Good game, great game even, but I bloodywell hate this damned bit!

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elricik

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The fade part for me was the worst part of the game in Dragon Age, thankfully its really not that long, if you work at it you can finish it in about an hour.

OT: Any great game with a sewer or tunnel level, they suck.
 

cuddly_tomato

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In Oblivion, those little firey turret thingies that spin around and shoot fireballs. No point in them and they are just as annoying as hell.
 

Toahne

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Noelveiga said:
I can't believe I'm the first one saying this, but:

Ocarina of Time. The water temple.

Yeah.
This. Plus Water Temple in Twilight Princess.

Also, in Final Fantasy: Crisis Core when

[spoiler/] You finish that one mission where you snipe all those robots so you can get Cloud to safety and then about 10 minutes of unskippable cutscenes are thrown at you. Then a random boss fight appears when Genesis knocks you off your motorcycle. And at level 32, that boss is pretty much impossible. [/spoiler]
 

C117

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In The Legend of Zelda: Ocarina of Time, the Forest Temple always manage to be a fat pain in the arse.
 

I III II X4

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TaborMallory said:
The campaign for Halo 1. Everything is good except for The Library. Good God, The Library... I hated that level.
Since I have the PC version, I modded that level to hell after I finished it legitimately.
*wheeeeeeze* How could you dislike the Library? ...alright, I'll give, one section of the Library was annoying, the section where the Oracle decides to leave you in a corridor with both gates more-or-less shut...at least for Spartans, as Flood can just leap up and through the tiny hole (so if jumping's the key, Shaq would've been fine)

...but aside from that, THE LIBRARY *salivating* parasitic creatures, shotguns, pistol-whipping, endless streams of previously mentioned parasitic creatures...but to put down a coherent thought, I liked that it kept the player on edge, at times building a sense of 'ohmaigawd, help me mister wizard!'

As for my own, the digging sections in Okami...I'm not part mole damn it, what do they want me to do?! I never thought I'd manage to get any of the necessary sections done...but aside from the story-required mini-games, uuuuuugh.
 

CrysisMcGee

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The Fucking stealth section in Jedi knight 2: Jedi Outcast.

The most unnescesary game section that's a ***** to get through. Never have I enjoyed slicing through stormtroopers so much after that section.
 

MarsProbe

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Dec 13, 2008
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Another Dragon Age selection. Spoilerific if you haven't completed the quest "A Paragon of Her Kind":

After barely getting through the fight with the Broodmother (after having to exit the Deep Roads to switch out some party members) I get to the scene where you encounter Caradin in front of the Anvil of the Void. At this point my party consists of Shale, Alistair, Oghren & my mage self. I decide to side with Caradin, partly due to some prior knowledge that savign the anvil results in you losing Shale as a party member. Also, I thought it would have been cool to have Caradin fighting alongside me but alas, he remains stationary throughout the whole fight. The first few tries resulted in a swift death at the hands of the other golems. I booted up an earlier save and tried for the more amicable solution, but this just resulted in Shale siding with Caradin. Being a party member short while up against a whole horde of mean golems was no fun. I may have finally won in a tense face off between Alistair (my last living party member) and Branka, each a dog hair away from death, but that's still one section I'm in no hurry to repeat.

Oops, that turned out to be rather lengthly. I'll try for an abridged version the next time.

Also: Halo 3 - I forget the name, retrieving Cortana from the flood-invested ship. Total nightmare.
 

Daniel Cygnus

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Noelveiga said:
Ocarina of Time. The water temple.
This is the only moment like that that has lead to me never finishing the game in question. If there's a part of your game that makes people immediately want to do anything but play it, something has gone horribly wrong in the development process.

To this day, I still haven't beat OoT. I don't care to try, either, 'cause that just means I'll have to go through the Water Temple again, only to get stuck looking for that one damn small key that I'm convinced doesn't exist.
 

legolas23

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I agree with Halo 1 and The Libray, Halo 3 and Cortana, and I'd like to add Halo 2 and Quarentine Zone...I loved the fact that you played as THel Vadamee/The Arbiter, I hated the fact that you had to go up against Sentinels AND The Flood once more...lest I forget the Sentinel Majors.

I'll add Gears of War 2, and that one level where Marcus and DOm had to investigate that abandoned facilty to nab the location of the Locust.
 

Poomanchu745

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Pretty much the 2nd half of the sniper level in MW1. I just hated having to carry price while dealing with the baddies. Got annoying having to pick him up, put him down, pick him up etc...
 

Julianking93

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The extra levels in God of War. The last one where you're on a small platform fighting 4 centaurs. That was the first time I threw my controller out the window.


Commander Breetai said:
Any game with unskippable cinematics.
Oh and this. Kingdom Hearts 1 anybody? Fight with possessed Riku. I watched that scene about 15 times.
 

Fat Hippo

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The starting dungeon of Divine Divinity...it's long and so boringly easy, yet the game practically forces it on you. God I hate that dungeon.
 

Uilleand

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Jandau said:
sms_117b said:
I'll shoot first, Dragon Age: Origins, Love it, not many don't, but..

When you're in the Mages tower and Sloth sends you all into the fade so you have to go around getting transformation powers, defeating demons and re-recruiting your team

I hate it, I don't even know why, it just puts me off carrying on playing the game, I mean it could be taken out and it wouldn't really change the game at all!
I hear this a lot, but I don't understand it. It's a fun part of the game as far as I'm concerned. The transformations let you play around with some fun powers, you get a ton of stat boosts (a total of 21 points), and you get a look into the psyche of your companions...
I LOVED travelling the Fade. I really did! It felt creepy, tense and urgent!

...now...the ending of that game has prevented me from firing it up again. *sighs*