Blame is too strong a word, especially after just one bad outing- every genre has its turds. When the poster boy starts throwing up on stage, it does cast a shadowy reflection on the rest of the genre.
I still love me some Shin Megami Tensei and the occasional Tales game, but now when the majority of the people hear that acronym, they associate it with Final Fantasy and its recent outings. Perhaps the upcoming remake of FFXII will change some people's minds since it had a lot of good things in it held back by a few annoying flaws, but I must remind myself that this is still the company that cancelled Chrono Break.
The other factor I think might be a contributor is that back in the day, JRPGs were the only games around that used stat-building gameplay, whilst nowadays every single game does that without being held back by clumsy transitions between combat and field screens or an abundance of dialogue, both of which can turn less patient gamers away. Or turn-based combat, which I like but others seem to hate even if it's ATB.
I still love me some Shin Megami Tensei and the occasional Tales game, but now when the majority of the people hear that acronym, they associate it with Final Fantasy and its recent outings. Perhaps the upcoming remake of FFXII will change some people's minds since it had a lot of good things in it held back by a few annoying flaws, but I must remind myself that this is still the company that cancelled Chrono Break.
The other factor I think might be a contributor is that back in the day, JRPGs were the only games around that used stat-building gameplay, whilst nowadays every single game does that without being held back by clumsy transitions between combat and field screens or an abundance of dialogue, both of which can turn less patient gamers away. Or turn-based combat, which I like but others seem to hate even if it's ATB.