Silentpony said:
It's not that I don't think she made good points, it's that the suits who listened to her, and the special interests who funded her, have left gaming in a worse state for it.
She started in 2009. Same year Dragon Age, Arkham Asylum, League of Legends, and freaking Minecraft came out!
And while it's unfair to blame all the current problems on her, certainly the suits over reacted to her perceived problems. Games like Mass Effect Andromeda and Assassin's Creed Unity I hold as a desperate reaction to criticism from her and those like her.
Things weren't perfect before her, but they were certainly better than gaming after her.
Ha! So ... what exactly can ypu attribute to her criticism? Seriously? I mean the videogame industry is progressively shittier but I don't think of Assassin's Creed as being awful because of Anita's commentary. I see it as being awful because of Ubisoft. Ditto Mass Effect. Ditto anything with lootboxes. Ditto Diablo auction houses. Ditto whatever bullshit garbage that the VGI wants to put over a growing number of; "I'll buy it on sale..." crowds.
Please tell me one,
one aspect that Anita's commentary contributed to the growing bullshit of an industry seriously facing a crisis of market loyalty and diminishing total consumption. Is this going to be another "She didn't make things better, ergo she's responsible for making things worse" arguments?
Because if it is, IDNTTYH fucking stupid that sounds.
Anita wrote barebones commentary nobody listened to barring those that had a hate boner for her. After all, plenty of commentary on the depiction of people in videogames (and media in general) before her, didn't tank the videogame market. There's nothing wrong with wsnting a more inclusive VGI. It hasn't hurt any other industry in the world having more womz in the marketplace (in fact, concludive evidence it's promoted total productivity by not hsmstringibg one hslf of thr entire possible workforce participation) ... yet the VGI is somehow so weak not to emulate these trends found elsewhere?
Visual arts scene in general used to be populated by angry white guys. Now it's not. Visual arts scene hasn't
died.
Maybe, just maybe, Anita isn't so powerful to either save the industry, nor condemn it to the sands of time?
Frankly it was commentary like this that put her on a fucking pedastal, and rather than admit she wasn't one of the four riders of the gaming apocalypse, you inevitably gave her more political capital than she ever would have had if shr were like every other commentator talking about representation in the VGI.
So congratulations on that.
Now maybe we can focus on inhouse cleaning to get rid of excessive microtransactions, lootboxes, Day 1 patches, PS Store server throttling, and other ugly industry ideas of customer """service""".