Prove to me that it's objectively bad.Entitled said:And how do you know, that it's not an objectively terrible title, that some people subjectively consider solid "because of reasons"?shrekfan246 said:Generally speaking, when "this is a good game" comes up in an average conversation, it can be translated into "I liked this game because of reasons."
However, it's possible for games to still be good and for people to not enjoy them. Call of Duty, for instance, is objectively a rather solid title with tight controls and crisp visuals, and multi-player modes that repeatedly seem to suck people in over and over again.
For example, I think that COD's visuals feel rather bland, generic, brownandgrey, and ugly. It's multiplayer didn't suck me in. (MW2). The controls were fine, but that's like saying that a novel's binding was fine. Being functional should be expected from any product, not just from an entertainment experience.
So, other than that, how can you prove that the game was objectively good anyways, if that seems to be solely your interpretation of it?
Note that I didn't say Call of Duty was good, I said it was solid. It accomplishes what it was designed to accomplish. It is an arcade-y first-person military shooter with engrossing multi-player (no matter what you or I may think of it, there are many other people who play it on a daily basis so it must do something right for them) and tight controls.
This entire discussion is the exact same thing that circles around and around every single time a person stumbles across a review that displays a different opinion than their own. There's no such thing as completely objectively viewing a game, because we are always going to factor in our own experiences and predispositions.
Can I prove that any game is objectively good? No, probably not, because as I mentioned in the section that you so conveniently snipped, people don't usually take into account how well-designed a game that they dislike may be. Anything I can say, even about sound design or visual design, can be countered by another person's personal preference. But that doesn't make a game "good", nor does it make it "bad". Which is why this entire subject is silly to begin with, so I'll leave everyone with this handy image:
