Link (a dude in a tunic) still popular.

People didn't become intrigued because she's a girl, they became intrigued because the original Metroids are damn good games. We followed her tales for a long time because Nintendo has (generally <_<) good quality control, and likes to keep their franchises open.

In making this topic you singled her out from the other no-background protagonists simply by her gender. I hope I don't have to explain what that means...
Actually, in making this topic, I mostly wanted to share my idea of a gender switched Splatterhouse and then discuss the role of gender in video games.

But please, continue assuming.
Assuming you meant what you wrote?

What you wanted to do when you made the topic has no impact on what you actually wrote, and what you actually wrote is that what made Samus memorable was her gender. If you didn't mean this, could you actually explain what you meant?
 

DeathWyrmNexus

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banthesun said:
DeathWyrmNexus said:
banthesun said:
DeathWyrmNexus said:
I've been considering the effect of gender in a game. I mean, can you imagine if Samus was a dude. She would have been relegated to just another dude in armor but because she has two XX chromosomes, we became intrigued and followed her tales for a long, long time. And that's fine. I'm not against Samus but it has made me think.
I'm gonna point out a few flaws here. If it's because she's a girl that people like her, then why are Mario (a dude in overalls) and Link (a dude in a tunic) still popular.

People didn't become intrigued because she's a girl, they became intrigued because the original Metroids are damn good games. We followed her tales for a long time because Nintendo has (generally <_<) good quality control, and likes to keep their franchises open.

In making this topic you singled her out from the other no-background protagonists simply by her gender. I hope I don't have to explain what that means...
Actually, in making this topic, I mostly wanted to share my idea of a gender switched Splatterhouse and then discuss the role of gender in video games.

But please, continue assuming.
Assuming you meant what you wrote?

What you wanted to do when you made the topic has no impact on what you actually wrote, and what you actually wrote is that what made Samus memorable was her gender. If you didn't mean this, could you actually explain what you meant?
What I actually wrote is pretty simple. Samus' gender mattered, it mattered the developers enough to keep a secret until the end, in which you see her in a bikini. Ya, it totally didn't matter. Mario and Link were standard male characters and then bam, Samus. Her gender made her different than her contemporaries. Unless you're saying that the developers put in a bikini scene for Link and Mario at the end of their games too? Either way, it mattered enough for the developers to slap the player in the face with boobs at the end.

Is her gender the only factor? No... Is it enough for the sake of hyperbole and the fact that she is Nintendo's token female protagonist? Yes...

Got any more pointless indignation?
 

DeathWyrmNexus

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GonzoGamer said:
let said:
Duke Nukem. super muscular lesbian I guess? I mean, Duke has to get the babes, or would new FemDuke get all the men?
I imagine Duchess Nukem to just be a really womanly woman in the same sense that Duke is a really "manly" man: in a grotesque caricature sort of way so she would be very curvy, long legs and long hair, gushes over "cute" boys, vain (always checking hair & makeup), shrill, spends too much time on the phone, and is a terrible driver (the reckless type would make it fun).

I kind of imagine Mila Kunis' character from That 70s Show but with longer legs. That could actually make for a really good game.
While funny, I still say that she would probably be the stereotype of strong women as opposed to vapid women. However, a character complaining about her nails while shooting an alien would garner more outrage.
 

Araksardet

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Grand Theft Auto: Any of them. Tammy Vercetti, Carla Johnson, Natasha Bellic - all come to ruin your day. If well done, a GTA game with a female protagonist would be really interesting.