Duh, you date the good looking girl who thinks tuna is chicken.noahshinji said:Graphics Vs Gameplay is like the age old question on who to date. Should I date the super model that thinks tuna is really chicken from the sea or a deranged form of a person that is the smartest person alive. Balance is the best way to make games (and dates) and if one happens to lack in one field, but makes up in another... fine with me as long as I get my money/bandwidth worth.
Exactly. A lot of classics, like DK2, didn't have the best graphics. They were still fun and enjoyable games. It all comes down to the choice; would you buy Deus Ex or TimeShift? (the former great gameplay, the latter great graphics)Kronopticon said:after my brief encounter last time, ive decided to add some more points, as ive already said, graphics dont do much for me, cmon, my favourite game is Dungeon Keeper, honestly, it is one of the best games ever. Download it or something, or even just go out and buy dungeon keeper 2, thats pretty much the same, with a feature or 2 added, slightly better graphics, and a better flowing storyline.
tell that to the studios that bank their game budgets on looks and not game play design....sadly it is part of the problem when devs focus on graphics as filler because they don't have the time to work on game play issues.Yanarix said:graphics are unrelated to fun, aka gameplay, which is all that matters to me.
graphics are an easy target for game reveiwers, because anyone can glance at two screenshots and like one more than the other- but if anyone can have that opinion, is it worth anything?
Since the whole eye candy thing has been going on for a solid 6ish years will there be a end to it, games are starting to grow shorter because graphics are being focused on to much.The Irrelevant Gamer said:I agree that Crysis is a great example of why really good graphics don't mean the rest of the game has to suffer. I had to run the demo on the lowest settings so I didn't get much out of the eye candy Crysis is known for, but the game play was a lot of fun. Switching between different suit powers to fit the situation makes it more than a run of the mill FPS, but maybe I just get a kick out of throwing my enemies twenty feet with one arm.
I think companies that try to overemphasize graphics these days will fall on their face. Back when video games were fairly new, and catered mostly to impressionable kids that might have worked, but now there are adult gamers, and kids who have been playing games all their life that have been graphically impressive compared to the Pong I started with. They aren't as wowed by eye candy.
A lot of times on a site like Kotaku when a new game preview is pre-rendered CGI the first comment will ask where the video of the game play is.
On the other hand there are a lot of people dismissing Kane and Lynch because it lacks shiny graphics so there are at least some people who value eye candy.
Thats all well and fine but if gameplay dose not advance with physics and graphics theres lil point to keep on playing when 80% of all new 60$ games are mediocre or worse.EvilEngineNumberNine said:This is an argument that has been on my lips for the last ten years. What the mass of those who condemmn the advancement of graphics engines don't understand is that ALL advancement in the coding and hardware of graphics, physics, sound, and interactivity lead to the advancement of games and to the introduction of new playtypes that WOULD NOT EXIST if these things that they deem "unimportant" were actually of little improtance. Think of how many games today would'nt be around without the push from FPS' and Simulation games for better graphics and physics modeling? Can you imagine your games collection without them? Can you imagine never playing them? It's like everything else in the world of video games. It all starts as ludicris, bleeding edge eye candy and numbers talk. But eventually it becomes a tool of innovation and creativity. Are graphics, physics and the like nescesary for good games? Undoubtedly the answer is no. Do they allow for fantastic experiances to be created that could not have been created otherwise? You'd have to be a fool to think not.
MMmmmm TF2 is cool looking and plays well but only has 2 levels or was it 4, alil lacking, for me each game carries its own art and most art is the "same" or at least no better/wore than most others.innocent42 said:I like graphics, but I think there is a distinction between "graphics" and "art." Crysis has better graphics than HL2 Ep.2, because it has motionblur and more polygons etc. But even though it has more fidelity, it doesn't always look as good as HL because Valve has, in my opinion, the best art team of any major developer in the world. Saying that graphics don't matter is ludicrous. Games are a visual medium and can be visual art. That is the most important part of graphics. More polygons are always nice, but what you really need for a game to look good is a good art direction and solid style. Gameplay and graphics are both part of the puzzle of game design, but graphics itself has the two subdivisions. I think the more important part of the debate should be around art vs. polygons as opposed to graphics vs. gameplay. Again, not mutually exclusive, but more interesting to talk about.
You sound like you're coming down on the side of graphics being less important, and I agree to the extant that more polygons is not always better. But what I was saying in my earlier post is that I don't like it when it comes down to polygons.ZippyDSMlee said:MMmmmm TF2 is cool looking and plays well but only has 2 levels or was it 4, alil lacking, for me each game carries its own art and most art is the "same" or at least no better/wore than most others.
Its all in the details of what they do not so much the art but what can be done with the player/weapons/enemies and enviroment it all mixes to make a game this is what I judge a game on before I start dissecting graphics, I rarely find any real issues with graphics Halos glitches(including partical) and BSs 50's style doll human models(they look more like dolls from the 50s than people from the 50s)