As always I confused this with Morgan Freeman and thought he had been through a horrible accident. I was very sad for a second.
Say whaaat? Go play it. Now. Seriously if you like HL2 then you'd most certainly like HL1. You're missing out on the backstory!SoopaSte123 said:Ah, I have not. There we go. That explains his mental breakdown.Hexal6 said:have you played Half Life 1? He WAS in a horrible and i would imagine very stressful accident involving ripping a hole between his and some other dimension bring with it several alien monstrosities and thus indirectly killing nearly all of his coworkers and friends plus intentionally killing his coworkers and friends in the form of crow barring down biologically possessed zombies
Ah, ok, I get what you're saying. Yes, my Gordon Freeman is mentally disabled, but I'm sure other people have their own explanations and/or different Gordon behavior patterns.ChromaticWolfen said:I mean to say that if someone thinks that Gordon is mentally disabled then in fact they are talking about themselves.SoopaSte123 said:Well, I can speak just fine and people don't treat me like it's a big thing for me to pull a switch, so...ChromaticWolfen said:But doesn't that mean the player is also mentally disabled as they control the actions of Gordon?
Haha you caught me, I didn't mean to say Half Life was an RPG. I meant to say that I'm used to playing first person RPGs so it's not like I only play FPS games and that's why I get impatient with dialog.believer258 said:One quick thing: The other guy, Barney, was a security guard in Black Mesa, not a scientist, and here his function is much the same - a regular old joe who can shoot things and protect people. Oh, yeah, and he can talk and behave himself as well, which makes him more intelligent than Gordon.SoopaSte123 said:After playing Half-Life 2, I noted several things about my Gordon Freeman:
-He never speaks
-He jumps on top of tables and other things that would be considered socially deviant
-He throws peoples' things (like computers) around like a madman
-He runs around hitting everything with a crowbar to see if it will break or not
-He is never certain whether an object will break or not when he hits said object
-He hits people in the head with a crowbar if he gets bored with what they're saying
-He is talked down to by other scientists
-He is referred to as "Mister Freeman" and sarcastically as "Doctor Freeman"
-He is complimented on throwing a switch and has a scientist act like he was actually contributing
And after careful reflection, I realized my Gordon Freeman is mentally disabled. Perhaps he was in a horrible accident, perhaps he had a mental breakdown from stress at some point, but regardless, he used to be a scientist and is now a mentally disabled errand boy wearing a power suit.
Some may criticize me and blame some of my reasons on my play-style, but I have played many first person RPGs and have never behaved that way in any of those games. Plus, that doesn't change the fact that he never talks (I just can't get past that). You also may claim the comments by other scientists was just sarcasm, but in the early "throw the switch" scene, only one scientist sounded sarcastic (which could easily be disdain or ridicule) while the other scientist treats him kindly like a puppy or a child or someone who is mentally handicapped.
Thoughts? Opinions? Anyone else have a similar mind-fuck experience with a game or movie or whatnot?
Also... first person RPG? I have never, once, thought of the Half-Life series as anything even remotely RPG. Parts of the first one might have wanted to be a platformer, because every game back then had to have some kind of jumping puzzles. But RPG? How!?
I was referring to the gameplay, the one that really shines through is the player and his character.SoopaSte123 said:Last time I checked, 4/9 is 44.4444444%, not 90%Mr.K. said:Actually 90% of that was your doing, so wanna start again on who is mentally disabled?![]()
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I know what you were referring to, but it certainly wasn't 90%, even if we weight them based on how much they affected my view. The only one that really "shines through" for me is the not talking.Mr.K. said:I was referring to the gameplay, the one that really shines through is the player and his character.SoopaSte123 said:Last time I checked, 4/9 is 44.4444444%, not 90%Mr.K. said:Actually 90% of that was your doing, so wanna start again on who is mentally disabled?![]()
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You can hit people in the face in Fallout if they bore you.SoopaSte123 said:You'll note I say MY Gordon Freeman, as I'm well aware other players may not have this experience.mjc0961 said:That was you, not Gordon. You did those things, or rather, you made him do those things. They aren't indicative of his intelligence or character.SoopaSte123 said:-He jumps on top of tables and other things that would be considered socially deviant
-He throws peoples' things (like computers) around like a madman
-He runs around hitting everything with a crowbar to see if it will break or not
-He is never certain whether an object will break or not when he hits said object
-He hits people in the head with a crowbar if he gets bored with what they're saying
-He is talked down to by other scientists
As far as the others saying you can interact with the environment, I play my share of Fallout: New Vegas and act perfectly fine in that. And I certainly wasn't trying going out of my way and be an ass in HL2 either.
Hahaha. Yes, yes you can, but they will be pretty pissed, too, which is more reasonable.Imp Emissary said:You can hit people in the face in Fallout if they bore you.SoopaSte123 said:snip
You just have to be polite, and wait for them to be done talking.
Doesn't this mean that the person controlling the avatar is mentally disabled?SoopaSte123 said:After playing Half-Life 2, I noted several things about my Gordon Freeman:
-He never speaks
-He jumps on top of tables and other things that would be considered socially deviant
-He throws peoples' things (like computers) around like a madman
-He runs around hitting everything with a crowbar to see if it will break or not
-He is never certain whether an object will break or not when he hits said object
-He hits people in the head with a crowbar if he gets bored with what they're saying
-He is talked down to by other scientists
-He is referred to as "Mister Freeman" and sarcastically as "Doctor Freeman"
-He is complimented on throwing a switch and has a scientist act like he was actually contributing
And after careful reflection, I realized my Gordon Freeman is mentally disabled. Perhaps he was in a horrible accident, perhaps he had a mental breakdown from stress at some point, but regardless, he used to be a scientist and is now a mentally disabled errand boy wearing a power suit.
Some may criticize me and blame some of my reasons on my play-style, but I have played many first person RPGs and have never behaved that way in any of those games. Plus, that doesn't change the fact that he never talks (I just can't get past that). You also may claim the comments by other scientists was just sarcasm, but in the early "throw the switch" scene, only one scientist sounded sarcastic (which could easily be disdain or ridicule) while the other scientist treats him kindly like a puppy or a child or someone who is mentally handicapped.
Thoughts? Opinions? Anyone else have a similar mind-fuck experience with a game or movie or whatnot?
engineers look at them that way!Sapient Pearwood said:He's a physicist, I guess that'd explain the real scientists treating him as a joke
I kid, I kid... mostly![]()
And how people treat him. And the not talking. Seriously, even if there was nothing else, never talking is either a sign of him being a mute or having mental problems. Or kicking ass in the longest game of "don't break the sugar bowl" ever, I guess.henritje said:allot of thing,s are done by YOU the player! you lunatic!
the only thing that can point to a form of mental retardation is that he always smashes boards/crates and never pries them even though he uses a crowbar.
While it's fun to think about, I've always gone with the he's a mute sadist like others have said before me.SoopaSte123 said:snip
Ever watch Freeman's mind?SoopaSte123 said:After playing Half-Life 2, I noted several things about my Gordon Freeman:
-He never speaks
-He jumps on top of tables and other things that would be considered socially deviant
-He throws peoples' things (like computers) around like a madman
-He runs around hitting everything with a crowbar to see if it will break or not
-He is never certain whether an object will break or not when he hits said object
-He hits people in the head with a crowbar if he gets bored with what they're saying
-He is talked down to by other scientists
-He is referred to as "Mister Freeman" and sarcastically as "Doctor Freeman"
-He is complimented on throwing a switch and has a scientist act like he was actually contributing
And after careful reflection, I realized my Gordon Freeman is mentally disabled. Perhaps he was in a horrible accident, perhaps he had a mental breakdown from stress at some point, but regardless, he used to be a scientist and is now a mentally disabled errand boy wearing a power suit.
Some may criticize me and blame some of my reasons on my play-style, but I have played many first person RPGs and have never behaved that way in any of those games. Plus, that doesn't change the fact that he never talks (I just can't get past that). You also may claim the comments by other scientists was just sarcasm, but in the early "throw the switch" scene, only one scientist sounded sarcastic (which could easily be disdain or ridicule) while the other scientist treats him kindly like a puppy or a child or someone who is mentally handicapped.
Thoughts? Opinions? Anyone else have a similar mind-fuck experience with a game or movie or whatnot?
EDIT: Don't expect a response if you just say "you were controlling him so YOU'RE retarded!" It's been said. A lot. And if you haven't noticed, only about half my reasons are from my playing of the character, and even then, the game led me to behave that way when no other game has.