BlueInkAlchemist said:
I have to say, from most of the research I've done for the two pieces I did on this subject, I found that most women actually
do like Lara Croft, and the
Dead or Alive girls are usually really funny to them. I think guys tend to get more "genuinely bothered" by it than girls do. My personal favorite woman in games is The Princess, as in Peach (obviously) because she is fine with her femininity as well as being able to kick some butt when she needs to; but she's not above getting rescued every now and then (I think it's some sort of twisted role play thing she's got going on with Mario and Bowser). To touch on some of your article points:
At one point in DOAXBV 2, Christie does a pole dance. It's just absolutely shameless exploitation of her sexuality
Actually, it's a shameless reference to her ending in
Dead or Alive 3. She's an assassin, and her target was in a strip club, so she pole danced to get close to him and shoved a needle into his spine through the back of his neck. The pole-dancing in
Dead or Alive: Xtreme was lifted from that scene.
Bayonetta is a pretty blatant example of female protagonist exploitation
Somewhat invalidated by the fact that she was designed by a woman... not to say that women are incapable of exploiting themselves, but Bayonetta the character is unabashedly "girly" with all her butterflies and rose petals. Also, her personality is self-aware and strong. The game is tongue-in-cheek the whole way through and almost attempts to make you feel "embarrassed" for playing it.
Lara's interesting, as I see her as a very empowering female character. She's well educated, well traveled, refined, incredibly intelligent, strong and self-sufficient. As far as I know, that's why Angelina Jolie was excited to play her. Compare her to someone like the chick from
X-Blades and you'll see where I'm coming from. I don't see Lara as the problem, I see her as the solution, and as a character, she's only becoming
more believable with time as they more they have a chance to showcase the narrative that drives her, the more real and relatable she becomes; so it's interesting to see you come down on her so hard [sub](that's what she said)[/sub].
If you haven't read my part 1&2 on this, I'd be interested in hearing what you think.